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-- Bomb Drop Payload System! Ideas? --

Archive: 5 posts


This is, xX_Holy_Arms_Xx (PSN) again!

I am working on a survival project and can't figure out how to make a bomb drop / payload system, (Sort of like on these popular Bomb Survival levels.)

I tried a disolve container ( w/ Payload ) and magnetic key drop system yet everytime first payload hits all containers dissolve.

I'm looking for a drop system (like bomb survivals) but, has a accurate drop on a fixed area and can change payloads, with frequent pauses in between.

Almost done with level, just need this.

Credit given on Realese want to publish tonight.

Any Bomb Survival Vets out there?

Thanks! Happy New Year!
2010-01-01 07:13:00

Author:
xX_Holy_Arms_Xx
Posts: 9


Hey... I'm a bomb survival vet out there.... I'm the original creator and the one responsbile for all those spammed Desert Survival levels because, due to poor judgement, I made it copyable.

I'm not quite sure what you're asking though. What exactly does this payload entail?
2010-01-01 08:26:00

Author:
Unknown User


Things such as a mix of timed, impact, and fireballs, things of the like.2010-01-01 17:03:00

Author:
xX_Holy_Arms_Xx
Posts: 9


Hey... I'm a bomb survival vet out there.... I'm the original creator and the one responsbile for all those spammed Desert Survival levels because, due to poor judgement, I made it copyable.

I'm not quite sure what you're asking though. What exactly does this payload entail?

Rubbish!

I'm not sure what you want?
2010-01-01 22:16:00

Author:
Kern
Posts: 5078


Rubbish! I'm not sure what you want?

What are you getting at kernel?...

Anyhoo to the OP, most bomb survivals use emitter logic to drop the various bombs, this is run off of a timer (easiest would be a motor bolt with a keyswitch) to create the delay.
2010-01-01 22:22:00

Author:
Unknown User


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