#1
The Buddy Gem
Archive: 17 posts
The Buddy GemXTrophx Walk through this colorful fantasy world and find the Buddy Gem to wake up the Queen that have been sleeping for years this lvl was made by me and Chuck_18mp for the O.C competition well we worked hard enough on it, hope you guys have fun playing it, enjoy it! ![]() all well um do you guys think that me and chuck we make a good team?? ![]() | 2009-12-28 01:16:00 Author: Joey ![]() Posts: 758 |
Here are some pictures ![]() http://i570.photobucket.com/albums/ss144/chuck18mp/BuddyGem2.jpg http://i570.photobucket.com/albums/ss144/chuck18mp/BuddyGem3.jpg http://i570.photobucket.com/albums/ss144/chuck18mp/BuddyGem1.jpg Hope you like the level ![]() | 2009-12-28 01:28:00 Author: Chump ![]() Posts: 1712 |
haha cool looks cartoony and fun will check it out | 2009-12-28 01:43:00 Author: rseah ![]() Posts: 2701 |
Out of the many posts, this one attract my attention. I believe it is possible for anyone to participate. | 2009-12-28 02:37:00 Author: gliubat ![]() Posts: 1 |
Visuals: The visuals were pretty detailed. You can tell that a lot of time went into tweaking the layout. I really enjoyed the font usage in the introduction, and some of the material contrasts were nicely done. I also enjoyed the attention to detail with the thin layers. One main problem I had was that I could see some Dark Matter in places. Take a look through the level and make sure the Dark Matter is clearly out of sight. There was also a visible magnet on the rising platform where you "grab 5 stones". My favourite aspect was the little tracking fly. Gameplay: The main thing in my mind is that the level is really short. I'm curious to know if you just ended it or if the thermo ran out. I found some of the transitions between platforms and swings were sometimes choppy, and sometimes you could just run off or jump forward right off the level and land on the blank default floor. Story: The story seemed nice, and you incorporated it through the level fairly well, without making it too bulky. For a platformer it's better to incorporate just enough story to let the player focus mostly on the gameplay, and I think you did that well. Score and Rank: 5, 117 and #4. Rating: Three Stars. Tag: Cute. | 2009-12-28 03:06:00 Author: Lieufa ![]() Posts: 62 |
Visuals: The visuals were pretty detailed. You can tell that a lot of time went into tweaking the layout. I really enjoyed the font usage in the introduction, and some of the material contrasts were nicely done. I also enjoyed the attention to detail with the thin layers. One main problem I had was that I could see some Dark Matter in places. Take a look through the level and make sure the Dark Matter is clearly out of sight. There was also a visible magnet on the rising platform where you "grab 5 stones". My favourite aspect was the little tracking fly. Gameplay: The main thing in my mind is that the level is really short. I'm curious to know if you just ended it or if the thermo ran out. I found some of the transitions between platforms and swings were sometimes choppy, and sometimes you could just run off or jump forward right off the level and land on the blank default floor. Story: The story seemed nice, and you incorporated it through the level fairly well, without making it too bulky. For a platformer it's better to incorporate just enough story to let the player focus mostly on the gameplay, and I think you did that well. Score and Rank: 5, 117 and #4. Rating: Three Stars. Tag: Cute. yup lvl was to short because thermo ![]() ![]() thanks for playing them and for the Feedback... but but.. ![]() ![]() | 2009-12-28 03:26:00 Author: Joey ![]() Posts: 758 |
@Lieufa- ok i fixed everything no dark matter and no magnet,, plus i manage to get a little bit of thermo phew and i added gas to the floor so no more blank space ![]() | 2009-12-28 03:59:00 Author: Joey ![]() Posts: 758 |
Alright, I replayed the level. It's a lot better than it was. It seemed much smoother without the dark matter and some of the switches visible. I re-rated it four stars. Don't forget, if you get a chance, to return the feedback. The link is in my signature! | 2009-12-28 11:50:00 Author: Lieufa ![]() Posts: 62 |
lol yeah ill F4F ya soon ![]() | 2009-12-28 18:44:00 Author: Joey ![]() Posts: 758 |
Fun cute level. Nuff said. I like your whimsical style Joey! You and Chuck seem to make a really great team. It makes for a fun little adventure and also enjoyed the fun little wacky platforming bits. The characters were cute and adorable as always. The many jump spring thingies are a bit wonky at times with multiple players, but still quite fun. I wish the level was a bit longer though and I think that is my only real complaint on this level. If I had a suggestion and if you could reclaim some more thermo.. Maybe adding some moving scenery bits here and there could really put this one over the top as well as some extra secret areas to discover. 4 stars and a heart. ![]() | 2009-12-28 19:20:00 Author: jwwphotos ![]() Posts: 11383 |
thanks jww! ill see if i can get more space in thermo and add some stuffs ![]() | 2009-12-29 00:31:00 Author: Joey ![]() Posts: 758 |
Hey... Really liked the Style of your Level... The Visuals are just Awesome. All these tweaked Forms and Stuff i really liked...surely doing this has taken a while...Looks like a liitle Fairytale Land. Also the usage of Light is really cool done. Fit's together really nicely and cute...The Visuals really take you in another World... The Gameplay is nothing really new or really challenging...but nice. Not to hard for Beginners also...kind of fit's that Level... And the Level is short...that is true...But with all those complicated Forms it's just normal that the Thermo runs out quickly... Anyway that it is short...i think it's harmonious and cocluded... I really loved that Visuals ...so I gave You 5/5, Beautyfull and a Heart !!! Keep on you Guys...good Team... Maybe u can give me some F4F on my "Odysee for a Treasure - Chapter 1" Level | 2009-12-29 02:12:00 Author: MightyMoeJoe ![]() Posts: 27 |
oh why can't we Thank more than one time! I really appreciate your feedback! And guys go check out the level again, we've brought some improvements to make it slightly better and even more beautiful to watch. Tell us what you think about it ![]() -Chuck | 2009-12-29 02:25:00 Author: Chump ![]() Posts: 1712 |
Great level! The level was just WOW! I loved it! SEQUEL SEQUEL SEQUEL SEQUEL SEQUEL SEQUEL SEQUEL SEQUEL SEQUEL | 2009-12-29 02:50:00 Author: AbstractFlesh ![]() Posts: 837 |
Evan, Evan, Evan... a sequel huh?... Let's see if my agenda isn't too full... Oh and I almost forgot!(I forgot) Will you be able to discover all the hidden goodies dotted all around the level? We'll see... | 2009-12-29 03:05:00 Author: Chump ![]() Posts: 1712 |
Yeah we added some cool stuffs to the lvl ![]() ![]() | 2009-12-29 03:46:00 Author: Joey ![]() Posts: 758 |
This looks like it was done by a grunge Tim Burton on too much marijuana. Love it! Interesting contraptions and, as always, brilliant platforming! :star::star::star::star::star: and yet another one of my gloriously bloody and still-beating hearts! :hero: | 2009-12-29 15:40:00 Author: KoRnDawwg ![]() Posts: 1424 |
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