Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet 1 [LBP1] Help! [Archive]
#1
Problem solved - Lock please mods
Archive: 6 posts
I'm making a puzzle level (if you'd like to test, send me a PM or PSN message), and I want to try and have a really hard puzzle. Any ideas? | 2009-12-24 10:55:00 Author: kirbyman62 Posts: 1893 |
I'd love to help, but I'm terrible at making puzzles too! | 2009-12-26 16:21:00 Author: piggabling Posts: 2979 |
I will help you. yes, I have two really great ideas, one very simple to realize but amazing. I don't want to spoil all writing down the concept and the solution, we must talk privately, add me to friend | 2009-12-27 15:43:00 Author: POLLOePILLA Posts: 47 |
For making puzzle levels i found this way to create them: 1)render a main concept/basic puzzle mechanic 2)do the first riddle based on they very basic element of the concept(so maybe the player can even figure out himself) 3)add the next element in the next riddle 4) add one or two elements every time Doing it this way gives the chance to improve your idea bit by bit. Also the constant testing of the puzzles you already made could inspire new elements. | 2009-12-27 23:27:00 Author: Vanemiera Posts: 329 |
Play my "Escape From The Castle" (or "Castle", I just forgot) - that's what I call PUZZLE! you may copy it to your moon and remake )) I think people dont't like this kind of levels ) | 2010-01-12 12:18:00 Author: Unknown User |
POLLOePILLA has given me it now, so this thread ay be locked now mods. And SashaZak, I'll see yours, I might be able to find a way to include it | 2010-01-12 17:14:00 Author: kirbyman62 Posts: 1893 |
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