Home    LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run    LittleBigPlanet 1    [LBP1] Suggestions [Archive]
#1

Underwater dialog...

Archive: 5 posts


When a speech bubble is triggered underwater your sack-person should really stop moving...otherwise you better read fast because you're headed like a cork to the surface. This is a problem because you can't control your sack-person and will potentially be leaving the trigger radius of the mouth causing it to be dismissed.2009-12-23 22:01:00

Author:
fullofwin
Posts: 1214


... and it can take your breath away, literly (spelling...) you can die. you can just put something over the mouth so you dont float up2009-12-23 22:07:00

Author:
Unknown User


I wondered about that (air countdown) I was using the scuba power-up in my level so it wasn't apparent. I also wondered whether any of those beta folks reported this... 2009-12-23 22:27:00

Author:
fullofwin
Posts: 1214


what if you set a cutscene camera? Does your air go down then?2009-12-24 18:46:00

Author:
theamilien
Posts: 485


or you can just lower the water and have a gate so you can go any where, then when the button is pressed the gates go away, complacated
just try not to have cut senes under water
im testting right now
EDIT: the count down NEVER stops intill you get some air, from the top or a bubble maker (or you have the scuba on)
I tested with a mouth with no cut senes, with a cut sene and when your in your popit
2009-12-24 18:51:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.