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#1

What sound effects would you like to see added to lbp?

Archive: 29 posts


Ever needed a sound effect but couldn't find it? What would you like to see added to lbp?

Here are a few I've thought of... they may be included in a pack I don't have or I have overlooked (I'm just typing off the top of my head atm)... or if you may have a way to simulate the sound I'm not aware of... if so let me know and I'll edit the list.

Music
Chime (think Big Ben tolling)
Bells (tuneable like the piano etc.)
More tuneable instruments sounds: i.e. trumpet, tuba, flute, banjo, different synthesizer sounds (what one's would you want?)
is there already a cowbell?

Comic:
-Falling sound (like the slowly desending in tone whistle in cartoons when a character is falling a long distance... add it to the comic sounds)
-The muted trumpet (wah, wah, wah) you can use as a fail sound effect.

Machinery:
-teletype sound/printing press, old analogue computer sounds.

Transportation
Train Horn/Engine (w/doppler effect option)(also consider starting up/slowing down)
Helicopter Engine (w/doppler effect option)
Jet Engine... (w/doppler effect option)
Race Car (w/doppler effect option)

Animal
-sea gull
-rattle snake rattle
-wolf howl
-eagle

Human
-Crowds bellowing laughs
-Charlie Brown's teacher


What tweaks for sounds would you like?
Maybe a global sound tool. This is a tool you can hook up to your sound effects so:
-You can set a sound to be heard throughout a level reguardless how close you are. (I'm thinking the falling sound effect so you can fall away from it and still hear it)
-make it switchable so you can turn off the sound via a proximity switch (again I'm thinking about the falling sound... that way it stops when you hit the bottom)
-Volume control for the sound effects that are attached to it.
-Add effects to sound... i.e. echo (think how sounds sound different inside a cave).

These are just a few I've can remember thinking I wish I had... I'm sure I will remember more as I often forget to write the sounds down when I think of them.

Anyway... add to the wish list. As they are added I'll try to seperate them into the lbp sound categories... i.e. (music, comic, machinery, animal, history, human, misc., monster... etc.)
2009-12-23 21:39:00

Author:
enodrawkcab
Posts: 238


I don't really have any suggestions for new sounds, but what you suggested down that post is excellent, I totally agree.2009-12-24 11:08:00

Author:
Recurracy
Posts: 166


Some more monster sounds would be cool, it seems like every monster or boss in littlebigplanet makes the demon scream sound ;2009-12-24 11:39:00

Author:
Kn0cked-0ut
Posts: 562


Those are awesome ideas for sounds! but i might be wrong isn't there already some sort of bell or somthing in the history pack?2009-12-24 11:48:00

Author:
Doopz
Posts: 5592


Music
Chime (think Big Ben tolling)
Bells (tuneable like the piano etc.)
Pretty sure those are in the history pack


Comic:
-Falling sound
Speedsetting is your friend.

Transportation
Train Horn/Engine (w/doppler effect option)(also consider starting up/slowing down)
Already there, it's called subway engine I think. Again you can use the speedsetting to get the starting up and slowing down sound.

Helicopter Engine (w/doppler effect option)
Already in the game

Animal
-sea gull
In the pirate pack.

................
2009-12-24 12:03:00

Author:
Syroc
Posts: 3193


I always wanted tweakable electric guitar. Sick rock levels would be created.2009-12-24 13:45:00

Author:
BasketSnake
Posts: 2391


More cartoony sounds.2009-12-24 13:58:00

Author:
LordMagicPants
Posts: 187


The more I think about it... the more I want a tuneable banjo sound. I'm thinking it would come in very handy in a "Deliverance" themed level. Especially since we now have water.

"You sure got a purty mouth, NOW SQUEAL LIKE A PIG!"


What I learned from the movie "Deliverance"
#1, always wear your life jacket when canoeing.
#2, do not go canoeing.
#3, do not go to a town with people as strange as these.
#4, Burt Reynolds IS mortal.
#5, Ned Beatty had to squeal like a pig, but did not have a "purty mouth"
#6, Bring a rifle, not a Bow & Arrow.
#7, Only go camping with friends who will not have a problem when it comes to disposing a body.

And finally,
#8, if told to squeal like a pig, run, run as fast and as far as you can.
Gratuitously plagerized from here (http://www99.epinions.com/review/mvie_mu-1005633/mvie-review-4023-F253B8F-398E3634-prod1).
2009-12-24 14:22:00

Author:
enodrawkcab
Posts: 238


Eh, I'll take any sounds they are willing to offer.

The thing I want the most is a tweakable volume on the sounds. I hate it when you find a great sound, but you can't hear it over the music. Sure, you can stack speakers next to each other, but it's just not the same. Also, some sounds are way to loud to ever use.

So, Santa, if you're listening. Tweakable volumes, mkay?
2009-12-24 14:46:00

Author:
comphermc
Posts: 5338


There's an eagle in the SoTC costume pack...I picked this up the other day, I've found it pretty useful, has a great crumbling rock sound. I'd like a cricket or cicada...and also an owl. That volume control would also be great. I'd also really like some "normal" voices for dialog bubbles...no manic laughter or crying.2009-12-26 06:29:00

Author:
fullofwin
Posts: 1214


I'd be very pleased if we got the dramatic 'Dun Dunn DUUUUUUUUUUUUUUUUUUUUUUUN!!!' noise you get on TV and in films.


Imagine it: "So sackboy, you must sacrifice one of your friends to continue! Dun Dun DUUUUNNNNN!"
2009-12-29 13:02:00

Author:
Matimoo
Posts: 1027


YOu can get an eagle sound from the shaddow of the collosus pack2009-12-29 15:03:00

Author:
Unknown User


Eh, I'll take any sounds they are willing to offer.

The thing I want the most is a tweakable volume on the sounds. I hate it when you find a great sound, but you can't hear it over the music. Sure, you can stack speakers next to each other, but it's just not the same. Also, some sounds are way to loud to ever use.

So, Santa, if you're listening. Tweakable volumes, mkay?

I like this idea... however to get around it, try lowering the volume of the music just prior to those speakers. In Tiny Town for example, I removed the music altogether to give you more of a factory feel in the power plant.

Generally, I keep the music no more than 3/4 volume which helps a bit, though some interactive tracks are kinda quite and may need to be up a bit more.

To make sounds quieter, you can move the speakers further away from the location they are triggered.



On my wish list for sounds would be more mechanical sounds. Whirring, hummming, and whooshing sort of sounds. It's fun to combine sounds to get a desired effect, but a few more never hurts!
2009-12-29 16:34:00

Author:
jwwphotos
Posts: 11383


Volume controls are definitely needed. For example, one of my favourite sounds is tubey-thonk, but it's surprisingly quiet for my tastes.2009-12-29 16:49:00

Author:
croissantbuncake
Posts: 572


You got the most of what I would wish for!

More of the music sounds!
2009-12-29 18:53:00

Author:
moonwire
Posts: 1627


I would also like a whistle (hope i wrote it correct) like when u see a hot girl u know.
and the sound of doorbell.
2009-12-30 00:16:00

Author:
Smelling-Cowboy
Posts: 668


Some from Portal would be great.
"Are you still there?"
"I see you..."
"Why are you still standing there?"

And an energy reactor sound, like a black hole, you know.

And the old "FALCON PUNCH!!!"

Just plainly, some voice bits. Even better if they were translated for different countries.
2009-12-30 03:54:00

Author:
chezhead
Posts: 1063


More instruments...and while we are at it, add extra higher lower octaves too..working with only 4 full octaves is sometimes annoying.2009-12-30 04:31:00

Author:
FuzzballFox
Posts: 217


Windshield Wipe

Keyboard Typing*

Crowd Ramble*

Phone Ring

Camera Flash

Steam*

And subtle background noises are always welcome, like air conditioner, Traffic, ect.

And I definitely want a volume option

You may notice the next part of this list to be slightly biased, unfortunately.

Artillery Drop

Artillery Crack

Crossfire*

Gun Click

Shell landing

Shotgun Pump

Minigun*
2009-12-30 05:19:00

Author:
Incinerator22
Posts: 3251


I'm never sure about what sounds I want because I don't quite think about them to often. I would want more looping sounds though. And you know what would be probably the best, most useful, greatest sound in all of LittleBigPlanet!!!!????

...

If you don't understand, I mean nothing. Seriously, if I could take a speaker with no sound on it, and set it to impact. I could finally make rain that doesn't make a shattering noise. And it could remove many other annoyances.

2009-12-30 05:27:00

Author:
warlord_evil
Posts: 4193


A wish list:

Loud Hiss (like a steam valve or something)
Rushing Flames (Flamethrower!)
Guffaw
Hollow Bang
Music sounds. You know, just general ones.
Gun reload
Drilling
Grunts of effort


But in general, any new sound effects would be great.
2009-12-30 07:32:00

Author:
SLS10
Posts: 1129


We can do steam now there's a hissing sound... see colossus bleed ???

phone ringing was tough to fake but not impossible had to use??? musical instrument chime and a piston set to 'out'. That was a while ago, yeah I'd like old fashioned phone ring... you can always go Metal gear 'alert'.

Shoot! the secretary in my ghostbusters level keyboard keys 'clacked'...what did I use?
remember I tweaked it to two opposing sounds to get a 'click-clack' effect... but doable...

I think with a little imagination most things are doable now. And while volume control does sound fine...

I think I'm going to have to give some props to JWW. All LBP music has a volume slide... maybe we need to start utilizing that more. Anyway nice to see sound getting its' due... to many creators neglect it. I myself would still like to see a 'tweak' setting for sound-like those we have for the visual side of things... I mean, who hasn't wanted to shut-up gas and tweak its sound to invisible? So yeah, that I guess might encompass volume control--now were cooking!
2009-12-30 08:23:00

Author:
Gravel
Posts: 1308


Great ideas! If you want the doppler effect, though, you could put the speaker on a piston that gets closer and farther away from the sackboy in a level. That should give you what you're lookin for.
A volume control would be nice for getting a tubey thonk louder, but Comphermc, if you set the speaker on dark matter and place it far enough away from the main level area, the volume will be reduced!
As for sounds I'd like; continuous burning fire sound! Match lighting and fiery hisses don't do it for me.
2009-12-31 16:55:00

Author:
Aselrahc
Posts: 185


Great ideas! If you want the doppler effect, though, you could put the speaker on a piston that gets closer and farther away from the sackboy in a level. That should give you what you're lookin for.
A volume control would be nice for getting a tubey thonk louder, but Comphermc, if you set the speaker on dark matter and place it far enough away from the main level area, the volume will be reduced!
As for sounds I'd like; continuous burning fire sound! Match lighting and fiery hisses don't do it for me.


Keep in mind that a speed mag switch is a cool option to have on speakers as you can change the pitch. So you can shift the pitch just a bit as you fly your speaker by. Not a lot.. you might have to use a wider range on the speed switch so it only shifts a bit.

Another fun effect I am doing in my current level is replicating speakers along a path, but slightly varying the pitch. If the speakers are close enough to not be out of range, you will get a nice speaker to speaker shift as well as pick up the slightly shifted tone. It can make the walk from a more open area become more closed in when you get to another area. Also going to another sound that is similar can help with that effect as well as pull in a new sound.
2009-12-31 18:23:00

Author:
jwwphotos
Posts: 11383


Many.

Seriously, just lots more sounds, I don't even really care what they are. This game is woefully short of them and the more there are the better.
2009-12-31 18:45:00

Author:
rtm223
Posts: 6497


SLS10, To make a flamethrower I use "rolling rock*" from environmental tweaked really high.2009-12-31 22:56:00

Author:
Incinerator22
Posts: 3251


Incinerator: I may have to try that...

My suggestions:

Toilet flush

Kettle whistle (the whistle you hear when some kettle boil - actually easy to do, since it's already in-game in the sack-electricution animation.)


.. and many more that I havent thought of yet .

In fact, I'll just second rtm's request!
2010-01-02 17:39:00

Author:
croissantbuncake
Posts: 572


This (http://www.youtube.com/watch?v=WWaLxFIVX1s)

Maybe it wouldn't have too many uses but it would be awesome
2010-01-03 17:39:00

Author:
napero7
Posts: 1653


I'd quite like some more mystic/fantasy sounds. For example the ones in the Shadow of the Collosus pack.2010-01-03 17:51:00

Author:
olit123
Posts: 1341


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