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#1
Just an thought about water.
Archive: 11 posts
What if water, get this... Were also a material? Bare with me. You would have both global water and water to use to fill containers or make rain and such. When to make a shape with water, if on a surface like sponge or just the level floor, it would disappear. if you make a shape on a surface like metal or stone, it would spread out among the surface. If you make it 2 layers thick and put it in a container without a layer of other material blocking it from the third layer, it would spread to the third layer. It could be tweakable like global water and would act the same basic way. This way you can make ponds and swimming pools and stuff. Eh? | 2009-12-15 01:11:00 Author: SackBolt Posts: 97 |
It would be nice but no, it wont happen. | 2009-12-15 01:13:00 Author: adlingtont Posts: 321 |
This is what I was actually hoping for water to be but the way it is now is cool too. I do admit though it would be so much more amazing if they treated it like they did gas or fire. | 2009-12-15 01:54:00 Author: Fertile Decline Posts: 91 |
Well, "real" is extremely costly and there's a reason why there's like no games out there with such features. Physics and behavior for reproducing true liquids property are EXTREMELY costly in calculation and memory. MAYBE next-gen it would become more common. For now you'll have to be patient I guess. . | 2009-12-15 02:17:00 Author: RangerZero Posts: 3901 |
Well, "real" is extremely costly and there's a reason why there's like no games out there with such features. Physics and behavior for reproducing true liquids property are EXTREMELY costly in calculation and memory. MAYBE next-gen it would become more common. For now you'll have to be patient I guess. . I guess there's still LBP2 for the PS4 | 2009-12-15 02:31:00 Author: SackBolt Posts: 97 |
I guess there's still LBP2 for the PS4 Of course, as I said: "maybe next-gen" indeed. Also, take a look at this: http://www.youtube.com/watch?v=jD1u_EFaVdE Those guys are making an engine that create "real" water. What you see there is real time footage using their tech. People WANT that real water and it will come. Give it a couple of years on PC and maybe on PS4 and Xbox720. . | 2009-12-15 04:48:00 Author: RangerZero Posts: 3901 |
Of course, as I said: "maybe next-gen" indeed. Also, take a look at this: http://www.youtube.com/watch?v=jD1u_EFaVdE Those guys are making an engine that create "real" water. What you see there is real time footage using their tech. People WANT that real water and it will come. Give it a couple of years on PC and maybe on PS4 and Xbox720. . Does anyone else ever want to play those engine demo things? Sorry for the randomness | 2009-12-15 05:24:00 Author: RagTagPwner Posts: 344 |
Also, take a look at this: http://www.youtube.com/watch?v=jD1u_EFaVdE Those guys are making an engine that create "real" water. What you see there is real time footage using their tech. People WANT that real water and it will come. Give it a couple of years on PC and maybe on PS4 and Xbox720. .The hydroengine used in Hydrophobia is developed for PC/X360/PS3 We don't have to wait for a PS4/X720 to see this in action. cheers, misty | 2009-12-15 11:29:00 Author: Mother-Misty Posts: 574 |
It'd be great to be able to have little pools of water and puddles and such, but that probably would have made the beta twice as long | 2009-12-15 12:25:00 Author: Matimoo Posts: 1027 |
Originally Mm were trying to make water like a hazard, so you could select something and it'd become water. Or something... | 2009-12-15 16:18:00 Author: ARD Posts: 4291 |
Well, for a puddle in 1 layer or 2, just make a little hole in the ground and fill it with water . Or change the wave sizes and make a tusamni coming from a puddle. | 2009-12-17 01:23:00 Author: Schwem00 Posts: 255 |
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