Home    LBP Showcase / Reviews / Recommendations    Level Showcase
#1

Candyland adventure

Archive: 3 posts


Candyland adventureJaquan1254
Explore four themed areas in this delicious level.
all
Hi, i'm new to the forum and I just wanted to tell about my first level. My level Candyland adventure is already fairly popular with 1,000+ plays and 80+ hearts. I'm happy about this but I would like some good feedback on how I can improve and what I did right.
2009-12-08 03:13:00

Author:
Jaquan1254
Posts: 49


Just played your level and you've got a very colorful level! There are a few things I really like and a few things I'd like to suggest for it too.

+ Some of your magic mouths are very clever and creative. Some of them are a little strange but I did really like the sour ones and the cookie ones. Cookie monster = lol.
+ Very colorful and I liked how you separated the lands into different themes.
+ The Skittle hunt is clever
+ I like that you have to find them all before you get access to the last area.
+ Nice job using the 3D glitch.

Couple of things that you could work on for your next level.

When your designing a level keep in mind where you want your player to go. Sometimes it was hard to figure out where I had to go next. You could block off areas until another area is complete so people will know where they are supposed to go easier. I'd also suggest that the last room be closer to the scoreboard. Just a personal preference for that.

You have some long corridors/walkways where there isn't much to do. You could put bubbles to collect in these areas or things to jump or swing over. It helps keep the player more engaged and makes the level more fun

You've got a good start on making levels and with some practice you'll have more tricks and skills at your disposal to make them even more fun. They already have a great sense of humor and cute theme going for them Keep at it!
2009-12-08 04:45:00

Author:
Morgana25
Posts: 5983


Thanks for the suggestions. I purposely made the made the dialogue awkward in some places ie: Marshmellow boy inuendo. The level was designed to be free roam and you could leave whenever you wanted, I understand the secret room scoreboard distance is a pain but it would be hard to move at this point. Thanks again for the feedback, I can improve greatly from it.2009-12-08 20:22:00

Author:
Jaquan1254
Posts: 49


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.