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Project "Legendary" w.i.p.

Archive: 47 posts


http://fc00.deviantart.net/fs70/f/2010/026/0/4/Project_header_by_cursed_soul.jpg


Project "Legendary" w.i.p.

In this thread I will reveal and update information on my "Legendary" project.
The first (intro) level was released a few days ago, -Link- (https://lbpcentral.lbp-hub.com/index.php?t=t=19564)
And was named "Sack, The legendary"

1.0 links

Level 1 of 13 (https://lbpcentral.lbp-hub.com/index.php?t=t=19564)
Level 2 of 13 (https://lbpcentral.lbp-hub.com/index.php?t=p=351782)
Level 3 of 13 (https://lbpcentral.lbp-hub.com/index.php?t=p=359957) *Spotlighted*
Level 4 of 13 (https://lbpcentral.lbp-hub.com/index.php?t=21990-Sack-The-legendary-Level-4-of-13)

Trailers:
Trailer for level 1,2 and 3: http://www.youtube.com/watch?v=ZYx4TugKQQ4
Trailer for level 4: http://www.youtube.com/watch?v=nhL0mSWnyrw


1.1 Basic story

Project "Legendary" will bring you to a world where sackpeople havent been seen for thousands of years.
Ever since the sackpeople left this world, an evil force has taken over and will do anything to stop your sackperson from gtting in its way.
You will find allies that will aid you towards your final goal, but you will also face tough trials, scary monsters.. and maybe.. even your destiny!

1.2 Story

The dreamplanet Ignora florished when the first earthly cavepeople dreamt about their cavesack's roaming the planet.
they fertilized the planet with dreams, hope, love and light..
Four civilizations/races flourished because of the sackpeople their influences.. but one civilization got forced into the darkness..
Because where there is light.. there must also be shadows.
The "Morbids" as the other four races called them have a huge affinity for causing problems, having no respect for the living nor the sackpeople.
Knowing that destroying the sackpeople would result in worldwide chaos, despair and fear they did everything in their power to find out how to stop the sackpeople from entering the world of Ignora.
centuries passed by and the "Morbids" where unable to find a way to stop the sackpeople and where on the brink of admitting defeat when the universe apparently had different plans and caused a phenomenon that would only happen once every 200.000 years.
Ignora had a sisterplanet called Desperia and once every 200.000 years Desperia would "borrow" the moon from Ignoria for several thousands of years.
(average estimate of 200.000 done by sack-scientists back in the days)
This "Borrowing" of Ignoria's moon resulted in peer2peer problems with the sack-pod's and sackpeople have not been able to get to Ignoria for thousands of years...

Obviously the "Morbids" took full advantage of this natural phenomenon and started their war against everything nice, loveable and light.


1.3 Races


The Morbids:
Nightmare-ish looking fiends that only care for chaos, despair and destroying everything that is touched by the light.
"Enslaving" other races and infecting them with the "Darkness" the Morbids live in.

The Sackapillars:
Huge caterpillar like creatures that love to roam around in dirt/earth/caves and are naturally very friendly.
Obviously sackapillars evolve into some kind of butterfly, but that hasnt happened ever since the planet Desperia "Borrowed" Ignoria's moon.

The Ants of Fire:
If you have played the intro, you have allready met "Amber the Fire-ant"
Giant Cave/Hive creating insects ruled by one queen, They seem to know more about the Sackpeople from the past than any other race.. And they tend to talk more than any other race.

The Wickers:
Giant (scary?) Spider-like creatures that love to wicker amazing webs in the giant treetops, they tend to be very agitated and therefore do not really like contact with other races or sackboys.

The Skyriders:
These fly/bee-like creatures are very anxious and try to avoid confrontation at all costs.. probably because they have been the biggest victim to the Morbids, using the skyriders for their amazing flying abilities.
They now tend to "Hide" at the big landfill feasting on all that is dirty.
The Wickers tend to catch flies in their web's because they seem to taste like dark matter material.


2.1 Level Setup
When I started this revamp I thought I would go for 6 levels, but after writing down the story and some other things I want to do in the levels I am now up to 13 levels.
Yes.. 13.. I hope I wont lose interest untill I am done.

* Intro - Temple-cave-mountain - the Ants. (done)
* The forest-village - woods/nature/village - the Wickers.
* The lands of Filth - Landfill/dirt/sewers - the Skyriders.
* The mountains - Cave-mountain - the Sackapillars.
* The Vulcano - Lava/fire based cave/mountain - the Skyriders.
* Hive of the Fire-ants - Hive-based cave - the Ants.
* The sackapiller mines - Cave-mine system - the Sackapillars.
* The first Temple - woods themed temple - Sack only.
* Arachne-forest - Tree/wood - the wickers.
* The Ant-Wars - Ant-hive based cave - the Ants.
* The temple of understanding - Ancient temple - Ants, Sackapillar, Skyriders and Wickers.
* Teamwork to the sky - Yet to think this trough - Ants, Sackapillar, Skyriders and Wickers.
* The final battle - Jeff must be defeated - Ants, Sackapillar, Skyriders and Wickers.

(Yes.. I want the evil guy to be named Jeff.. Ill explain later)



2.2 things that need to be done prior to creating the levels
* create all creatures/monsters. (and must cost the max. minimum of thermo)
* come up with names for the Sackapillar, Wicker and Skyrider main characters. (maybe let the people on lbp-central decide)
* Draw down puzzles/parts of levels/obstacles/visual concepts.
* work out kinks in story vs level-capacity.

2.3 Inspiration & concepts
This section will be about stuff that inspired me, and the concept-work I drawed for these levels/story.

2.3.1 Ants
* Queen of the ants.
Remember that Earthwork Jim - Queen?
I do!
http://www.hardcoregaming101.net/earthwormjim/QUEEN1.jpg

I might do a design based upon this hot little gal.

Other ant-related inspiration:

http://readingeagle.com/BlogUploads/33/xx009_AntFarm.jpg
Youtube movie of anthives. (http://www.youtube.com/watch?v=xQERRbU23bU&feature=player_embedded)



2.3.2 Sackapillars
Caterpiller-inspiring stuff.
http://fc00.deviantart.net/fs17/f/2007/171/e/3/Barbed_Wire_by_cursed_soul.jpg
(shot this myself ^^)

http://ideafix7.files.wordpress.com/2009/01/20080211_steve_jackson_black_swallowtail_caterpill ar_big.jpg

http://jeskanola.files.wordpress.com/2008/07/monorail-cat.jpg

http://magonia.haaan.com/wp-content/uploads/2009/03/monorail.jpg

2.3.3 Wickers inspirational stuff (warning: spider-photo's)
Spider-related inspiring work.
http://fc08.deviantart.net/fs50/f/2009/258/d/e/ded8abb0cfdf4e0339bd9bb7215625e0.jpg

http://fc01.deviantart.net/fs44/f/2009/113/0/8/08b3053a51f7c078eb46d3d7e91a77c3.jpg

http://fc00.deviantart.net/fs16/f/2007/215/f/c/Returning_Nightmare_by_cursed_soul.jpg

http://fc07.deviantart.net/fs18/f/2007/161/8/6/Do_I_Look_Angry_by_cursed_soul.jpg
(all self-shot photo's btw)

2.3.4 The Skyriders
Fly inspiring stuff.
http://fc06.deviantart.net/fs17/f/2007/161/9/a/Bee_Very_Very_Quiet____by_cursed_soul.jpg

http://fc09.deviantart.net/fs50/f/2009/257/c/4/c45f94f48874280bc5253af1f30f6fa5.jpg

http://fc08.deviantart.net/fs28/f/2009/252/b/e/beec76b069e1326f0054e4ed53acf28c.jpg

Again all self-shot photo's.

2.3.5 The Morbids (Disturbing photo/drawings warning)


http://fc03.deviantart.net/fs34/f/2008/304/2/0/209b60ea6efe0090a81b07a6e1d5189d.jpg

http://fc03.deviantart.net/fs13/f/2007/041/1/7/Morbid_by_KouseiKitsune.jpg

http://fc04.deviantart.net/images3/i/2004/116/8/c/morbid_ECCENTRIC_beauty.jpg

http://fc06.deviantart.net/fs4/i/2004/263/a/7/Morbid_Fantasy_by_beveon.jpg

(All found on DeviantArt)

2.4 Results
Results using concept art.

2.4.1 Ants

Amber
http://fc07.deviantart.net/fs51/f/2009/336/f/c/fc9f05e33b88cf5e10470fb1f98f68dc.jpg

Ember
http://fc09.deviantart.net/fs36/f/2009/342/c/a/caee2f4fa4307beda623cbb8ba1942d3.jpg

http://fc05.deviantart.net/fs71/f/2010/026/f/c/fc92c762199754f7c321c82f8afbb891.jpg

Fire-ant-kid
http://fc08.deviantart.net/fs36/f/2009/342/b/f/bfce45ca9434aa92dc291fecd55909e7.jpg


2.4.2 Sackapillars

http://fc09.deviantart.net/fs71/f/2010/026/6/5/65f7fa49b4b35a6c595b85f16eb709d7.jpg


2.4.3 Spiders/Wickers
babyspider (Moves its legs a little bit)
http://fc08.deviantart.net/fs36/f/2009/342/2/a/2a6195a1f8f564130c928d44d87d94aa.jpg

Medium spider (flatplane & thickplan version)
http://fc07.deviantart.net/fs37/f/2009/342/d/3/d3607278e5ed9317ed7b4aadfa4d7018.jpg

big-Spider (All legs move on their own, can make a real climbing movement)
http://fc00.deviantart.net/fs37/f/2009/342/0/a/0abe1466344d6c21b186b0c45ab8d697.jpg

http://fc08.deviantart.net/fs70/f/2010/026/e/4/e4346a63b4fbea401766b560d7326a41.jpg


2.3.4 Skyriders

http://fc00.deviantart.net/fs36/f/2009/342/4/c/4c253fc3a468816848dc7142ae724e39.jpg

http://fc05.deviantart.net/fs70/f/2010/026/b/3/b3de682ffea95fd3500ad866e8ec7ab0.jpg

http://fc04.deviantart.net/fs37/f/2009/342/1/8/18acaeaf8fcbf5cc55563749640a2d41.jpg

http://fc00.deviantart.net/fs71/f/2010/026/3/9/39270cc050fc52f88f67ad7679d48178.jpg

http://fc06.deviantart.net/fs36/f/2009/355/3/d/3d84fbec712891782a70ae1ebc7fe4d7.jpg


2.3.5 Morbids

Morbid weakling, Morbid (normal) and "Jeff" the evil villian.
http://fc05.deviantart.net/fs36/f/2009/355/a/4/a44102b9f14d5ffa7d83082c6494a372.jpg

Morbid Spitter:

http://fc05.deviantart.net/fs36/f/2009/355/b/9/b9eec40a12646b8c86ad245c9d9be84f.jpg

Jeff (the evil Morbid boss badguy)
http://fc08.deviantart.net/fs70/f/2010/026/7/0/705561d025d0da7a2a989db0666b4225.jpg

Morbid "Blaargh"
Its time, Lets reveal Blargghh:

http://fc03.deviantart.net/fs70/f/2010/026/4/1/41c334f59a4f0c30f5bfebf3e8861674.jpg



3.1 Names

Name for the Fireant main char: Amber
Name for the Fireant Main char: Ember (Amber's brother)
Name for the Fireant queen: Unknown, suggestions are welcome.
Name for the Wicker main char: Sackatulla
Name for the Skyrider main char: Stephen Fly. (Lbp narrator)
Name for the Skyrider bee-queen: Vera Bee (from the sticker pack)
Name for the Sackapillar main char: Jack Sackapillar
Name for the Old Sackapillar: Mono

Name for the evil boss/Morbid leader: Jeff
Name for the evil bos's pets: Blerggh (Morbid fire-ant) & Blarggh (big Morbid)


4.1 The story per level

4.1.1 Intro Level(Level 1 - 13)
"Sack" is the first sackperson to ever set foot on Ignoria after a few thousand of years have passed by,
Its "Peer2Peer" connection (depending on poll) is still not very stable making it hard for him to talk to Amber.
Amber got stuck a few days prior to Sack's appearance and the discovery of a sackboy was a surprising one.
Sack could not only give him his freedom back, but this might also mean that the legend of the ancient sackpeople was true...
Sack atm still has no clue...
Why I created it
I created this level to try out the new lbp stuff that came out last year and really had the feeling I should redo my "Legendary sack" story.
I was really rusty and it shows on the thermo.
So next time I really have to pay better attention to the amounth of materials used.
Also my logic/switches where totally outdated so from now on I am using the LBPCentral logic-pack ones (Altered when needed).
Level is now finished.

4.1.2 Forgotten Forest (Level 2-13)
Sack finally made it out of the cave thanks to Amber the FireAnt and gets caught by Sackatulla, a giant Wicker(spider) who realizes that he caught a sackboy and brings him to the forgotten forest where some of the wickers took refuge and in memory of the villagers who lived there in the past.
Who knows.. Maybe someone still lives in the old abandoned houses?

Level is now finished.
And can be found here. (https://lbpcentral.lbp-hub.com/index.php?t=p=351782#post351782)

4.1.3 Land of Filth (Level 3-13)
Sack made it trough the Forgotten Forest and Freed a fly-like creature that got caught by one of the wickers webs. apparently the critter was in a hurry because he was gone before Sack could have said "The waterpack will be out tomorrow!!".
Sackatulla warned Sack for the "Land of Filth" because it from here on forward.. things wouldnt get a lot more dangerous.
The "Land of Filth" is occupied by the Skyriders that roam the filth for food and therefore an easy prey for the Morbids..
Sack will have to fight the Morbids and free the Skyriders...
Level is now Finished and can be found here: Link (https://lbpcentral.lbp-hub.com/index.php?t=t=20502)

4.1.4 Mangrove mountain (Level 4-13)
With some help from the resqued Skyriders Sack was able to get to the Mangrove Mountains.. still not knowing why he is on Ignoria and what his goal is..
Sack will be aided by the Caterpillars roaming these mountains filled with mangrove-like caves and possible some creatures he should fear...
This might also be Sack's first encounter with Blarrggh... The biggest of the Morbids.

A mangrove is usually on water-level so combining that with a Mountain might not be the usual thing to do.. I actually just came up with it.
But I like to push my own boundaries..
The Level is now finished and can be seen here: https://lbpcentral.lbp-hub.com/index.php?t=21990-Sack-The-legendary-Level-4-of-13

4.1.5 Vera Bee Swamp (Level 5-1-13)
Luckily for Sack, the bridge broke and he was able to get away from Blarghh.
He teamed up with amber again but that as short-lived as Amber got captured by the Morbids.
Sack has a lot of luck though as Stephen Fly takes Sack away to the base of Vera Bee's Hyve where he needs to warn Vera Bee for the awakening of Blarggh..

Cave-like enviroment with some jaw breaking backdrops.
The Level is now finished and can be seen here: https://lbpcentral.lbp-hub.com/index.php?t=24726-Sack-The-legendary-Level-5-of-13-%28Part-1-of-2%29-*Published*

4.1.6 Vera Bee hyve (Level 5-2-13)
Sack made his way trough the Hive and met Vera Bee,
Being interrupted by Stephen Fly who found the whereabouts of Amber and also noticed that the Morbids are on the move towards the Fire-Ant Kingdom..
The Morbid wars are once more..
Vera Bee asked Sack to try and rescue Amber while they try to warn the FireAnts.
Sack is not sure if he is able to find and rescue Amber.. But he is willing to try and heads off to the Forsaken Mines.. but a big Morbid Flower monster is blocking his way...

Bee-hyve visuals, you probably havent seen anything like it, Big boss fight.
The Level is now finished and can be seen here: https://lbpcentral.lbp-hub.com/index.php?t=24729-Sack-The-legendary-Level-5-of-13-%28Part-2-of-2%29-*Published*

4.1.7 Forsaken Mines (Level 6-1-13)
The further Sack ventures in the Forsaken mines.. the warmer it will get as this old mining village has been rendered defenceless against the time that has gone by..
Vulcano's have erupted.. buildings are damaged and it will be hard for Sack to venture deep into these mines.
Luckily Sack will find an old Mining-Breed Sackapillar called Mono, who should be able to help him reach the forsaken depths of this Forsaken Mine.

Mine-Cave like enviroment with occasional lava.
The level is 75% done.
2009-12-07 15:20:00

Author:
Luos_83
Posts: 2136


Sounds cool, I like levels that dig into the sack "mythology".

I'm bad at names, though.
2009-12-08 15:46:00

Author:
Rogar
Posts: 2284


only three voters?
I am a little dissapointed...

/me goes cry in my own created lbp-bat-cave.
2009-12-10 16:24:00

Author:
Luos_83
Posts: 2136


By 'Sack' I assume you mean the player? If not, then I'd vote it's okay to talk. My reasoning is, Sackboy is meant to be the player's avatar within the game, so making him say things is like somebody putting words in your mouth; which is never a pleasant experience It's okay in most games as the player takes the role of a pre-defined personality, but in LBP the player is tasked with creating their Sackperson's personality, thus making it 'theirs'.

However, if you are referring to other sack people, I think it is okay for them to talk because they represent their own personalities and not the player.

If you need to communicate that the player's Sackboy has a desire or something to say, then you can do this through suggestion via other character's dialogue. E.g. "Oh, you look cold. Perhaps you should look for a nice warm place somewhere?" opposed to "I feel cold, I hope there is a nice warm place somewhere near".

You can also use 'invisible' dialogue from Sackboy, where other characters respond to something that Sackboy never said. "What's that? You're lost?"
2009-12-10 17:51:00

Author:
merkaba48
Posts: 79


what you said makes sense,
I am adding one quite long dialog between a wicker and "sack" (your sackperson)
Its about as long as all talking done in the prev. intro-level.
To make up for it I am trying to get as much gameplay into the level as possible.

Especially when playing the intro level, the somewhat longer conversation makes sence, and I am sure people will give their two cents about it.
2009-12-10 17:57:00

Author:
Luos_83
Posts: 2136


Started information on level 3-13.
Added information on creature-names.
Will be adding shots of the "Morbids" creatures soon.
2009-12-21 16:24:00

Author:
Luos_83
Posts: 2136


Wow!...It looks like you have put in a lot of thought and hardwork into this quite large 13 level series.

You know if you need anything like I dont know maybe play testing or anything else you would need help on I would be glad to help you, because well im not working on anything and I have plenty of free time. I'm also pretty good with logic.

So if you need help or anything just PM or something.
2009-12-23 06:46:00

Author:
Unknown User


I will,
It will be mostly about testing though, my logic isnt up to date when it comes to being optimal but I find it a lot of fun to try and make things as optimal as possible.
2009-12-23 17:09:00

Author:
Luos_83
Posts: 2136


Just add me on PSN at Newbie312 and I can do some testing for you.2009-12-23 23:56:00

Author:
Unknown User


Added more information about the names,
added information about level 4.
2010-01-12 18:07:00

Author:
Luos_83
Posts: 2136


Added some names of the creatures I will be using,
Some still dont have names, So if someone wants to name one, tell me!
Added information on level 4.
2010-01-12 18:13:00

Author:
Luos_83
Posts: 2136


Name for the Fireant queen: Unknown, suggestions are welcome

If the one bee's name is amber, you could try Jade...or Pearl...or Ruby...or...Marina (for Aquamarine...)

Assuming you're going with jewels/jewelry. If not, may I suggest...

Bob?

Ok, that was a joke. You could try Amy.
2010-01-12 21:36:00

Author:
Ragfell
Posts: 729


If the one ANT's name is amber, you could try Jade...or Pearl...or Ruby...or...Marina (for Aquamarine...)

fixed
Jade or Marina might be nice names for the ant queen, gimme a few days to think it trough.

I also need a name for Amber's older (bigger) brother. What is a manly jewel name that isnt onix? (too pokemon-ey)
2010-01-12 22:12:00

Author:
Luos_83
Posts: 2136


Amethyst?

*Post*

...

Huh? What do you mean, more than 10 characters? I'm just not verbose, alright?

. o O ( stupid wise guy webform... )

Alright, I'll give you some characters... *ramble*
2010-01-14 16:28:00

Author:
Rogar
Posts: 2284


Garnet?

Topaz?

Peridot?

Sorry i had the race wrong....wasn't paying attention. I apologize.

If not Garnet, you could convert it to Garret. XD and explain that he changed it to make him sound more manly.

Or...Bob. XD Sorry, just kidding.
2010-01-14 23:29:00

Author:
Ragfell
Posts: 729


Thank you guys,
But i still havent found THE name.. im sorry
2010-01-15 23:44:00

Author:
Luos_83
Posts: 2136


You still going for jewels?

EDIT:

Brookite

Fayalite

Lopezite

Opal

Renierite

Spinel

Trona (my favorite)

Umber (this is not a misspelling)
2010-01-16 05:35:00

Author:
Ragfell
Posts: 729


Ive written down all the names so far,
I might use a few, but for now.. the Sackapillar (oh.. boy.. i always typed sackapiller.. got so many typo's to fix...

Anyhoe, The Sackapillar is called "Jack".
Jack Sackapiller!
W8.. isnt there a level with Jack Sack? (or more?)

Again, anyhoe v.2.0 I made the shot of "Blarggh" the "Final Boss"
Since I worked for hours on some char's. I think besides the Sackapillar movement.. Making the scenematics for this boss have been the worst and hardest thing to build.
wont go into details yet,
but I am proud to show "Jeff's" pet Morbid named "Blarggh":

http://fc05.deviantart.net/fs70/f/2010/021/b/b/bbc43dbcd8bef5177bfc3258f9aed7bc.jpg

Yes that orangy dot is me.
2010-01-21 16:33:00

Author:
Luos_83
Posts: 2136


names for the older brother of amber: obsidian or sterling
sorry i dont have anymore im kinda in a rush
2010-01-21 20:45:00

Author:
damaz10
Posts: 771


are you thinking of "jack mcsetback?"2010-01-23 07:22:00

Author:
Ragfell
Posts: 729


that might have been it,
or jack hunter, some crappy show on sci-fi channel.
or "jack snyder" from as the world turns,
or Jack mcFarland from will and grace.

2010-01-23 11:52:00

Author:
Luos_83
Posts: 2136


I lost all respect for you when you mentioned that third one...my mother watches that show too much....2010-01-23 17:13:00

Author:
Ragfell
Posts: 729


roflmao!
Same here bro..
same here..
*looks semi angry at his mother*


level 4 is 99.8% finished bytheway.
2010-01-25 12:39:00

Author:
Luos_83
Posts: 2136


Added an objects showcase of the "Sack, the legendary" creatures,
can be found here: https://lbpcentral.lbp-hub.com/index.php?t=21852

I also made a header for new level threads:
http://fc05.deviantart.net/fs71/f/2010/026/d/c/dcb0ddb99b7ecf36a5b14ef4b64197af.jpg

also added more pics of creatures in main post.
2010-01-26 19:02:00

Author:
Luos_83
Posts: 2136


didja find a name for the queen?2010-01-27 03:03:00

Author:
Ragfell
Posts: 729


I might go for Jade or Marina for the ant Queen,
I now need to model something for Adi, and model Vera Bee.. thats gonne be fun
2010-01-27 12:16:00

Author:
Luos_83
Posts: 2136


Thanks to TheAdipose I now got a trailer for "Sack, The legendary - level 4 of 13"
Trailer for level 4: http://www.youtube.com/watch?v=nhL0mSWnyrw

Its released btw!
2010-01-29 23:14:00

Author:
Luos_83
Posts: 2136


Your series is coming along fantastically! Each level is better than the last and I am eagerly anticipating the 5th volcanic level. The fire-ant queen could be named "Formicidadia" perhaps? Just a suggestion that I got from the ant scientific name.2010-02-07 01:14:00

Author:
Arctos13
Posts: 258


oh man for next time please warn people about using realistic pictures in the spoiler tags....i'm an arachnophobic so you can guess what happened to me when i clicked the wicker tag... :'(

anyways i would like to help in the creative process, like thinking up names and maybe ideas and such....maybe if you make another PSN account to make another legendary type series i could also help create some races of my own to help you and such...just message me
2010-02-07 01:36:00

Author:
Shadowcrazy
Posts: 3365


why not Magnianta for the qween? magn for magnificence and anta for... *tadaaa* ant -_-
and
when does the next part will be available?? aproximativly cause i'm fan of this serie ^^
(sorry for my bad english but i m french, pleaze told me if you dont undurstand what i m saying cause i m not sure that my words are corrects )
2010-02-07 18:27:00

Author:
Haru-
Posts: 55


why not Magnianta for the qween? magn for magnificence and anta for... *tadaaa* ant -_-
and
when does the next part will be available?? aproximativly cause i'm fan of this serie ^^
(sorry for my bad english but i m french, pleaze told me if you dont undurstand what i m saying cause i m not sure that my words are corrects )

All I need to do is get the boss working and I can finally start on designing the level,
will take me about two weeks to finish a level.. but as me and Adi are also working on a (for us very thermo annoying) level..
it might be two or so weeks more.
Written down name in "possible names" list.


oh man for next time please warn people about using realistic pictures in the spoiler tags....i'm an arachnophobic so you can guess what happened to me when i clicked the wicker tag... :'(

anyways i would like to help in the creative process, like thinking up names and maybe ideas and such....maybe if you make another PSN account to make another legendary type series i could also help create some races of my own to help you and such...just message me

I actually did add a warning since a friend of mine is also arachnophobic.

2.3.3 Wickers inspirational stuff (warning: spider-photo's)
See

Well.. I kinda promised myself to quit enviroment editing/editing in general after the 13th level is released.
Im creating these levels for the soul purpose of me knowing that my arms are so far from healthy and I still had this story on my mind..
Hopefully I can go on with my life after these 13 levels.
So.. the chances of another series.. is near nihil sorry.



Your series is coming along fantastically! Each level is better than the last and I am eagerly anticipating the 5th volcanic level. The fire-ant queen could be named "Formicidadia" perhaps? Just a suggestion that I got from the ant scientific name.

Also a good name for my list,
Ill probably change "vulcanic" into swam/beehyve style, and use the vulcanic theme to enhance the mines theme for level 6.


thank you all!
2010-02-07 23:05:00

Author:
Luos_83
Posts: 2136


ok, thank you for the answer2010-02-08 15:39:00

Author:
Haru-
Posts: 55


sorry for the lack of updates,
Adi keeps trying to steal my time.. and we have almost finished a new level again, the other one has not been published for a week lol.
I might take a week of to create a fun race level that will push the standard of race levels way above average.

Also, I finished the boss of level 5,
I can slowely start to work on level 5... finally!

check 7:50 of this video: http://www.youtube.com/watch?v=eZPi4Z3d0Pk
It kinda spoils it, but it shows two massive new characters for my series.
2010-02-21 13:45:00

Author:
Luos_83
Posts: 2136


How long will it take to make part 5? Oh, and that Verabee looks great!2010-02-27 08:46:00

Author:
Arctos13
Posts: 258


=P You've got a Same Universe setting as me - A World where Sackpeople have not been seen in a LONG time, Except... Mines for a more sinister reason...2010-02-27 17:07:00

Author:
Nurolight
Posts: 918


as long as your 6th level is not called "Hill of the mangrove" as some dude tried pulling off with his series "sack, the world of legend" (rip-off from my work) i am all right with that tommy

also, arctos..
I will be releasing a new level begin this week.. that took up a lot of my time,
as well did the cc10 entry.
the boss is done, so i can start on the new level.

trust me, the longer it takes me..
the more you will be amazed!
2010-02-28 19:57:00

Author:
Luos_83
Posts: 2136


The boss is SOOO cool (believe me, I've seen just about every stage of it from a block with some thin blocks on the front that wobble back and forth to the complete version. 2010-03-01 04:34:00

Author:
RobotCrash
Posts: 121


also, arctos..
I will be releasing a new level begin this week.. that took up a lot of my time,
as well did the cc10 entry.
the boss is done, so i can start on the new level.

trust me, the longer it takes me..
the more you will be amazed!

Great! I played the morbid flower boss test and it works great, the catapult reloading takes a bit too long though. I'd make it about 4 seconds faster.
2010-03-01 05:36:00

Author:
Arctos13
Posts: 258


Great! I played the morbid flower boss test and it works great, the catapult reloading takes a bit too long though. I'd make it about 4 seconds faster.


Nahh, I worked 4 weeks on that boss, you better look at it
I have added the "sinking" platforms in the back, so you cant just stand still and wait for the reload.
you better make a run for it!
This makes waiting for the gun to reload thrilling and exciting.

Ill probably release the boss as a seperate challenge level "ace it and win xxx"


Just to give people an idea what the boss can do:

Intro animation
9 different moving patterns, 3 different speeds, 3 different projectiles.
Will visually charge up before shooting projectiles.
Hurt animation (6 of them)
Can sweep players off the platforms.
Defeated "animation"
2010-03-01 12:52:00

Author:
Luos_83
Posts: 2136


Nahh, I worked 4 weeks on that boss, you better look at it
I have added the "sinking" platforms in the back, so you cant just stand still and wait for the reload.
you better make a run for it!
This makes waiting for the gun to reload thrilling and exciting.

Ill probably release the boss as a seperate challenge level "ace it and win xxx"


Ahh that sounds better, by the way that Discworld trailer looks great.
2010-03-02 05:33:00

Author:
Arctos13
Posts: 258


Thanks Arctos!2010-03-02 20:13:00

Author:
Luos_83
Posts: 2136


I have to say this but your boss for sack the legendary 5 is awesome! If anyone is reading this thread, you need to chech out the series and the beta version of the boss. Im rooting for you luos all the way! 2010-03-04 18:48:00

Author:
damaz10
Posts: 771


Its been a while, and therefore a mayor bumpage..
But I have updated the first post with additional information about level 5-1, 5-2 and the upcoming new release level 6-1 The forsaken mines.
2010-06-16 13:54:00

Author:
Luos_83
Posts: 2136


I love mine-themed levels. Good choice! 2010-06-16 16:18:00

Author:
piggabling
Posts: 2979


I think you spelled volcano wrong 2010-06-28 22:07:00

Author:
Tyler
Posts: 663


I thought it was vulcano ?2010-06-28 22:33:00

Author:
Luos_83
Posts: 2136


awesome level i just played it 2010-06-29 18:24:00

Author:
McRedFox
Posts: 56


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