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Yeti Mountain
Archive: 6 posts
Yeti MountainJiri--- . all hey checkout my level: yeti Mountain (: it was cool when you can give me a feedback | 2009-12-05 12:14:00 Author: Jiri Posts: 56 |
push ;b .. ... | 2009-12-05 20:24:00 Author: Jiri Posts: 56 |
how can i take photos in my thread,or mabye a video? | 2009-12-06 11:29:00 Author: Jiri Posts: 56 |
check out my level | 2009-12-06 19:23:00 Author: Jiri Posts: 56 |
Notes from play: Early on an arrow points one direction, but going the other takes you to the same place (well a little further) ? removal of arrow or blocking of path to the right recommended. Switches and such show ? stylistic decision maybe, but it looks ?unfinished?. Statue of liberty just seems completely random and out of place ? what?s under Fred?s arm? Stock teeter arms? Recommend changing from the ones from game and re-building them to match the snowy mountain theme. Went down sled free. Trying to get the sled to budge I ended up sliding down without it. No big deal, but thought worth mentioning. Lighting: Worked well. Nothing spectacular, but nothing distracting or unpleasant either. Path, obstacles, and scenery all lit well. Sound: Don?t remember anything other than background music (ie can?t recall any sound effects). Theme: Everything tied together well. Nothing really looked out of place. Scenery theme was snow, mountainous, with some mining tunnel looks. Artistic: Level very stock in feel. Yeti?s were a nice touch to separate the level from a plain old snow level, but those aside it was very ?off the shelf?. Pro?s: Played well with no issues. Straightforward Avalanche tunnel area was cool Con?s: Had the ?I've played this before? feel. Very stock level Could see all switches and strings | 2009-12-06 22:39:00 Author: Jaydetiger Posts: 64 |
Notes from play: Early on an arrow points one direction, but going the other takes you to the same place (well a little further) ? removal of arrow or blocking of path to the right recommended. Switches and such show ? stylistic decision maybe, but it looks ?unfinished?. Statue of liberty just seems completely random and out of place ? what?s under Fred?s arm? Stock teeter arms? Recommend changing from the ones from game and re-building them to match the snowy mountain theme. Went down sled free. Trying to get the sled to budge I ended up sliding down without it. No big deal, but thought worth mentioning. Lighting: Worked well. Nothing spectacular, but nothing distracting or unpleasant either. Path, obstacles, and scenery all lit well. Sound: Don?t remember anything other than background music (ie can?t recall any sound effects). Theme: Everything tied together well. Nothing really looked out of place. Scenery theme was snow, mountainous, with some mining tunnel looks. Artistic: Level very stock in feel. Yeti?s were a nice touch to separate the level from a plain old snow level, but those aside it was very ?off the shelf?. Pro?s: Played well with no issues. Straightforward Avalanche tunnel area was cool Con?s: Had the ?I've played this before? feel. Very stock level Could see all switches and strings Hey dude,thanks for Your feedback (: yeahr you are right,at the end i must colour the mountains, and some snow! you think i would make stock arms for the yeti? i think there a good,but maybe this is a good idea,i will think about. it was cool when i become more feedbacks... Peace | 2009-12-07 13:26:00 Author: Jiri Posts: 56 |
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