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Sack-Moving Block!
Archive: 7 posts
I have made a block that, without moving, can make your sackperson move! It's simple to do - make a cube and attach it to two blocks of dark matter with four winches OR non-stiff pistions (max length varies, min length 0, flipper motion in/out) and two rods (stiff, length must be same as winches or pistons). http://i156.photobucket.com/albums/t4/MarioFan222/windblock.png (purple is dark matter, center is block, grey is pistons/winches, yellow is rods) | 2009-11-29 03:03:00 Author: Project_MK Posts: 80 |
Seems simple enough to try.. how fast does it make the sackperson move, and in which direction? | 2009-11-29 03:09:00 Author: Hibbsi Posts: 203 |
probly witch is stronger/faster that is smrt of you! and i found out a use for it! put it behind the title, and it pushes the player in a hole for the level to start i know i spelt smart rong | 2009-11-29 03:12:00 Author: Unknown User |
I negletced to mention - this thing is EXTREMELY picky -- it's direction depends on which dark matter is closer. It's so picky that a PIXEL of offset offsets the direction 100%. Speed is gained by how long you stay on it. | 2009-11-29 03:16:00 Author: Project_MK Posts: 80 |
uh...this is can already be done but with two DM and two rods another assembly with the same materials can increase and decrease gravity | 2009-11-29 03:54:00 Author: Littlebigdude805 Posts: 1924 |
uh...this is can already be done but with two DM and two rods another assembly with the same materials can increase and decrease gravity Oh... Like used in that one level. I feel dumb now. Thanks for pointing that out, though. | 2009-11-29 06:00:00 Author: Project_MK Posts: 80 |
Well, at least you found a different way of doing the same thing. That's still rather innovative, no? | 2009-11-29 06:32:00 Author: SLS10 Posts: 1129 |
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