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#1

community level bandwith usage

Archive: 3 posts


helloooo people.

i'm new to lbp, haven't even played it properly yet (besides the demo which I loved) and am expecting my copy to arrive this week.

The main selling point for me was level creation and downloading community levels. I imagine that I would spend alllllllllot of time playing community levels, so does anyone know that average size of each level, has anyone monitored it at all? I would imagine it to be very small but I can't be sure.

I seem to be going through my usage pretty easily nowdays so i'm trying to be careful with some things.

thanks in advance.
2009-11-28 05:41:00

Author:
Unknown User


Well then you shouldn't worry at all!

You don't download levels You play them online (so they only bad thing is you can't play others levels offline). The only limited amount of space you have is profile space, things like objects people made, photos you took of, costumes you made, created levels that sort of stuff.

Now the bad part is the profile space is small. But not to worry! This Monday there'll be a patch that doubles the amount of profile space!
2009-11-28 05:50:00

Author:
JKthree
Posts: 1125


Also, downloading user levels takes like 10-15 seconds as they basically weight nothing. There's almost zero data to download because every user is having all the data needed to make any level work.

.
2009-11-28 16:56:00

Author:
RangerZero
Posts: 3901


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