Home LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run LittleBigPlanet PSP [PSP] Level and Object Showcase [Archive]
#1
Testing and Feedback!
Archive: 4 posts
This is my first attempt at LBP level, it's just a test on many gameplay mechanics I hope to use in the full level, if you have any ideas or tweaks by all means, let me know! I am hoping to make it a bit more complex as the level moves on, I'm glad with how it turned out and with slowly developing story, also I just tried playing it and it's broken... revamping it and trying again, it's called "Test: The sack who shagged me" for some reason the orbs aren't staying yet I suppose I can attach them with string since I wanted it for the glide down, anyhow try it out! Also, how on earth do I get items into the scoreboard? none show up and I'm getting a bit cranky on how I can update it so I can get items in there like my hangglider... No one to try it yet? It's been fixed.. 8( | 2009-11-27 08:26:00 Author: Sackrates Posts: 89 |
i'll try it out next time i fire up my psp... but i dont know how good of feedback i can give though... | 2009-11-27 20:40:00 Author: pebble Posts: 14 |
What's there is ok, but the level is really short. It seemed fairly basic, and there wasn't much challenging or original in it. I did like the hang-glider section though. 2/5 | 2009-11-27 21:04:00 Author: Unknown User |
cool bro, thanks for the test drive, I'm going to be adapting it more but that was a simple one for now to prove it can work. I'm a bit upset tho since I've had to reset my pistons and bolts several times, I am going to just work and leave those for last, I like to play test my level a lot and that is the best way to do it me thinks until the logic is sound... as of now I only have the slipping problems in create as far as regular gameplay goes once it's fixed, it's sound... Here's to updating a bit more and fixing any issues that may come about.... it's by far not close to being done | 2009-11-28 04:57:00 Author: Sackrates Posts: 89 |
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