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#1

Post bug list to email to Sony?

Archive: 11 posts


I've found some pretty annoying bugs and i was wondering if we should make a list and email them to Sony?

1. Rotating 2 way/3 way switches upside down will break them completely(you can't pull them)

2. when placing pistons/string/rockets etc. you can move the cursor inside of objects which makes it really fiddly to place

3. you can't sticker/put switches on/material change(like PS3)/resize any story mode objects

4. when an object has a wobble bolt on it(dunno about normal/motor/sprung though), pausing then unpausing will make it change angle randomly. This can also happen when it's left on its own. Even selecting it makes it change it's angle slightly

5. stiff pistons/rods can shake(i connected one to a platform and it was stiff but it still shook)

6. you can't edit/resize YOUR OWN captured objects.

7. trying to cut when using the circle material brush won't delete it, it'll turn the edge you try to delete into a square

8. If you attach an object to a string and go into pause mode, grab and and drag it, and put in into unpause mode, the string breaks and the object will appear where you dragged it and you can't see it while dragging in pause mode.

9. In pause mode/unpaused mode selecting an object which is bolted to something with a motor/wobble bolt then tapping X rapidly will make it rotate slightly with each press

10. you can't destroy a protected brain with a 1-shot switch

11. you can attach a sensor switch to a magic mouth, but it won't activate it

12. objects attached to stiff pistons will sometimes change angle slightly, even in pause mode

13. trying to detach a premade object(3-way switch, captured object, story mode object) from something that isn't premade will delete the premade object AND the custom made object

14. you can't capture an object made out of premade objects or YOUR OWN captured objects

15. sometimes static objects change into dynamic objects randomly

16. you can't use the corner editor on something that's touching the ground/another object

17. the directional setting doesn't work on chains/pistons with anything but the 3-way/2-way switch

19. when sackboy jumps BESIDE an object he doesn't jump as high

20. you can't resize switches, because they're treated as premade objects

21. you can't rotate magnetic keys/switches

22. you can't put switches/stickers on YOUR OWN captured objects

23. moving objects with pistons attached will make the pistons go wonky

24. if you resize an an object with stickers on it, the stickers stay the same size
2009-11-22 12:18:00

Author:
Unknown User


8.If you attach an object to a string and go into puase mode, grab and and drag it, and put in into unpause mode, the string breake and the object whill appear where you dragged it and you cant see it while dragging in pause mode.2009-11-22 15:18:00

Author:
Schwem00
Posts: 255


Added some more bugs i found. They make create mode asnnoying and i can't finish my level until they're fixed D:2009-11-22 17:12:00

Author:
Unknown User


No.17 is wrong. I've used grab switches and magnetic key switches with the directional setting on pistons and winches.2009-11-22 17:41:00

Author:
Unknown User


No.17 is wrong. I've used grab switches and magnetic key switches with the directional setting on pistons and winches. It deosnt work in my game D:2009-11-22 17:56:00

Author:
Unknown User


no. 11 worked for me, I think I made the switch 1 shot.
also no. 10 works too,kinda, it works no matter what you do for unprotected, but for protected it doesn't work cause it always keeps putting the vulnerable setting to off in the creature brain tweak.
2009-11-22 18:51:00

Author:
JKthree
Posts: 1125


Another one..

You can't scale an object with stickers on it, without destroying the placements of all the stickers.. This makes it very hard to create fine detail on creations. Try to make a detailed sackboy-sized character.. It's difficult without being able to scale it..
2009-11-23 13:19:00

Author:
DrunkenFist_Lee
Posts: 172


If you drag an object which includes pistons, the pistons get really wonky (such as logic switches). This ones driving me nuts because I have to build logic switches in their permenant location. If I move them at all they end up being unstable.2009-11-23 15:17:00

Author:
CCubbage
Posts: 4430


Have you tried making logic using wobble bolts instead? Maybe it's more stable.2009-11-23 15:19:00

Author:
Gilgamesh
Posts: 2536


Have you tried making logic using wobble bolts instead? Maybe it's more stable.
The specific logic I was working on uses speed switches which need to move closer to each other smoothly..... but if I have any normal logic that would definately work.
2009-11-23 15:50:00

Author:
CCubbage
Posts: 4430


You can't delete materials using the triangle button, unless you're deleting on the edge of the object, and even then it only sometimes works.

Sometimes, Create Mode will just freeze and turn off your PSP for no apparent reason.

There will be times when Sackboy will be stuck and just can't move. Only solution is to off yourself. There doesn't seem to be any single cause for this, and I don't even think it happens in the same spot every time.
2009-11-23 21:55:00

Author:
dandygandy2704
Posts: 1002


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