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#1

Wobble bolt timing problem

Archive: 4 posts


So I'm currently making a PSP version of a SackMech (tremble in fear at my mastery of the bipedal mech!).

I've come across an unusual and annoying problem when using Wobble Bolts. When I leave the tweak menu, the time setting sets itself to exactly half of the value I give it (3.0 becomes 1.5, etc).

Has anyone else had misbehaving Wobble Bolts like this?

I have the patch 2.01 installed. I am attempting to connect a Wobble Bolt from the middle thin layer to the back thick layer, and another from the back thick layer to the back thin layer.
2009-11-21 03:42:00

Author:
Gilgamesh
Posts: 2536


Ooooooh, that sounds like a pretty bad problem...wish i had the game to experience that problem...2009-11-21 03:44:00

Author:
Theap Pleman
Posts: 670


Let me check... Yup its happening to me too!

Weird... Could it be they just changed the time so its per motion?

What i mean from your example is since it takes 3 seconds to go back and forth maybe its actually showing per motion (1.5 forwards, 1.5 backwards)
2009-11-21 04:18:00

Author:
JKthree
Posts: 1125


You can time it, but I'm pretty sure it sets the whole motion timing to what is written. The wobbling was much faster than what I wanted, resulting in breakage.2009-11-21 15:23:00

Author:
Gilgamesh
Posts: 2536


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