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Assassin's Creed II

Archive: 89 posts


Let me start off my saying this game is AMAZING. It had me on the edge of my seat from beginning to end, with amazing graphics to top it off. It ran much more smoothly than the first, and definitely wasn't as repetitive, thankfully. And the END!?!? WOOOHHHOO MOMMA .___________.
But it's to early for spoilers.

So what do you guys think?
2009-11-20 16:10:00

Author:
Sackwise
Posts: 305


I think RangerZero will be pleased.... he works for Ubisoft and was a tester on it (and has probably played it a bazaillion times). It looked incredible, and I'm definately checking it out after I get done with Ratchet & Clank: A crack in time. It's getting great reviews.2009-11-20 16:27:00

Author:
CCubbage
Posts: 4430


For the small part i could try, it seems awesome. I was particularly impressed by the number and apparent variety of the missions when compared with the first game. I just hope it will be the same for the whole content. 2009-11-20 18:40:00

Author:
Takelow
Posts: 1355


I think RangerZero will be pleased.... he works for Ubisoft and was a tester on it (and has probably played it a bazaillion times). It looked incredible, and I'm definately checking it out after I get done with Ratchet & Clank: A crack in time. It's getting great reviews.
rangerzero...WORKS FOR UBI?
I never knew that :kz:
2009-11-20 19:08:00

Author:
oldage
Posts: 2824


The game is so good this time around that I am having a walkthrough of it at home. Also, I will do all glyphs and feathers (one of those very rare things I never did in the game).
I think this is the best game we've made since Beyond Good And Evil. The response is also fantastic right now

.
2009-11-20 20:35:00

Author:
RangerZero
Posts: 3901


I'm definately checking it out after I get done with Ratchet & Clank: A crack in time. It's getting great reviews.

I'm also trying to finish up Ratchet so I can play this. I couldn't resist popping in the AC2 disk when it arrived yesterday, was hard to stop playing. Was very satisfying to dive into the water the first time to get away from the guards. I thought AC1 was really impressive but the actual game play got old fast...seems like this won't be a problem in AC2.


I think this is the best game we've made since Beyond Good And Evil.

I have mixed feelings on BG&E, was a lot of fun but near the end(?) the AI character that was supposed to help me became a disembodied voice and I was never able to open a gate and couldn't finish! At least now with the PS3 we can get patches if a game is released with a serious flaw.
2009-11-20 22:33:00

Author:
fullofwin
Posts: 1214


Are the loading times (between Animus and Past) still as long as they were in AC1?
Is the voice acting still as terrible and more importantly do they still speak perfect American English despite the game taking place in Italy?
Those were two of the most annoying things in AC1. (Which I restarted today)
2009-11-20 22:38:00

Author:
Syroc
Posts: 3193


Are the loading times (between Animus and Past) still as long as they were in AC1?
Is the voice acting still as terrible and more importantly do they still speak perfect American English despite the game taking place in Italy?
Those were two of the most annoying things in AC1. (Which I restarted today)

Loadings aren't that bad. There's has been worse loading times this gen and there has been better ones. You're in the Animus almost all the time now though, it's alot less annoying compared to the back and forth in AC1.

The voice acting is better than AC1 imo and they speak English with an Italian accent and even with some words and sentences in Italian.

Amongst other things, the investigations structure of the first is completely gone and it's not story driven with characters triggering mission (exactly like GTA). You also have ALOT to do outside the main mission (optional stuff of course but this time, it matters).


EDIT: Here's some more "new stuff" I posted in another thread:

-Fight revamped, multiple types of ennemis, lot more weapon
-Grab system, disarm and counter isn't always easy because each type of ennemi must be beaten with different strategies
-Economic system - upgrade Ezio with armor, weapons, items, dye your clothes
-Character progression is much more present and evident
-No more investigation, it's entirely story-based with "mission givers" character just like GTA4
-Full of extra stuff do to that actually matter for something. (gathering money, upgrading your villa, collecting lore, etc)
-Villa upgrade (kinda a fable gameplay here)
-Catacomb levels (optional areas where it's more Prince of Persia style platforming). They give you a very nice bonus too
-Better faster climb
-More crowd reactions/behaviors
-Smoke bombs
-All the types of missions you see in GTA type games (chase, follow, fetch, assassinate, collect, race, etc)
-Blend is completely revamped
-You can hire different kind of friendly NPC to help you like Mercenaries, Courtesans and Thieves and you command them stuff to do.
-You can swim
-Cities are not similar like the first game
-Country side IS useful and there's even missions in it.

.
2009-11-20 22:56:00

Author:
RangerZero
Posts: 3901


Phew, good. Don't think I could stand another game with that level of voice acting.2009-11-20 23:01:00

Author:
Syroc
Posts: 3193


I've been playing this lately and I absolutely, absolutely love it. Definitely going to go the full 9 and find every little hidden secret in this one.

I adore the Renaissance, and it's done so well here. Lots of unlockables and ways to build up your villa and inventory and skillset, which is all very satisfying.

I'm still early on because I'm spending so much time exploring and just playing around and not actually doing missions.

I should mention one thing I hate, is chasing down the runners in the city. If you lock onto them, properly free-running becomes nearly impossible, and you can run right up next to them and try to grab, punch, or tackle them, to no avail, and they get away and the chase resumes. Very frustrating.

But back to the rest of it - amazing, amazing. Da Vinci is one of my favorite historical figures, and I have a big thing for his flying machines (I've had recurring dreams since I was a kid in which Da Vinci's flying machine appeared).

I'm disappointed in the inter-city travel. Florence and Tuscany are quite a distance apart, and you never ever get that sensation that there's much real travel going on between them. I would love to get at least a little (skippable) scene of the caravans, and I personally would love to actually be able to sit in the caravans the way you sit in taxi cabs in GTA 4 and be able to just look out the window and enjoy the ride. I'm sure I'm probably in the minority in that one. I saw what appeared to be a caravan action scene screenshot at some point, so I'm looking forward to that, whatever it is.

I love that they expanded the game with more missions and more RPG elements. Wish there was a crouch/sneak system (L2 please??), as I'm frequently wishing I could duck behind cover especially on rooftops.

I'm thrilled about this game, I just love going in and spending time in its world. So far this is easily one of my favorite games of this generation.
2009-11-21 10:23:00

Author:
Teebonesy
Posts: 1937


Got it, however its for my birthday, which is the 30th of Nov, damit I can see it but I cannot play it! *Pulls out hair*2009-11-21 12:35:00

Author:
Boomy
Posts: 3701


I love that they expanded the game with more missions and more RPG elements.

This is what makes this game, IMO. It's the little touches. Yes the combat system is greatly improved (who else's enjoying relieving a guard of his weapon, just because you can?) the free running an climbing is so much better, but for me it's the little things that make the difference.

I'd never normally bother with the feathers, but now there is a "human" reason for doing so, I actually go out of my way to look for them - I don't even know what the reward is, if any, but I have a reason for doing it. same with the statues etc. Also a similar thing with the notoriety system, absolutely brilliant way of integrating sub-missions in. Then you have the currency system and villa etc and you genuinely feel like you are actually part of the world.

I spent very little time outside of the linear story in the first - in this I'm slightly avoiding the main plot sections in favour of messing around. That's what tells me the open-worldness of the game has been done well.

It's a really great game. The first one was great but it had a lot of drawbacks and you couldn't help but thinking "this could be so much more" - and here it is


Minor niggles - why put icons on things before I can interact with them (prostitutes and the codex wall) and why, oh why, are the characters in the modern section all completely hollow? I love the characters in the past, but I'm so glad I barely have to interact with the ones from the present.
2009-11-21 13:06:00

Author:
rtm223
Posts: 6497


Can you have multiple saves?2009-11-21 15:56:00

Author:
Boomy
Posts: 3701


I should mention one thing I hate, is chasing down the runners in the city. If you lock onto them, properly free-running becomes nearly impossible, and you can run right up next to them and try to grab, punch, or tackle them, to no avail, and they get away and the chase resumes. Very frustrating.


The way to do it is actually to not lock-on them. Just run to reach them and then use the groundt tackle.
(Did you know about the ground tackle? It's when you run you can litterally jump on the nearest NPC and put him on the ground -- will not kill them)

Run (high profile) and press "tackle" (B button if I remember right). It's one of the coolest new moves imo



Can you have multiple saves?

There's 3 profile spaces.

.
2009-11-21 16:30:00

Author:
RangerZero
Posts: 3901


I was really looking forward to this game and so far i haven't been dissapointed! I still haven't finished it, I have a fully upgraded town and i'm now doing missions in Venice. I've actually just been to Venice and Toscany so it's really great to see these places back in the game! (San Marco looks gorgeous!)
I've to say i prefereded Altair, I liked the mystery around that character but other then that, really great game!

cheers,
misty
2009-11-21 16:39:00

Author:
Mother-Misty
Posts: 574


There's 3 profile spaces.

.

Sorry does that mean there's 3 spaces to save on one profile? Or are you just telling me I can have more than one profile?
2009-11-21 17:03:00

Author:
Boomy
Posts: 3701


I really love that game and when you start to play you can't stop!
And for answer to your question Boomy, I said you can have 3 space to save.
2009-11-21 20:59:00

Author:
phil_003
Posts: 609


Sorry does that mean there's 3 spaces to save on one profile? Or are you just telling me I can have more than one profile?

Yes. Basically, you have one save file on your harddrive but it can contain 3 games.

.
2009-11-22 16:55:00

Author:
RangerZero
Posts: 3901


I gave in, mi madre let me start it, its epic, the story rules, I love practically every part!2009-11-22 18:41:00

Author:
Boomy
Posts: 3701


Unfortunately GameStop didn't have the Master Assassin's when I got it. But, I'm in Switzerland ATM so I hope to find the Black Edition before I leave.2009-11-24 14:01:00

Author:
HalfSwiss
Posts: 86


I gave in, mi madre let me start it, its epic, the story rules, I love practically every part!

Nice to hear you like the game!

.
2009-11-24 15:22:00

Author:
RangerZero
Posts: 3901


wow was unaware RangerZero worked for UBI good job! Picked this game up, but left on vacation with the family, so excited to try it, sounds like a lot of fun!2009-11-25 03:19:00

Author:
Frank-the-Bunny
Posts: 1246


This is what makes this game, IMO. It's the little touches. Yes the combat system is greatly improved (who else's enjoying relieving a guard of his weapon, just because you can?) the free running an climbing is so much better, but for me it's the little things that make the difference.

I'd never normally bother with the feathers, but now there is a "human" reason for doing so, I actually go out of my way to look for them - I don't even know what the reward is, if any, but I have a reason for doing it. same with the statues etc. Also a similar thing with the notoriety system, absolutely brilliant way of integrating sub-missions in. Then you have the currency system and villa etc and you genuinely feel like you are actually part of the world.

I spent very little time outside of the linear story in the first - in this I'm slightly avoiding the main plot sections in favour of messing around. That's what tells me the open-worldness of the game has been done well.

It's a really great game. The first one was great but it had a lot of drawbacks and you couldn't help but thinking "this could be so much more" - and here it is


Minor niggles - why put icons on things before I can interact with them (prostitutes and the codex wall) and why, oh why, are the characters in the modern section all completely hollow? I love the characters in the past, but I'm so glad I barely have to interact with the ones from the present.

Not to mention the story that is very intriguing and the care for every detail.
I read in a review that in some way, "touring" through the game it seems that you have a Lonely Planet guide by your side.

While I don't give a * about the feathers (that give you 2 consistent rewards at 50 and 100 feathers, unlike the statuettes), I really enjoy reading the codex papers (2 pages left) and more than the codex I love the Truth storyline that unfolds through the glyphs (2 more to complete it).
I discovered every treasure until this moment (start of sequence 9) and got the Altair f'n Armour (yeah).

Great job Ranger, once again!
2009-11-25 12:50:00

Author:
OmegaSlayer
Posts: 5112


I never played the first one and hadn't intended on buying this, bu reading some of the comments here from you guys I think it might make it into my christmas wish list 2009-11-25 14:09:00

Author:
wexfordian
Posts: 1904


At the mission where I have t kill the archers so they can be replaced by my minions, taking a break , damit I love this, I found out a nice tactic, to deal with those big guys with the spears, equip your fists, and do the disarm move, its epicly cool, and then the gruesome finisher with the spear, gigantic axe. >=]2009-11-25 16:34:00

Author:
Boomy
Posts: 3701


So I take it this game is highly recommended for me to go and buy today?2009-11-25 16:47:00

Author:
Foofles
Posts: 2278


Maybe

OMG just learned something new, you can throw sand in peoples faces , brb, gotta test.
2009-11-25 16:51:00

Author:
Boomy
Posts: 3701


Go out and buy it Foofles.2009-11-25 16:58:00

Author:
OmegaSlayer
Posts: 5112


Upon just completing AC II, I can safely say that it's in my top 5 games of all time. A real masterpiece, you can tell Ubisoft listened to what people thought needed improving and delivered spectacularly. BUY THIS BUY THIS BUY THIS!!!!!!!!2009-11-25 19:40:00

Author:
Mr_T-Shirt
Posts: 1477


I have the choice of getting this or MW2. At first I thought this would be a bit better but now... I know this is better. (IMO)

I've played both and can safely say this game is brilliant. I am mind-blown.
http://www.myhiphopstop.com/images/blog/MindBlown+post.png
2009-11-26 02:25:00

Author:
iGotFancyPants
Posts: 1355


Truly great game. I really loved all the little touches (has anyone else escaped guards in Venice by using a gondola?!), great range of characters to interact with (DaVinci etc) (The Mario reference!!!). Good fun game and really interesting too (I'm studying architecture so I reckonised a load of buildings in the game from my history course).

One tiny problem kept bugging me however, and that was with the catacomb sections. Firstly, how only then, some free running moves were introduced (wall jump etc). To me these would have been much more useful if they were taught to you in a more accessible manner, e.g. by Antonio or Rosa. Secondly, I found the camerawork in the platforming sections (the timed ones) of the catacombs very distracting, often changing too quickly for me to notice the next handhold etc. Anyone else notice this?

Nonetheless, an excellent game, and quite an intriguing ending...
2009-11-26 22:51:00

Author:
croissantbuncake
Posts: 572


this game truly is incredible, it should be the game of the year.2009-11-28 00:43:00

Author:
Th3LimiT
Posts: 15


I bought this 2 days ago and haven't even unwrapped it yet.... will try it sooner or later!2009-11-28 03:09:00

Author:
Foofles
Posts: 2278


this game truly is incredible, it should be the game of the year.

I've been playing this game while I wait for Mass Effect 2 to come out, and during times while I can't work on my LBP Project.

I will say it is a very good game and a solid pick-up for anyone, but I hardly think it should be game of the year.
2009-11-28 03:20:00

Author:
Jagrevi
Posts: 1154


Where and how do I deposit feathers in the villa? I have 20 odd, but the thing says I only have 1 and I can't find anywhere to put them.2009-11-29 18:32:00

Author:
Matt 82
Posts: 1096


There should be a small box in Etzio's Mother's room, on a dresser on the wall her back is facing.2009-11-29 18:57:00

Author:
Jagrevi
Posts: 1154


The one where I pick up the cash?2009-11-29 20:39:00

Author:
Matt 82
Posts: 1096


In the same room but 1 floor up 2009-11-29 20:53:00

Author:
Boomy
Posts: 3701


I love this game! I rented it for 5 days, and got 62% of the trophies... I must buy it... NOW! To anyone who may be skeptical about purchasing it... it greatly improves upon nearly every aspect of the 1st one, and theres always something to unlock or to do! I'm going to trade the 1st one and buy part 2 soon! Although I do agree with Mother Misty and enjoy the mystery surrounding Altair, and don't think the Ezio's baby scene and a couple others were really necessary, but its a solid title!2009-11-30 00:39:00

Author:
miltonTPS
Posts: 126


I absolutely LOVE this game. Everything was superb, and I found that I really enjoyed doing the side missions. Only 18 feathers to go and I get the Auditore cape and my Platinum trophy 2009-11-30 12:13:00

Author:
Arikardo
Posts: 158


Have you got some map for the feathers?
I'm still at 21 and have already finished the game.
2009-11-30 14:23:00

Author:
OmegaSlayer
Posts: 5112


Have you got some map for the feathers?
I'm still at 21 and have already finished the game.

http://www.gamesradar.com/f/assassins-creed-ii-feathers-and-treasure-chests-guide/a-20091118131317820094
2009-11-30 15:14:00

Author:
Rabid-Coot
Posts: 6728


I love this game...vast improvement over the first. The combat is ridiculously easy (it's almost impossible to get killed) and upgrading the villa early on gives you boat loads of cash so you don't have much incentive to search for treasure chests, etc. but the game is just so beautiful and fun that I don't mind that it's easy.

I just got to Venice, which is very cool, nice touch that you can use the gondolas to get around. I also really like glyph puzzles the tomb platforming sections. I have 32 feathers now, I'll probably stop when I find 50...no way I'm using a guide for feather locations...way too tedious.

I do have one gripe...why can't I back up my save file?!? This game isn't online. Its locked up twice on me now...I cringe when it does and pray that my save isn't corrupted. RangerZero, let the folks at Ubi know locking the save was a bad idea, thanks!
2009-11-30 18:45:00

Author:
fullofwin
Posts: 1214


I havn't gotten this game yet, but once I get bored of Uncharted 2, I'll definitly buy it! I loved the first game and to hear so many positive things about it is great! There's also one other reason why this game is the ****! All 5 of you out there that are Dragonball fans will love this:

http://i55.photobucket.com/albums/g136/Drabaz/AssassinsCreedFreeza.jpg

I immediately noticed this when I saw the cover of the game!
2009-11-30 18:50:00

Author:
Drabaz
Posts: 67


Just finished the game this minute, mind blowing ending lol 2009-11-30 19:49:00

Author:
Boomy
Posts: 3701


http://www.joystiq.com/2009/12/01/assassins-creed-2-getting-double-dose-of-dlc-starting-january-2/

Oh look DLC.
2009-12-01 19:53:00

Author:
Rabid-Coot
Posts: 6728


*Twitch* Sweet.2009-12-01 20:53:00

Author:
Boomy
Posts: 3701


I do have one gripe...why can't I back up my save file?!? This game isn't online. Its locked up twice on me now...I cringe when it does and pray that my save isn't corrupted. RangerZero, let the folks at Ubi know locking the save was a bad idea, thanks!

I don't think we like to lock save files but sometimes there are issues that can lead to this decision. While I am not aware of the "why", I'm sure this is what happened.

.
2009-12-01 22:05:00

Author:
RangerZero
Posts: 3901


I don't think we like to lock save files but sometimes there are issues that can lead to this decision. While I am not aware of the "why", I'm sure this is what happened.

Thanks for the response. The only thing that comes to mind for "why" would be keeping things in synch with the "rewards" from Uplay. It would indeed be unfortunate if that's the reason I'm at risk of losing my progress. I have about as much interest in Uplay as Home.
2009-12-01 22:31:00

Author:
fullofwin
Posts: 1214


Thanks for the response. The only thing that comes to mind for "why" would be keeping things in synch with the "rewards" from Uplay. It would indeed be unfortunate if that's the reason I'm at risk of losing my progress. I have about as much interest in Uplay as Home.

Well, I don't have interest in Uplay either but don't forget to go get the extra catacomb there! It's the Auditore Crypt and it also gives some nice lore about your family.

.
2009-12-02 05:43:00

Author:
RangerZero
Posts: 3901


I noticed something in the Uplay launch trailer that I really want: a bow D:

But the store doesn't have it. Do you know anything about it? I love bows!

Also, I'm getting this at Christmas, and even though that's in 24 days, I still want it now!
2009-12-02 06:05:00

Author:
Kog
Posts: 2358


http://www.youtube.com/watch?v=oJZI-54QmRc

Hehehehehehehe
2009-12-02 06:21:00

Author:
Boomy
Posts: 3701


Well, I don't have interest in Uplay either but don't forget to go get the extra catacomb there! It's the Auditore Crypt and it also gives some nice lore about your family.

That crypt was good, and I appreciate the addition; it had fun platforming sections too!

I don't like this new ubi push to use Uplay to unlock game content; it certainly didn't download anything that wasn't already on the disk. I'm sure someone at ubi has some grand vision for Uplay; I don't see the point, and the Uplay game sites are never finished when the game is released, lots of coming soon, basically it's lame. Was the same for the last PoP game (horrible platformer on rails...beautiful but boring)...which is where I guess I created a Uplay account already.

Very happy to hear about the AC2 dlc coming out!
2009-12-02 14:27:00

Author:
fullofwin
Posts: 1214


That crypt was good, and I appreciate the addition; it had fun platforming sections too!

I don't like this new ubi push to use Uplay to unlock game content; it certainly didn't download anything that wasn't already on the disk. I'm sure someone at ubi has some grand vision for Uplay; I don't see the point, and the Uplay game sites are never finished when the game is released, lots of coming soon, basically it's lame. Was the same for the last PoP game (horrible platformer on rails...beautiful but boring)...which is where I guess I created a Uplay account already.

Very happy to hear about the AC2 dlc coming out!


Sadly, people eat that shallow network crap crazy. It's just purely marketing reasons bringing Ubi doing this I am sure. It's the facebook era and every business in the wild out there wants his own network. Extremely sad and spectacularly useless but people like crap and useless stuff it seems.

.
2009-12-02 15:22:00

Author:
RangerZero
Posts: 3901


http://www.escapistmagazine.com/videos/view/zero-punctuation/1148-Assassins-Creed-22009-12-02 19:21:00

Author:
Rabid-Coot
Posts: 6728


http://www.escapistmagazine.com/videos/view/zero-punctuation/1148-Assassins-Creed-2

His voice has changed :o, that video wasn't as good as the others , but thanks for showing me, I forgot
2009-12-02 19:33:00

Author:
Boomy
Posts: 3701


Ah, new Zero Punctuation material.

Thanks for the heads up.
2009-12-06 01:44:00

Author:
Jagrevi
Posts: 1154


I noticed something in the Uplay launch trailer that I really want: a bow D:

But the store doesn't have it. Do you know anything about it? I love bows!

Also, I'm getting this at Christmas, and even though that's in 24 days, I still want it now!

He has a point, i always wanted a bow in AC I, i really want one now... I also wanted to be able to buy a spear/2 handed weapon, instead of only getting them from enemies... Make it happen Ranger

----------------
Now playing: Killswitch Engage - Take This Oath (http://www.foxytunes.com/artist/killswitch+engage/track/take+this+oath) via FoxyTunes (http://www.foxytunes.com/signatunes/)
2009-12-06 01:57:00

Author:
Unknown User


http://kotaku.com/5427860/assassins-creed-iis-gap+filling-dlc-priced-and-detailed/gallery/

One for $4 one for $5
2009-12-16 17:39:00

Author:
Rabid-Coot
Posts: 6728


From what i've heard AC2 is much more vibrant than the first and that ubisoft have addressed the problems that held AC1 back, such as repetitive gameplay, the long, slow journeys on horseback are now optional and you can now get money!!!
Oh and the best of all...*drumroll*
TWIN HIDDEN BLADES!!!
2009-12-16 18:58:00

Author:
Unknown User


I forgot to chime in here that I got the game

I've been playing a bit, really enjoying it so far. Which is more than I can say about the first for sure, it mostly feels pretty engaging, and I love sidequests. I already fixed all the buildings in the manor
2009-12-16 21:23:00

Author:
Foofles
Posts: 2278


Interview with creative director Patrice Desilets. http://kotaku.com/5431098/one-mans-year-making-assassins-creed-ii

Some interesting bits about cut content and dlc.


There was a stress, though, in the middle portion of the year. That's when it was clear that some planned parts of the game would have to be cut. In order to meet a November release date, they'd have to go. One thing removed was the ability to replay any mission in the game. The team didn't think they could test it successfully ("Eventually maybe we'll come out with some way to do it somehow," Desilets noted).


The other cut, the one many Assassin's Creed II players have figured out by now, was content for which development would be backburnered and later re-prioritized and issued as the game's forthcoming January and February downloadable content. These would be the game's marked but missing 12th and 13th chapters, more or less. "I felt that, 'Okay, there were too many things to do and to finish.' So we said, 'Ok, let's take a portion of the game that was planned and we'll give it in DLC.' We'll remove some stress to the team while giving more to fans and people who like Assassin's Creed." Desilets liked the idea of giving the game added life and content beyond its initial release, saying it's something that he regrets not offering for Assassin's Creed ? "I feel like we left people alone afterwards." ?and given how big the game was and how it had gotten bigger during development, he didn't think most players would feel shortchanged. "I think we gave them so much content that they cannot say that we owe them, that we didn't give them a lot for their 60 bucks."
2009-12-23 01:23:00

Author:
Rabid-Coot
Posts: 6728


I'm up to the Venician missions now. It's a good game, I am enjoying it. I did not start on it when I initially bought it (pre-ordered the black edition) as I wanted to actually finish AC1 first. I was up to memory 4 in that one, but restarted the whole thing as I would not have been able to remember the whole story. When I switched to AC2, it made a whole lot of sense in terms of story direction and continuing on from where the first one ended.

One bug I have found is that if you map target a red attack target (like you have to kill 5 specific guards on the map) and then kill that target, your own map character cursor turns into the same red target, making it harder to navigate around and work out where you are in relation to the next targets, which may be on roofs or hiding on the other side of a building.

It's also relatively annoying chasing down the pickpockets and messangers. Sometimes it's better to target them to keep track, but once you start free running, the camera gets very grumpy. Untargetting them to return control of the camera often means you lose sight of them. Half the time I don't bother with them. They are meant to be optional challenges anyway.

In it's defense though, I really appreciate the overall camera direction in the tombs and strongholds. They have obviously worked hard to help guide the camera so you have some idea of where to go in the massive environments you are in, without giving too much away. It can be frustrating occassionaly when you can't shift the camera at certain points because you MUST see the next compulsory jump, but overall there is some great camera guidance in those places.

One last thing that bugs me, the money system is ridiculously easy. Initially, things like pickpocketting citizens is essential so that you can keep up with the money tech tree, but as you keep upgrading the villa, you get more and more florin until it gets to the point where you have far, far more than you need to buy out all the tech as soon as you find it, and the villa is fully upgraded. The only money sinks left are the consumables like throwing knives, which can be found on dead bodies and never cost that much, healing and repairs, which again are hardly expensive, and character clothes dyes, which are again hardly game changing. I'm guessing they tried to balance the game so that people could skip the whole villa thing while still having enough cash to keep relatively on top of the combat tech tree, but it just gets way too easy way too quickly if you focus on the villa early on. So later on things like pickpocketing are useless, as you hardly get any cash and it causes too much infamy, which just makes things more tedious overall in general. Such a shame.

Overall though it is a great game. The story continues along, although I do miss the more involved sections outside the animus that the first game had. I know you start the game outside of it for a fair bit, and judging by the content names and plot direction you may spend some more time outside it again, but it just feels like you are in there way too long to be healthy.

The puzzles, combat, free running, basic concept of money and overall presentation are just incredible though. I've spent 24 hours of game play on the game so far, and I think I have done about half of all the game has to offer. This game might just end up being my first platinum, as it doesn't have annoying multiplayer trophies or "grind X for 500 hours" trophies in it as far as I can see.

So as others have said, buy it now! If you love free running games, it's one of the best of it's kind. If you love a good story as well, then playing AC one and two together are definitely rewarding!
2009-12-24 00:59:00

Author:
Elbee23
Posts: 1280


Just wait for the ending

Yeh I found the pickpockets annoying too, however it was satisfying when you encounter one on the street and just run into him, reflex kill rules!
2009-12-24 09:33:00

Author:
Boomy
Posts: 3701


I am also within the Venice section and highly enjoying the game so far... I agree though that money's too easy to come by, I upgraded the villa as soon as it was financially possible to do so and now I'm filthy rich. I used to pick pocket everyone but now it's pointless and I actually hate when I accidentally do it.

The couriers and pick pockets seem to vary in their annoyance, mostly my problem is sometimes I'll jump off in a totally different direction than I wanted, or when I hit O he'll try to grab or will tackle the wrong person. I never kill them, I just tackle or tag them, that gets the money. But again useless when you're getting so much money from the villa every 20 min. I mostly go for them when they appear right in front of me.

Unlocked the special armor... what a gorgeous outfit.
2009-12-24 16:35:00

Author:
Foofles
Posts: 2278


The game is so totally amazing the ONLY thing i'm annoyed about is the fact you can't kill civillians!!! I was just wandering (try not to spoil anything i haven't completed it yet) if you ever can like if you unlock the ability to kill them because thats the best part killing random people for fun!2009-12-26 23:57:00

Author:
Doopz
Posts: 5592


The end was truly mind-blowing. The story, game play, everything was amazing. Although, I do like Altair more than Ezio. But, after the game, reading all of the Codex, solving the glyphs, and seeing The Truth video was really interesting.2009-12-27 04:50:00

Author:
gersan93
Posts: 27


The game is so totally amazing the ONLY thing i'm annoyed about is the fact you can't kill civillians!!! I was just wandering (try not to spoil anything i haven't completed it yet) if you ever can like if you unlock the ability to kill them because thats the best part killing random people for fun!

Unfortunately no I was dissapointed too, only two civilians can die at a time, but if you space them out it lets you
2009-12-27 07:55:00

Author:
Boomy
Posts: 3701


What I hate about the civilian thing is that once or twice I'm trying to chase a target down and Ezio lunges into an innocent bystander instead. Oops.

The game definitely is exceeding my expectations, though. I expected some decent gameplay but I couldn't anticipate the storyline being as deep and interesting as it is.
2009-12-27 14:46:00

Author:
Foofles
Posts: 2278


Yeah killing people is so darn fun! Once there was 2 people standing each side of me and i couldn't help but kill them both (since you have 2 hidden blades)2009-12-27 22:26:00

Author:
Doopz
Posts: 5592


I like just nudging people off the docks in venice. I can't help myself.2009-12-27 22:31:00

Author:
Foofles
Posts: 2278


I like just nudging people off the docks in venice. I can't help myself.

sounds fun i haven't got there yet (or at least i don't remember the name) , i'm exited to get there now...
2009-12-27 22:33:00

Author:
Doopz
Posts: 5592


You don't get any notoriety for it since you're just nudging and not attacking 2009-12-27 22:39:00

Author:
Foofles
Posts: 2278


You don't get any notoriety for it since you're just nudging and not attacking

I don't get any notoriety anyway i gotz the special cape
2009-12-27 22:42:00

Author:
Doopz
Posts: 5592


The special Cape doesnt work in Venice. Anyway, When you get it, you basically go to Venice then... So your nearly there..2009-12-27 23:13:00

Author:
KQuinn94Z
Posts: 1758


My PS3 keeps freezing up on this game. It happened twice yesterday. I think I have about 3 or 4 chapters left, so I am nearly at the end.
My PS3 is old though, being an original Australian launch model. I've left it to cool off all day and have vacuumed it out this morning. Hopefully that will fix the problem. :blush:
We are in the middle of summer here, being in the southern hemisphere and all that, but it's been unusually cold, averaging about 20C to 26C in the day (it's normally 30-35C). My cat sometimes sleeps next to the vents as it is warm, which I don't think helps the poor old PS.
2009-12-28 04:35:00

Author:
Elbee23
Posts: 1280


Just beat the game. Wild stuff. 2009-12-28 04:38:00

Author:
Foofles
Posts: 2278


Hey i just noticed one of the trophies gives somthing away so if you haven't completed it yet don't go checking through the trophies. And don't worry i won't spoil it .2009-12-28 17:49:00

Author:
Doopz
Posts: 5592


That's pretty much true in all the games but usually the really spoiler ones are marked with ??? until you're at a certain part in the game. But in here the ending to each memory is kind of spoiled early on with the trophies, yeah...2009-12-28 18:07:00

Author:
Foofles
Posts: 2278


That's pretty much true in all the games but usually the really spoiler ones are marked with ??? until you're at a certain part in the game. But in here the ending to each memory is kind of spoiled early on with the trophies, yeah...

Well i was lucky i saw one that spoiled somthing that had already happend so i stopped looking at them before more was revealed.
2009-12-28 20:00:00

Author:
Doopz
Posts: 5592


Hey i love this game i've one question though am i going through it to quickly my total playing time is somethign like 5 hours and i'm already at the bit where i have to defend that guy at the church from the mad church killing people?2009-12-29 11:56:00

Author:
lbpholic
Posts: 1304


Well, I have finally finished the game myself and even managed to get a platinum trophy for my troubles. It's actually the first platinum I have recieved, believe it or not. I know that most people would have a platinum for LBP on this site, but I find my ability to mash buttons at the speed and co-ordination needed to finish some levels without dying is impossible with the old injuries I have. Ah well, a platinum is a platinum.

As others have said, the ending is quite good. It was a shame how some bits were fast forwarded, though judging from the explanations they are giving for the downloadedable add ons that are coming soon, it looks like we will be able to play through the parts that the team were forced to skip over due to having to meet the original release date, which is a good thing.

I don't think I am giving away too much either, but once again the creators have made the game develop into a bigger scale that what was originally expected in terms of story consequence. I do wonder where they will go to next... but I don't think it's necessary or fair to speak about these things too much in this generallised thread with people who have not finished the game.

I would like to comment on the economy system though. By the time I had finished I had 750,000 florin. The most expensive stuff is about 30,000 florin, and that total was with buying everything. You just get way too much cash from the villa if you invest in it well at the start to know what to do with it by the end game. :eek:

But speaking of the economy system though, the idea was that over time taxes and income would accumulate at the villa, in a rate that happens every 20 minutes of game time. This time passes though no matter what you are doing, whether churning through the main story as fast as you can or whether you are just slowly doing things like the long and hard achievements or just bumming around admiring the cities because you can. On the same note, time stops when you jump chapters, even though in terms of Ezio's life span a few years may pass between chapters. As a whole, the system is not that good and hardly makes rational sense.

Theoretically you could do something random and pointless, or even leave the game partially idle, and get as much florin as you want. If you zoom through the main story, which crosses several decades though, you might not be getting all that much though. Considering the whole thing is suppose to have happened in the past, and you are mearly playing through someone's memories where you fast forward through irrelevant plot points... well, it's just a bit silly if you ask me and is hardly logical at all.

I'll just make a comment on some of the facts of gaining the trophies. I'll put it in spoilers for those that want to work out everything for themselves.

You don't have to do every single side mission to get platinum. Usually you just need to complete one of each type. I would have loved to have seen more achievements for people who have done every single quest type.

You don't need to climb every view point or open every chest either, for that matter. Although view point climbing helps in terms of revealling the map, things like opening the chests by the end of the game is just more of a chore than an achievement. You should be getting more than enough income if you have upgraded your villa sensibly by the end of the game to offset the time it takes to get to and open all the chests.

You also don't need to fully upgrade the villa. You do need to get 80% done, which likely means you will be buying all the expansions you can get just by paying money. You could theoretically skip this I guess if you want to be doing the absolute bare minimum. I would guess the money purchases would put you somewhere around the 30-40% mark when completely done.

The only real collection thing you need to do completely that is non-story related is the feather gathering. It's a bit of a pain as there are no in game map hints like buying the chest maps from the art dealers. I used the piggyback guide to help me to find them all, it has some really clear maps and pictures showing exactly where they are. I am sure there are some good web guides out there as well.

Speaking of feather gathering, if you are like me you might be picking them up when you find them from random wandering. This makes it harder when you decide to collect them all, as unless you have an incredible memory or have taken detailed notes, it can be hard to recall exactly which feathers you have or have not got yet. Two things that may help though...

Try and collect all the feathers when you are in an area which you have completely unlocked (for example, you can't access all of Venice when you first get there). Or spend some dedicated time trying to go through each area when you are need the end of the game and nearly fully powered clearing each area out.

On a similar note, the DNA listing of stuff you have done shows which feathers you have collected for each map and how many are in total there. If you click on an individual area, it shows the same sort of break down for smaller sub-sections, like the different parts of Florence. This might make it a bit easier if you already have some feathers from a big map place and are using a guide.

"Messer Sandman", "Sweeper", and to a lesser extent "Doctor" are easier to do if you intentionally are trying to set them up. Sandman is easiest when you have a large group (7+) in a small space like an alley so they can't spread out too much. Sweeper I pulled off by beating a Seeker guard, then carrying the polearm to a different large group of guards, then spamming the ability. Doctor is likely easiest when you have a single guard standing at point that you can get behind without them being aware and have a decent ledge nearby you can climb. In a large group of guards they may push you off or attack you if you poison one of their collegues, making it harder to do.

Show your colours was the last one I was able to do. It's not clear, but you have to show the cape in every area, which included the mountain area that was the scene for the carriage chase which you can't just quick travel to but have to cross over to in person.

Almost all others you should be able to do just by playing through the main story arch. One to note is "Fly Swatter", which you can only do with the flying machine. I'm guessing you need to be doing it when you are up to the story point and can't get back to it if you miss it. Focus on getting the trophy first, then go about the business of getting to your goal after you have done this, as it's quite easy to ignore the guards to get to your destination.

I might start another thread where people can freely talk about the Assassin's Creed overarching plot without having to put spoilers all over the place.


Hey i love this game i've one question though am i going through it to quickly my total playing time is somethign like 5 hours and i'm already at the bit where i have to defend that guy at the church from the mad church killing people?

I'm not quite sure of the bit you are reffering to. There are several guard missions and church missions throughout the game. Maybe saying which city or act you are up to might be able to help us remember what bit you mean.
2010-01-01 08:11:00

Author:
Elbee23
Posts: 1280


Well, I really want to restart this again as I didn't get some of the stuff that was going on for a while. One thing I loved (strangely) was that you didn't have to go everywhere you reach. I entered Forli for the first time looking for the codex pages, as I never entered, maybe 10 hours of gameplay beforehand. (I couldn't find a door <FAIL> so I assumed it was a random fortress I may have to revisit.)
I like that everywhere isn't either city of countryside. Forli and San Guigliguimagigloni are my favourite places to explore.
Iv'e done only two catacombs so far. The mandatory one and the Forli one.

I was disappointed when I heard I have to go to (Not spoil if somebody may not know) and find it was unexplorable...

Good job Ranger Zero. You made a great game single handedly.
2010-01-01 16:14:00

Author:
KQuinn94Z
Posts: 1758


yep completed this yesterday (New years day) and it's true you can't kill civilians ... Well anyway it's still an amazing game the ending is great and really makes me want to play the third one... but it's not out yet .

Oh and this is the game that got me up to level 5 as you can see in my sig .
2010-01-02 12:04:00

Author:
Doopz
Posts: 5592


I don't need to kill civilians, it doesn't fit the character. In fact, I'm a bit hesitant to kill guards in some places. For instance, in Florence I had a legitimate grudge against them, but when I got to Forli, they were more like innocent bystanders. Luckily there's the courtesans. (Maybe I'm a bit too much into roleplaying. )

Anyway, great game so far (except that dove bit in Venice). I am stuck on one thing though, I can't figure out one of the Truth puzzles. It's the one that mentions weilding power and cutting, I think it's the fourth puzzle. I tried selecting the photos with swords, with weapons drawn, with killing, with wielding (including the pen), but somehow I can't find the correct set. I'm assuming there's no specific order to this one. I could find a walkthrough, but I'd like to figure it out myself as much as possible, so if anyone could give me a hint or something...?
2010-01-06 12:20:00

Author:
Rogar
Posts: 2284


i absolutely LOVE this game, too bad about the artifacting though.2010-01-06 12:33:00

Author:
oldage
Posts: 2824


Anyway, great game so far (except that dove bit in Venice). I am stuck on one thing though, I can't figure out one of the Truth puzzles. It's the one that mentions weilding power and cutting, I think it's the fourth puzzle. I tried selecting the photos with swords, with weapons drawn, with killing, with wielding (including the pen), but somehow I can't find the correct set. I'm assuming there's no specific order to this one. I could find a walkthrough, but I'd like to figure it out myself as much as possible, so if anyone could give me a hint or something...?

Hmmm... let me see. I'll put what I know as a rough hint in spoilers just in case.

With the "pick 5 correct picture" puzzles, there is no specific order to it. If the one you are referring to is the one I am thinking of, there is one of those where the key is to find the pictures that show or refer to bladed weapons. Pick the ones that are really clear, like someone holding a sword as the key point of the picture, and then keep going through the images, picking the less and less likely ones as you go on. The last one or two might not be clear, so pick which ones you think are right, and if not, try the ones which you think are alternatives. You can delete the last ones you put on the list without clearing the whole list, so picking the most iffy ones last makes it easier.

Don't forget that you can press I think R2 to get the full image shown on screen. Sometimes the key point is not shown from the small section they show. Also check the titles of the art as well, sometimes they can give a hint as well.

If you need more help, let me know and I can dig up my guide and get you a specific answer.
2010-01-06 15:06:00

Author:
Elbee23
Posts: 1280


Thanks. I gave it another go, seemingly got stuck again, but then I noticed Joan had a sword at her belt (good hint though, that the wielding wasn't literally), which I totally didn't spot earlier. So I got it now, and... OH NO, another one!!! Never mind, got it.

So, thanks again.
2010-01-06 21:55:00

Author:
Rogar
Posts: 2284


Elbee23 omg we live in the same country 2010-01-06 21:59:00

Author:
rseah
Posts: 2701


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