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#1
Invention Contest 750 XP
Archive: 114 posts
Contest ended Jan 20 | 2009-11-20 08:11:00 Author: thefrozenpenquin Posts: 479 |
Okay, sorry for the loooong delay. There has been tons of things going on, plus a bunch of special occasions all bunched up together. 1st place: Tamland's incremental bolt. This is incredibly useful. 2nd place: KernelM's Tap-grab. 3rd place: Incinerator22's magic drone thing-a-ma-bob. (If there are any complaints about not winning or what you have won, complain. By all means, I could use the XP ) | 2009-11-20 08:15:00 Author: thefrozenpenquin Posts: 479 |
this sound interesting dont know wether i will be good enough though? | 2009-11-20 09:34:00 Author: robotiod Posts: 2662 |
You don't have to be good, just original. | 2009-11-20 13:06:00 Author: thefrozenpenquin Posts: 479 |
I may have an idea for this... What are the submission guidelines though? | 2009-11-20 13:45:00 Author: Gilgamesh Posts: 2536 |
Oh, man - I've been thinking of something that could easily apply here. Now, to actually test it to see if it works... | 2009-11-20 15:26:00 Author: comphermc Posts: 5338 |
Me too. It requires a patch from MM though. A new switch behaviour is what I need. Angle/length is what I would call it. A bit like the speed setting but it effects the angle or length depending on whether it is connected to a wobble bolt or piston. | 2009-11-20 15:52:00 Author: Syroc Posts: 3193 |
Me too. It requires a patch from MM though. A new switch behaviour is what I need. Angle/length is what I would call it. A bit like the speed setting but it effects the angle or length depending on whether it is connected to a wobble bolt or piston. What? so the distance away from sensor is matches the distance on the connected object. That's doable. Gets iffy if you have multiple things to detect and you need to find the closest... Actually, that can also be done as well, although accuracy might be an issue. Depends what your needs are. Can I maybe invent a device that climbs up a wall. Would that count? I literally have no ideas for this. | 2009-11-20 15:58:00 Author: rtm223 Posts: 6497 |
Gilgamesh I may have an idea for this... What are the submission guidelines though? It can't be something that is already made, it has to be original, any thing from a new switch to simulated wind. The most useful wins. RTM223 Can I maybe invent a device that climbs up a wall. Would that count? I literally have no ideas for this. LOL, actually a wall climber would totally fit if it wasn't done already. I couldn't imagine you having trouble coming up with something but you could always judge. | 2009-11-20 16:33:00 Author: thefrozenpenquin Posts: 479 |
What? so the distance away from sensor is matches the distance on the connected object. That's doable. Gets iffy if you have multiple things to detect and you need to find the closest... Actually, that can also be done as well, although accuracy might be an issue. Depends what your needs are. Well, pretty much yes. For instance if I have move a magnetic closer to it's counterpart than the angle become smaller/length of a piston shorter. How do I do that? PM me please. Edit: By angle becoming closer I mean if the object can turn by 90? it would start at the 90? position and as you move the switch closer (or the player gets closer to the proximity switch connected to the wobble bolt) the object gradually moves toward the 0? position and most remains in position if you stop walking towards it. | 2009-11-20 16:48:00 Author: Syroc Posts: 3193 |
It can't be something that is already made, it has to be original, any thing from a new switch to simulated wind. The most useful wins. [...] I was actually asking how you expect us to send in submissions. As a locked level and we send the key? As a specific named level? As an object? Copyable? etc? Sorry for the misunderstanding. | 2009-11-20 17:55:00 Author: Gilgamesh Posts: 2536 |
Well the little invention I made is in a level showcase. Is it eligible to be entered? If so check it out please! It's the tech showcase in my sig | 2009-11-20 19:23:00 Author: piggabling Posts: 2979 |
Well the little invention I made is in a level showcase. Is it eligible to be entered? If so check it out please! It's the tech showcase in my sig Unfortunately that is not eligible because it is pre-made. Though it did give me another example, the Teleporter. That changed how we played. Remember that the contest is about making something new and will change how we play LBP, like new logic. Updated the post. Read above for how to enter submissions. | 2009-11-20 23:19:00 Author: thefrozenpenquin Posts: 479 |
Darn! If only this contest was out 2 weeks or so earlier! Oh well! Thanks anyway | 2009-11-21 15:29:00 Author: piggabling Posts: 2979 |
right im in i better get to work fast | 2009-11-22 08:54:00 Author: lbpholic Posts: 1304 |
hmmm sounds like fun ima try | 2009-11-22 17:30:00 Author: Joey Posts: 758 |
Updated info for clarity reasons. Also, I'm not having this contest for glory or XP. I want LBP to progress with new tech, which I'm sure everyone find fascinating. So recruit, pass the word, even if they are horrible at LBP (I can't seem to make a level but I can create some decent concepts), get inventions going. There are only 5 participates so far. | 2009-11-25 05:25:00 Author: thefrozenpenquin Posts: 479 |
Well, I have a lot of spin-off logic and miscellaneous cool stuff from my multiplication machine project, maybe I can sort through them and figure something out that could be useful. Or maybe I'll just pull one out of my bag o' tricks and surprise myself. Count me in! | 2009-11-25 20:49:00 Author: Hibbsi Posts: 203 |
Things like the Sixaxis stabilizer would be a guaranteed first place Coff, coff... here's the link of the SixAxiS stabilizier... coff, coff... and i made it... No, really, can i use it for the contest? And is it a guaranteed first place? XD No, anyway, the Inclination Sensor is coming soon, so maybe i can use it too https://lbpcentral.lbp-hub.com/index.php?t=t=13030 | 2009-11-25 21:01:00 Author: Dante95 Posts: 504 |
Lol @Dante95, nothing will beat my emitter-less infinite terrain! Nothing! ...at least once I get it to actually work right lol. | 2009-11-25 21:11:00 Author: Gilgamesh Posts: 2536 |
Ahah, no i was joking: i read that in the OP, and i tought "or it's a compliment to my contraption, or it's just a coincidence" Anyway....emitter-less infinite terrain...it can be useful in my project...make it work right soon! | 2009-11-25 21:27:00 Author: Dante95 Posts: 504 |
@Dante: You could enter it, and I would feel very guilty about not giving it first place. I hope I can understand the sensor this time. The sixaxis just seemed like a thing that made a pencil point in directions. Then I started actually thinking about it. Then the second play I saw the world bend and not the spoon. Sorry, I like the Matrix. Awesomness in a circle. @Gilgamesh: Infinite terrain? Like variable infinite terrain? Because if its variable, then that is EXACTLY what would changed LBP for the better. I level that you could just keep on playing, is it like a conveyor belt? No wait, don't tell me. @Hibbsi91: Its borderline to use something in your multiplication machine. If you haven't published the level then it fits the loophole. TBH, I'm a like a kid the night before christmas when people say things like "maybe I'll just pull one out of my bag o' tricks and surprise myself". Like I want to see noooowww. But I know I should wait. It's always better with suspense. | 2009-11-27 04:53:00 Author: thefrozenpenquin Posts: 479 |
Um... Do armored personnell carriers count? lol | 2009-11-27 05:32:00 Author: Incinerator22 Posts: 3251 |
@Dante: You could enter it, and I would feel very guilty about not giving it first place. I hope I can understand the sensor this time. The sixaxis just seemed like a thing that made a pencil point in directions. Then I started actually thinking about it. Then the second play I saw the world bend and not the spoon. Sorry, I like the Matrix. Awesomness in a circle. @Gilgamesh: Infinite terrain? Like variable infinite terrain? Because if its variable, then that is EXACTLY what would changed LBP for the better. I level that you could just keep on playing, is it like a conveyor belt? No wait, don't tell me. @Hibbsi91: Its borderline to use something in your multiplication machine. If you haven't published the level then it fits the loophole. TBH, I'm a like a kid the night before christmas when people say things like "maybe I'll just pull one out of my bag o' tricks and surprise myself". Like I want to see noooowww. But I know I should wait. It's always better with suspense. It's not hard to figure out how it works, but that Sensor isn't the only one. Mixing up all the 4 (or 5 maybe) sensors, than there is a very nice SixAxiS like sensor. | 2009-11-27 14:50:00 Author: Dante95 Posts: 504 |
Yeah, I'm not going to enter some logic object from my project, I'm going to just make something else. Now, where's that bag o' tricks.... | 2009-11-27 15:13:00 Author: Hibbsi Posts: 203 |
are we allowed to pair up? me and comph have made something... its a logic gate. or do i have to enter it singly and let comph do something else? | 2009-11-28 09:18:00 Author: Kern Posts: 5078 |
are we allowed to pair up? me and comph have made something... its a logic gate. or do i have to enter it singly and let comph do something else? Absolutely, collaboration will work. | 2009-11-28 10:13:00 Author: thefrozenpenquin Posts: 479 |
ok thanks. How many things can we enter? because my first object can be applied to warfare and non warfare scenarios if you attach 3 new logic pieces... | 2009-11-28 10:21:00 Author: Kern Posts: 5078 |
As many as you want, its preferred that if you make more than one to put them on the same level for easier judging. It wouldn't hurt to name it. | 2009-11-28 15:44:00 Author: thefrozenpenquin Posts: 479 |
i have a name for it, its called the Tap Grab alternator | 2009-11-28 15:54:00 Author: Kern Posts: 5078 |
Sorry, I wrote that when I was busy and not supposed to be goofing off on LBPC. What I meant was that if you have more than one invention, if you name it then it would be easier for me to announce what won. Sorry for the misunderstanding. p.s. I reread the post and it sounded pretty harsh. Sorry, I type urgent LOL. | 2009-11-29 02:03:00 Author: thefrozenpenquin Posts: 479 |
i have a name for it, its called the Tap Grab alternator Can I submit my Reduced Thermo Useage Tap Grab Alternator? Nah, I'm kidding. I may actually have something for this. A tool I made last night. I doubt it's a competition winner, but I may as well enter it. | 2009-12-04 18:34:00 Author: rtm223 Posts: 6497 |
rtm, ive remade my tap grab alternator so its even more thermo friendly. the only unfriendly bit is probably the emitter. | 2009-12-04 18:37:00 Author: Kern Posts: 5078 |
Can I submit my Reduced Thermo Useage Tap Grab Alternator? Nah, I'm kidding. I may actually have something for this. A tool I made last night. I doubt it's a competition winner, but I may as well enter it. What have you done now? Is is that sex-change logic piece I heard rumors of? Perhaps ladylyn may be a "she" in the end! Hm... I'm wondering if I can come up with anything. I have apparently been making something with Kernel, but I wasn't paying attention! *checks due date* Ah, plenty of time. --- Kernel snuck in there... I've made mine lower thermo, too! No emitters, baby! | 2009-12-04 18:40:00 Author: comphermc Posts: 5338 |
but comph... Emitters are fun... fun... fun... fun... | 2009-12-04 18:44:00 Author: Kern Posts: 5078 |
OK, I think we need a showdown here. *I'll take it to the other thread to do comparisons* Also: Emitters are NOT thermo heavy!!!!!! Rarrrr! *hugs the nearest emitter* . | 2009-12-04 20:51:00 Author: rtm223 Posts: 6497 |
What have you done now? Is is that sex-change logic piece I heard rumors of? Perhaps ladylyn may be a "she" in the end! Hm... I'm wondering if I can come up with anything. I have apparently been making something with Kernel, but I wasn't paying attention! *checks due date* Ah, plenty of time. --- Kernel snuck in there... I've made mine lower thermo, too! No emitters, baby! LOL, I'd rather something totally awesome that takes a little bit to perfect, or a bunch of awesome things. And no one usually has a lot of free time around holidays. However, when everyone is ready, I can cut the deadline. | 2009-12-05 01:57:00 Author: thefrozenpenquin Posts: 479 |
do we need to publish a showcase of what it can do? | 2009-12-05 09:42:00 Author: Kern Posts: 5078 |
Yes, a demonstration would help understand the usefulness of your entry. Also, Update: Judging is also going to be on practicality. So functionality and practicality. | 2009-12-06 05:17:00 Author: thefrozenpenquin Posts: 479 |
and when is the deadline? | 2009-12-06 09:31:00 Author: Kern Posts: 5078 |
After the Holidays. January something. I want to give time to finish, not to mention there is family that can keep you from LBP. Atleast mine will. | 2009-12-07 03:53:00 Author: thefrozenpenquin Posts: 479 |
I think I'll enter with an object I made with my brother. I just have to ask him if I can enter it. And we also have to finish it first. I also have a question: What if my bro uses the object in his level? Can we still enter it? | 2009-12-07 06:27:00 Author: Chamion B Posts: 124 |
Its not really an object contest. More like a player made tool contest. If you're going to use it, enter it first. The reason is because I don't want anyone taking your credit. | 2009-12-07 07:46:00 Author: thefrozenpenquin Posts: 479 |
So, you're looking for something that is useful and original, more than you are for something that is just cool and original, right? That isn't to say that something can't be useful and cool, but just for the sake of the question, which is more important? | 2009-12-09 22:43:00 Author: Hibbsi Posts: 203 |
Useful by far. The SR logic wasn't very cool but look how useful that is. Basically anything that opens up possibilities for creators to do new things. The Tap Grab mechanism sounds pretty useful, it opens up a lot of ideas. | 2009-12-10 04:36:00 Author: thefrozenpenquin Posts: 479 |
can i just enter it in a pretty much blank level? with a demo, Im struggling to find the time to make a good looking level? | 2009-12-10 17:52:00 Author: Kern Posts: 5078 |
Hey, you saw my drone I'll enter it: https://lbpcentral.lbp-hub.com/index.php?t=t=19714 | 2009-12-10 20:58:00 Author: Incinerator22 Posts: 3251 |
can i just enter it in a pretty much blank level? with a demo, Im struggling to find the time to make a good looking level? I'm not judging on if it looks pretty. If there is no background and built on the bottom of the level it will be looked at the same as if you put it in a themed stage. Just show off the function, i.e. if it's a logic piece, hook it up to a light. Incinerator22, the mechanic is what I will be judging. | 2009-12-11 05:19:00 Author: thefrozenpenquin Posts: 479 |
OK - so I'm new and all, so I don't know the proper procedure for submittals - but I finished my submittal and will publish the level shortly. I am also going to put it on the showcase, because I would love some feedback on the level. I hope both of these actions are "cool" with contest rules/regs. I hope the content is original. I seem to keep "inventing" stuff that has already been done. As far as I know the stuff in this level is unique - (if not, it was done at my hand with the understanding it was original). The original concept was one machine (storm maker), but it spawned several inventions I would like to enter separately. (those prone to seizures from epilepsy due to strobe lights should AVOID this level - or not activate the strobe effects). Level: LBPC Inventions: Lighting FX kit (demo) PSN: JaydeTiger Contents (5 entries): 1) global effect strobe light - simple enough and simple to change strobe speed ... can also be used for a western movie flicker with sepia tones. 2) boxed strobe light - uhmm ... it's a strobe light in a glass box 3) storm maker ... you have to see - can't explain it ... complete with lightning ... and an off switch effect to go back to "normal". 4) on-switch converter - I needed new logic (or new for me, which I couldn't find anywhere) to utilize a switch in more than one manner. So I created a logic device that will allow a switch to be used as both a power on and another type (ie a directional switch) ... maybe its been done - but I hadn't seen it, so I made it. 5) NOT gate: I needed to be able to turn on a global effect when a switch was turned off, while using that switch to power something else. My solution was a not gate, that would activate a GLT when switched off - the NOT gate was my solution. Anyway, hope at least something here is "new and different" and may help spark something for someone. Also hope I haven't posted this prior to the submittal entry time. | 2009-12-11 12:27:00 Author: Jaydetiger Posts: 64 |
5 entries? Shouldnt you narrow it down to one? and i think your not gate is called a Nand but dont quote me on that i haz posted my level; Tech Showcase @KernelM | 2009-12-11 20:09:00 Author: Kern Posts: 5078 |
5 entries? Shouldnt you narrow it down to one? and i think your not gate is called a Nand but dont quote me on that the NOT gate is a NOT gate (pretty certain ... I did the entire level last night after not taking my insomnia medicine - seriously - so I can't exactly remember back at 5 this morning how I wired everything ... I'll check after work). I would hate to speak false (its been awhile since I studied this stuff) - so if someone disagrees with the below, please let me know. NAND gate = multiple inputs: power is on unless all inputs are true INPUT OUTPUT A B A NAND B 0 0 1 0 1 1 1 0 1 1 1 0 NOT gate = 1 input: power is on unless the sole input is true Input Output 0 1 1 0 The not gate is basically a power inverter. Since switches can be inverted, it is not really needed. The reason I made one, is I had one switch operating multiple items. When it was on I needed stuff to work, when it was turned off I needed other stuff to turn on. The turning off is a sole gate, independent of the stuff coming off the switch when it is on. The demo example I have is a switch with a spinning cylinder and four lights on the cylinder. When the switch is turned "on" the cylinder spins. When it is turned off (turning off the spin), the four lights come on when the switch is "off". Even if I disconnected the cylinder spin from the switch, the lights would only be on when the switch was off - so it is independent and a sole input gate. Others have probably solved this problem in cleaner and better ways than ... I'm certainly a noob to LBP and LBPC. And it was really 1 entry - the storm maker ... everything else just happened and I figured I would make up for all the contests I missed and just enter everything Heck, I'm finding it difficult to not build the "new" machine I created in my head last night while building the storm maker. | 2009-12-11 21:28:00 Author: Jaydetiger Posts: 64 |
... I still like mine | 2009-12-11 21:35:00 Author: Kern Posts: 5078 |
i haz posted my level; Tech Showcase @KernelM Tap grab looks awesome. | 2009-12-11 22:58:00 Author: thefrozenpenquin Posts: 479 |
and i have also realised, that it can be used in conjunction with alot of other types of logic, Did you see how the lever works? i didnt put a wheel or anything in there 'cause it didnt need one, Do you agree? | 2009-12-12 10:48:00 Author: Kern Posts: 5078 |
I have something so awesome that it will blow your minds!! Well not really, though it is a really handy trick/tool to use in alot of applications. And it is very unique! Atleast i haven't seen it before. To the person that possibly have found this solution before me: HANDS DOWN! You are my god/arch enemy I will post back later when i get home from work so I can publish the level. Hope you'll like it and find it usefull! From Sweden with love! Mattias | 2009-12-14 13:13:00 Author: Tamland Posts: 106 |
can you post it? i'd like to know if im a god or not./ | 2009-12-14 15:51:00 Author: Kern Posts: 5078 |
Hi again! It is now published under the name: "LBPC Inventions: Incremental Bolt". when you firat enter the level you won't get anywhere if don't k ow the secret "password",to see the rest of the level you just have to choose your sticker-picker and pick up the faded sticker in the bottom right part of the entry gate. Then it's just play on! A brief summary of the tool: Its basically a thing that can control the exact degree you can turn a normal motor bolt in (extremely accurate) increments, this gives you the opportunity to i.e have a counter that loops, without the hassle of using complicated logic. I think that there are lots and lots of things you can to with this tool. Hope you find it useful! Please give me some feedback, or if you have any question of how to use it, just respond, and I will answer with the best of my ability. Hopefully I haven't made a fool of myself and posted a tool/object that someone already have posted. Then you'll be my god 'til I beat you in something | 2009-12-14 20:43:00 Author: Tamland Posts: 106 |
im not sure what you mean... could it be like dantes? | 2009-12-14 20:45:00 Author: Kern Posts: 5078 |
Dantes what? I'm new to this forum.. Check the level out, pretty much everyhing is explained in the level. | 2009-12-14 20:51:00 Author: Tamland Posts: 106 |
and i have also realised, that it can be used in conjunction with alot of other types of logic, Did you see how the lever works? i didnt put a wheel or anything in there 'cause it didnt need one, Do you agree? Sorry, I haven't had time to revisit the level. I'm going to try to get on tonight. Tamland, same thing, I'm excited to see it. I have to see what Dante made to see if your entry qualifies. | 2009-12-15 01:39:00 Author: thefrozenpenquin Posts: 479 |
I'll enter something. I might make a level with it tomorrow. | 2009-12-15 01:47:00 Author: applepod124 Posts: 163 |
I made an object showcase to explain a little bit better. Check it out! https://lbpcentral.lbp-hub.com/index.php?t=t=19915 From Sweden with love! Mattias | 2009-12-15 12:42:00 Author: Tamland Posts: 106 |
Tamland, same thing, I'm excited to see it. I have to see what Dante made to see if your entry qualifies. Okey! Where can i find dantes contraption? Would really like to see how he tackled this problem. If he was first he gets the credit! Sadly | 2009-12-15 12:45:00 Author: Tamland Posts: 106 |
I need judges. From the few entries I have seen so far, I don't think it would be fair (or very accurate) for me to judge alone. So if anyone is interested, I would like people who understand why some of this things are beneficial, people with know how. | 2009-12-15 13:15:00 Author: thefrozenpenquin Posts: 479 |
Is it eligible to enter something that is just a new use for an old device, like making a race level with the infinite level technigue? I don't think it is, but it would at least change the race levels. | 2009-12-15 14:27:00 Author: Chamion B Posts: 124 |
No, the intention of the contest is to create new things. Also, I think it might fill up the object showcase | 2009-12-15 14:36:00 Author: thefrozenpenquin Posts: 479 |
so it can be anything? i have made something to fix a problem that i hate i am makeing a level asap ok, i am done. do i publish? lock it? i made very simple, but bulit-proof set of logic | 2009-12-19 22:46:00 Author: Unknown User |
Read the OP. | 2009-12-20 02:46:00 Author: thefrozenpenquin Posts: 479 |
I'll judge! I think that Incinerator guy deserves first place for that stunning magic mouth talon drone, no? Or perhaps his noob present text bomb? But that's just me | 2009-12-20 04:19:00 Author: Incinerator22 Posts: 3251 |
I'll judge! I think that Incinerator guy deserves first place for that stunning magic mouth talon drone, no? Or perhaps his noob present text bomb? But that's just me I'm still on the fence about that Noob present. I have found it very useful I tell you that that is a great behavior modifier! | 2009-12-20 04:34:00 Author: thefrozenpenquin Posts: 479 |
I hates it. I thought he had given me a present... He wasn't I stole it and he trapped me in a darkmatter box that I couldn't get out of until I deleted it | 2009-12-26 22:11:00 Author: Kern Posts: 5078 |
lolz!!!!!!!!!!!!! | 2009-12-26 22:31:00 Author: Incinerator22 Posts: 3251 |
Read the OP. ok, i am doing it now this is going to be hard to win vvvvvvvvvvv thats just one | 2009-12-28 00:37:00 Author: Unknown User |
i have an idea, i have over my years of playing (not literally of course) i have almost exclusively built tanks and other vehicles/weapons, but i always tried to improve the ways i control my tanks, if any of you have seen rz22g's tank you'll know it really cool, but very difficult to control and uses many switches. also because you need to know where the sackboy is to know what hes doing, he had to leave the inside visible (which in my opinion hurts the visual appeal) any-hoo, my latest and by far greatest control scheme is very cool. while it may be hard to learn (and even then not really) its is extremely useful and very compact compared to others (only about 3 times the size of sackboy. most importantly it allows you to control drive, aim, fire, secondary fire, and finally toggle bullet cam on or off (allows camera to follow bullet to find target). but it does these easily and best of all you can do it without seeing sackboy, in my mind a huge plus. anyway i digress, would this qualify as i haven't published it or spoke of it before???? | 2009-12-31 07:25:00 Author: horwitzer Posts: 255 |
Wow, wordy. The tank? No, there are already tanks. Think of it more like a concept. The tap-grab thingy is pretty awesome, like that. Read the OP. Any and all details are there. BTW, I may be gone for a few days, probably 4. Anyway, I'm narrowing the deadline to around mid January, we just had a death in the family and I have to go out of town. | 2010-01-01 08:38:00 Author: thefrozenpenquin Posts: 479 |
Wow, wordy. The tank? No, there are already tanks. Think of it more like a concept. The tap-grab thingy is pretty awesome, like that. Read the OP. Any and all details are there. BTW, I may be gone for a few days, probably 4. Anyway, I'm narrowing the deadline to around mid January, we just had a death in the family and I have to go out of town. actually i don't really mean the tanks but the logic involved as it is very complex. also the controls i made up can control many different functions and can apply to many vehicles, thats why i think its a good innovation. it even features multiple tap grab mechanisms, toggle switches, and lots of AND gates. | 2010-01-02 05:41:00 Author: horwitzer Posts: 255 |
Ok, deadline is very very close. It is either going to be before my birthday or just after. My birthday is the 17th. I'm going to need at least one other person to judge to make it fair. | 2010-01-05 08:14:00 Author: thefrozenpenquin Posts: 479 |
I would like to volunteer to help judge - I would have liked to enter, but I am a bit late to the party. | 2010-01-05 11:03:00 Author: ButterflySamurai Posts: 98 |
Okay, so far we have these participants and their lovely inventions/innovations/whatevers: KernelM's Tap Grab alternator and Tech Showcase Incinerator22• and his Drone bum bum buhhhm (that little thing is cool) Jaydetiger's LBPC Inventions: Lighting FX kit Tamland's Incremental Bolt (which I think is become as useful as the tap grap) If you feel you have been left out, please list your name and invention. I will give a heart felt apology and maybe even add it to the list | 2010-01-06 06:35:00 Author: thefrozenpenquin Posts: 479 |
Crap, I forgot to invent something. Not sure I was going to be able to come up with anything new, anyways. Carry on... | 2010-01-06 06:37:00 Author: comphermc Posts: 5338 |
so can i enter the control scheme, its very useful and could be implemented endlessly and it uses complex logic. | 2010-01-07 21:31:00 Author: horwitzer Posts: 255 |
Honestly, I'm nothing to do with this, but I don't see why such a control system colud be a candidate. Sure tanks have been done before, but the tank isn't the invention, it's a demonstrator of the invention. | 2010-01-07 21:49:00 Author: rtm223 Posts: 6497 |
Horwitzer's talking about a very cool grab system. There are two grabs on either side of you and a grab at the bottom, but you can also push the two grabs on each side of each grab. And he implemented a way you can drive, switch weapons, aim, and shoot with 5 buttons. It fits in one layer and you don't have to move around. But kernel didn't invent the tap-grab mechanism... | 2010-01-07 21:51:00 Author: Incinerator22 Posts: 3251 |
but i made the version i use, and made it easier to understand | 2010-01-07 22:00:00 Author: Kern Posts: 5078 |
i would put that to the test kernel. mine can use grabs OR movement for different modes, uses tap grabs, toggles, and complex firing selector. for example, if your in aim mode you simply MOVE left and right to aim, tap to shoot and hold for coaxial machine gun, since you move to aim instead of using grabs which are reserved for shooting you can aim and shoot at the same time. this is very useful for finding targets. BUT you can also HOLD down to change to drive mode where grabbing left and right controls drive function. tapping down toggles the shell cam on and off. its hard to get but once you do its very easy to fully control the tank effectively is very compact and best of all can be hidden and still operated very effectively. this way it doesn't hurt the visual appeal of the tank. TOP THAT!!!!! | 2010-01-09 05:55:00 Author: horwitzer Posts: 255 |
im sure i could recreate your stuff very easily, Mebbe even improve it! | 2010-01-09 09:55:00 Author: Kern Posts: 5078 |
i doubt that, to get the logic to work isn't too hard, but the physical hardware is very difficult to balance and to work (especially on steep slopes). especially to get it so small. | 2010-01-09 18:20:00 Author: horwitzer Posts: 255 |
ORLLY? .... | 2010-01-09 18:22:00 Author: Kern Posts: 5078 |
ORLLY? .... try... i dare you. | 2010-01-10 05:33:00 Author: horwitzer Posts: 255 |
C'mon, guys. Let's stay on topic. If you need to continue the discussion, take it to PMs. | 2010-01-10 07:44:00 Author: comphermc Posts: 5338 |
I guess I'll submit my flying Machine - Search @Tommy012345, You'll see it | 2010-01-10 09:03:00 Author: Nurolight Posts: 918 |
TBH I think that Horwitzer deserves to win, his scheme is the most unique If you look at it | 2010-01-10 09:07:00 Author: Kern Posts: 5078 |
TBH I think that Horwitzer deserves to win, his scheme is the most unique If you look at it thanks, i just think it a useful tool for people who aren't good at controlling there vehicles, because there are a lot of levels where people put 10+ switches inside there vehicle, with the front exposed so you can see what you're doing and it just seems unnecessary. | 2010-01-10 20:20:00 Author: horwitzer Posts: 255 |
I vote for Tamland's incremental bolts. They're just sooo revolutionary. They can be made for calculators, lockboxes, counters, or even simple toggles. And the concept in itself works spectacularly for puzzles and wheels or anything in a level that needs a special way of rotation. | 2010-01-10 22:16:00 Author: Incinerator22 Posts: 3251 |
I vote for Tamland's incremental bolts. They're just sooo revolutionary. They can be made for calculators, lockboxes, counters, or even simple toggles. And the concept in itself works spectacularly for puzzles and wheels or anything in a level that needs a special way of rotation. I agree. Not much else to be said. | 2010-01-10 22:19:00 Author: iGotFancyPants Posts: 1355 |
Mine is called Point Emitter. | 2010-01-11 03:33:00 Author: Unknown User |
are you serious? | 2010-01-11 07:12:00 Author: Kern Posts: 5078 |
When is the due date? I think we have a good amount and variety now. | 2010-01-15 04:22:00 Author: Incinerator22 Posts: 3251 |
I will add mine into the mix! Planing on improving but not enough time before the deadline. I will publish it today when I get a chance. | 2010-01-15 12:51:00 Author: tanrockstan34 Posts: 1076 |
@tanrockstan34: What is it? can you tell us more? | 2010-01-15 15:08:00 Author: Tamland Posts: 106 |
can I add my crane at the end of my titanic level that brings the lifeboat onto the ship | 2010-01-15 18:44:00 Author: WESFUN Posts: 1336 |
@tanrockstan34: What is it? can you tell us more? Its not much, it helps me a lot. It is a snow machine that tracks the player and uses pretty much little to no thermometer. It can be used to emit anything in mass numbers and I am looking for a way for it to switch between 2 different effects easily. | 2010-01-15 20:14:00 Author: tanrockstan34 Posts: 1076 |
People, this contest is for highly revolutionary gadgets or gameplay objects that have never been seen before. I'm sorry, but not a crane or a flyer or point system. | 2010-01-15 21:07:00 Author: Incinerator22 Posts: 3251 |
People, this contest is for highly revolutionary gadgets or gameplay objects that have never been seen before. I'm sorry, but not a crane or a flyer or point system. Yeah. Enough said. | 2010-01-15 21:46:00 Author: Fredrik94 Posts: 342 |
Okay, my snow machine is published. Now this is just a prototype, there are many more possibilities with this machine. 8D The level name is Low Thermo Snow Machine Demo, or just search @tanrockstan34. Published near Mexico. | 2010-01-16 01:12:00 Author: tanrockstan34 Posts: 1076 |
Since it doesn't say it's closed yet i'll enter. I'm not sure if my idea has already been done but I havn't seen it anywhere. I'll publish the level today and it will be called Gears. No I didn't invent gears the name is just a hint. | 2010-01-16 02:07:00 Author: SR20DETDOG Posts: 2431 |
Just letting you know I've uploaded my invention. LBPC Inventions: Gears Oh great, I've double posted! And I can't delete it. | 2010-01-16 09:58:00 Author: SR20DETDOG Posts: 2431 |
Had a play around and it is cool, I like it. I will start getting through the other submissions periodically. | 2010-01-19 14:42:00 Author: ButterflySamurai Posts: 98 |
Sorry guys, a lot of things have happened to me the last couple of weeks. That and I didn't have time to mess around with the new design of the site (which I'm still not too fond of, but meh). Contest is closed, help with judging will speed up the process, so don't be shy to cast an "opinion" I'm going to try to get back on enough to not make it take long. | 2010-01-21 04:58:00 Author: thefrozenpenquin Posts: 479 |
1: Incremental Bolt Setup 2: Magic-Mouth Synchronized Drone 3: Tap-Grab Alternator Sensor | 2010-01-21 05:05:00 Author: Incinerator22 Posts: 3251 |
im new to this so i want to know wat is xp | 2010-01-25 23:21:00 Author: Unknown User |
im new to this so i want to know wat is xp You can use it to buy "bundles" and other features that give you more options and advantages in this site, such as larger text limits and bigger icons. But exp isn't really working at the moment because of the update. | 2010-01-26 00:42:00 Author: Incinerator22 Posts: 3251 |
Wow, that was dumb. I announced the winners but never updated the thread |D | 2010-02-05 03:33:00 Author: thefrozenpenquin Posts: 479 |
Ohh Nice! And i wanna say thanks! Hope fellow LBPC:ers will use this to come up with new exciting gameplay mechanics! And BTW: its incrementaly useful. lol | 2010-02-05 13:23:00 Author: Tamland Posts: 106 |
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