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#1

Large winch's and pistons

Archive: 8 posts


Hey everyone. Just a quicky. How do you make pistons and winches massive?2009-11-13 20:02:00

Author:
theamilien
Posts: 485


Connect them to something. Select the whole object and move the right trigger right.

I think.
2009-11-13 20:11:00

Author:
Syroc
Posts: 3193


Hey everyone. Just a quicky. How do you make pistons and winches massive?

Ummmm... I am assuming you mean the distance as massive. Easiest way is to set the two things you want connected at the largest distance away from you and make the piston or winch connection. You can only bump the number up to like 999 or 900 (I can't remember which it is) via the painful smashing down of the controller.

I always hope for keyboard input!!
2009-11-13 20:12:00

Author:
jwwphotos
Posts: 11383


Ummmm... I am assuming you mean the distance as massive. Easiest way is to set the two things you want connected at the largest distance away from you and make the piston or winch connection. You can only bump the number up to like 999 or 900 (I can't remember which it is) via the painful smashing down of the controller.

I always hope for keyboard input!!

No i meant the thinkness of the connector.


Connect them to something. Select the whole object and move the right trigger right.

I think.

So you mean just enlarge the object that its attached to ?
2009-11-13 20:28:00

Author:
theamilien
Posts: 485


Everything. Select the object and the piston. That's at least how I remember doing it.2009-11-13 20:35:00

Author:
Syroc
Posts: 3193


Ok then. Thanks for the help2009-11-13 20:49:00

Author:
theamilien
Posts: 485


I always attach it to two pieces of dark matter, you increase the size of the whole thing and then make the dark matter pieces invisible.. but if you want to swing with it you can use any material2009-11-13 21:14:00

Author:
Kn0cked-0ut
Posts: 562


2 pieces of dark matter, connect a connector to them set it to 1.00 it helps then box capture them and enlarge them,2009-11-13 21:56:00

Author:
Kern
Posts: 5078


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