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#1

Repel switch

Archive: 5 posts


Basically my idea is a tool that will repel sackboy away from it,
Tweaks:
Strength
Activated(Sackboy proximity, Destructed, Collision)
maybe speed
proximity(how close sackboy can get before he gets repeled,

it could be used for levels which require sackboy being able to fly without a jetpack, or a cannon without having to use pistons,

What do you think?
2009-11-12 20:19:00

Author:
Kern
Posts: 5078


Why do you always end your sentences with commas,

But, good idea . Suggestions would be endless. In all honesty it would be nowhere near as hard to implement as something like water, because bombs alright have a rapid repelling effect if you stand close enough to them to be launched into the air but not be killed.
2009-11-12 22:24:00

Author:
Incinerator22
Posts: 3251


Hmm, interesting... Ya say you can fly with it? SOLD! If they make it, lol.2009-11-13 00:43:00

Author:
DaSackBoy
Posts: 606


hmm. With good usage of the tools you allready have you can give a decent illusion of objects/players being repentet or atracted to a surface.2009-11-15 19:37:00

Author:
Unknown User


but we dont have a switch for that... and if you have a cannon you dont want an explosion...2009-11-15 20:22:00

Author:
Kern
Posts: 5078


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