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#1
Material World Round 1
Archive: 10 posts
Hi guys I Think it's time for a contest, we?ve had Halloween and the major event after that is, you guessed it, its CHRISTMAS. So then now you know the theme we can get down to basics. So here is the lowdown. The point of this competition is to use just one material of your choice if you use any more than one material you are instantly disqualified. The one exception is you can use dark matter as well as Dissolve as well asyour chosen material. Now you may be thinking well that will just look boring but it won?t, you can use any number of decorations or stickers you want. This should make your level look a lot better than just one plan material. Now if you decide to have objects in your level they must be made by you, you cannot use any community or MM objects and again when creating your object or person they must be only one material but to make them look good, again you can use unlimited stickers or decorations. The level can be based on anything a survival challenge, a story related challenge anything you can think of. Judging The judges are: Me Tomvis Robotiod Mod5.0 My Sister The Rules The rules are very similar to the back to basics rules: All switches must be visible You can only use one material of your choice but you are allowed to use dark matter as well as Dissolve Material The closing date is the 20th of December all entries must be submitted by the 20th so we can play test them on the 20th. Only one entry per person. Prizes Well then here is the list of all the prizes in the completion. 500XP for 1st place 250XP for 2nd place 100XP for 3rd place Each entrant will receive 50xp for the entrance So now you know what the idea is you creators get creating. | 2009-11-05 16:00:00 Author: lbpholic Posts: 1304 |
Oooo I will like to make an entry. December 20th is a long time too so I don't need to worry about rushing! WOOOOOO! | 2009-11-05 20:03:00 Author: iGotFancyPants Posts: 1355 |
lol hope u enjoy making it | 2009-11-05 20:03:00 Author: lbpholic Posts: 1304 |
Hmmmm, sounds like an interesting challenge. I'll have a go at this i think, should be fun to see what can be made with one material | 2009-11-06 19:22:00 Author: TonyTwoGunz Posts: 139 |
I think you should also make dissolve an exception, a lot of logic needs both dark matter and dissolve for it to be as thermo friendly as possible. Just a suggestion. | 2009-11-06 19:37:00 Author: Whalio Cappuccino Posts: 5250 |
I think you should also make dissolve an exception, a lot of logic needs both dark matter and dissolve for it to be as thermo friendly as possible. Just a suggestion. Guess they'd better choose dissolve then, huh? I assure you, there's nothing you can do with dissolve that you can't do without some sneaky logic, though... | 2009-11-06 19:44:00 Author: comphermc Posts: 5338 |
oh k changed it to dissolve aswell sorry i forgot have only recently started using logic | 2009-11-06 21:01:00 Author: lbpholic Posts: 1304 |
its gd to se people i interested thought h=this woukld be a waste of my time lol | 2009-11-06 22:02:00 Author: lbpholic Posts: 1304 |
In the rules it mentions all switches must be visible. Is it ok to hide pistons and ropes etc? | 2009-11-16 16:40:00 Author: enodrawkcab Posts: 238 |
err yes you can hide pistons string elastic winchs and springs | 2009-11-17 10:06:00 Author: lbpholic Posts: 1304 |
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