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Outlaw Flyers Inc.?
Archive: 135 posts
As the title says, welcome to Outlaw Flyers Inc.™! Due to my fascination in flying contraptions, I've been brainstorming with wacky and wild ideas lately to make the latest flying contraption in LBP. Progress has picked up, and we're proud to say that we now have 5 models on display! There's no strings attached (i.e. pistons, rockets, catapults) but instead, each model uses a new design that uses glass emitters and peach floaties. So now, ladies and gentlesacks, I present to you our machines!: Flyers Tomahawk Mk.1 http://farm3.static.flickr.com/2732/4041225422_d0d40ec6c6_o.jpg Class: High-Flying Stability: Stable Weight: Middleweight/Semi-Heavy Size: 10-11 Sacks long, 3 1/2-4 Sacks high Combat-Ready: Yes; 1 forward-mounted paint minigun Testing Phase: Cleared Description: This unique helicopter draws heavy influence from the Bell 47 and the UH-1 Iroquois (aka "Huey") models. Although not the first helicopter invented in LBP, it is perhaps the first capable of combat. Mounted with a minigun in the front, the helicopter can fire at targets without the need of grabbing another button. It is also the first that can be destroyed in combat. Mounted behind the cabin is a combustible fuel tank (basic trigger-explosive encased) that detonates when it comes in contact with a paintball. A tutorial will come out soon explaining how to operate the machine. Note: the Tomahawk flies slightly forward if not directed, and it's back propeller can be crushed if enough force is applied. Fly with caution. Canuck Mk.1 http://farm5.static.flickr.com/4045/4291987544_89904653f4_o.jpg Class: High-Flying Stability: Semi-Stable (1 player)/ Stable (2 players) Weight: Heavy Size: 13-18 Sacks long, 3-4/12 Sacks High Combat-Ready: Yes; 1 rear-mounted M60 machine gun Testing Phase: Cleared Description: Inspired by Incineratior's mintary-heavy creations, this helicopter is based off of the CH-47 Chinook. With a much bulkier build and dual-props, it flies much faster, but falls faster as well. Mounted on the rear is a powerful machine gun, capable of spewing paintballs at a record 420 ppm (paintballs-per-minute). It is built specifically to fly with 2 players (one on each end), but has the carrying capacity for 4 (with the emitters adjusted, mind you). The Canuk is completed with a pair of wheels and a central grabbing area for deploying on the go. Onlookers beware when the Canuk is in the air... Hovers HoverBoard Proto http://farm4.static.flickr.com/3282/4041225424_306ef71005_o.jpg Class: Low-Hover Stability: Sensitive Weight: Semi-Heavy Size: 5-6 Sacks long, 3/4 Sacks high Combat-Ready: No Testing Phase: Cleared Description: Unlike most hoverboards, this one has no rockets and is completely unassisted. Using the same technology as the Tomahawk, this board manages to hover a cm or two off the ground. The board is rather large due to the tech involved, and is VERY sensitive to your position on the board. Incredible patience is required to achieve balance, and only then can actual "riding" occur. Slight misposition can flip the board, though ending up beneath it does not cause fatality. This is only a prototype, and is certainly not the final product. Constant updates will be added to improve handling and stability. HoverBoard Freestyle http://www.lbpcentral.com/forums/picture.php?albumid=915&pictureid=8129 Class: Mid-Hover Stability: Very sensitive Weight: Middleweight Size: 5-6 Sacks long, 3/4 Sacks high Combat-Ready: No Testing Phase: Cleared Description: With more powerful lift and sensitivity, the Freestyle is a board made specificly for the skater/surfer type. Instead of a grab switch, it switches off for a sack-sensor, allowing for automatic lift. But, it comes with less stability and is more prone to flipping. Balance is key when manuevering this model, so careful adjusting can mean the difference between a smooth ride and a crash. It comes equipped with a piston, which is used for self-righting and flipping around the board. HoverBoard Crusader http://www.lbpcentral.com/forums/picture.php?albumid=915&pictureid=8919 Class: Mid-Hover Stability: Semi-Stable Weight: Semi-Light Size: 5-6 Sacks long, 1 1/2-2 Sacks tall Combat-Ready: Yes; 2 mounted paintguns Testing Phase: Cleared Description: The Crusader (aka Butt-Kicker) is a board specifically designed for combat, especially for multi-sided conflict. Surprisingly, its considerably lighter than the rest, making for quicker take-offs. This board also comes with a sack-sensor, making the board lift automatically It comes equipped with a center tower fixated to two mounted paintguns. They fire at a rate of 0.2 using my patented "Paint Bullet". The center tower also constitutes for a balance device, making controlling the vehicle easier when grabbed. Its height and added peripherals, though, make the model more prone to flipping, so control with care. In case it does flip, the board is equipped with TWO enlarged pistons, due to its awkward shape. Warning: Acts of malice and barbarianism can result from excess use of the board. HoverBoard Blur http://www.lbpcentral.com/forums/picture.php?albumid=915&pictureid=8920 Class: High-Hover Stability: Semi-Stable (rockets-off)/Extremely Unstable (rockets-on) Weight: Heavy Size: 5-6 Sacks long, 1-1 1/2 Sacks tall Combat-Ready: No Testing Phase: Cleared (Tested by littlebigdude805) Description: Not for the faint of heart, the Blur (my personal favorite) is the fastest hoverboard ever created by "Sack"kind. Going from 0-BLARGH in 2 seconds, this board in incredibly fast, easily able to go from wall-to-wall in mere seconds! It sports a domed hatch, with each wall controlling their respective sides (left controls left, right controls right), and it ALSO has a sensor. But, since it trades balance off for speed, it is the absolute hardest to control, especially when rocketing. Only those perpetual balance and patience should attempt this board. Even I found it rather difficult to control. But, once mastered, you'll never have an experience quite like it. These are my inventions so far. Feel free to commet and/or make suggestions. Keep checking this thread for new models and/or updates on current models. Tutorial levels and bunkers/galleries will be made soon. If you wish to make suggestions and/or are interested in featuring any of my models in future levels, please PM me or post in the thread. I wish you all good day, and thank you for flying with Outlaw Flyers. Signed, Outlaw-Jack Founder/President of Outlaw Flyers Inc.™ | 2009-10-25 07:16:00 Author: Outlaw-Jack Posts: 5757 |
Oh Jesus! Outlaw has a company! So... any job openings? | 2009-10-25 07:37:00 Author: CyberSora Posts: 5551 |
Why, yes, CyberSora. The current jobs are open: Vice President: Maintains order whem I'm absent. (10-70xp each week, varies on my absence) Assistant Designer: Helps in modifying and creating new models & products (30xp for each successful model/product; 10xp for each failed model/product) Tech Research: Finds and experiments with new methods of flying and hovering (20xp for each new innovation) Authorization Officer: Keeps track of approved authorizations & eliminates any copyright. (30 xp for each copyright found) Advertiser: Advertises company in signature and spreads word of new models. (10xp for each week advertising) Test-Dummy: Tests the product and gives full summary (due in one week's time from day assigned) on performance. (20xp per test run; -1xp from total for each day summary is overdue) Negotiations Officer: Helps in confirming trade-offs and partnership deals. (40xp for each successfull negotiation) One-Who-Breaks-Things: Does everything in their power to break & destroy model/product. (5xp for each break; I must be present to confirm) Logo/Ad Artist: Creates logos, ads & artwork about Outlaw Flyers Inc.? & it's models/products (10xp for each task completed; currently needing company logo) Partnerships: Vacant -------------------- These positions are only open for 1 person in each currently. Future job placements/cuts will be added if necessary. All you must do is PM me if you're interested in applying. Expect 1-7 day wait for confirmation. | 2009-10-25 08:09:00 Author: Outlaw-Jack Posts: 5757 |
I might design a logo for you if I have the time, this is a really good idea btw. | 2009-10-25 08:24:00 Author: S-A-S--G-U-N-R Posts: 1606 |
Why thank you, S-A-S--! I picked this idea up from an old company I tried making in Runescape (was called Noob-Squad. Don't make me elaborate ). Don't take this all seriously, though; the company idea is just for fun and will operate like LBPC: The Game (as in, certain people do certain tasks and what not; there really isn't no due date unless you're the Test-Dummy). If you do make that logo (and if I'm impressed), I'll consider hiring you for Logo/Ad Artist. | 2009-10-25 08:28:00 Author: Outlaw-Jack Posts: 5757 |
How's this? http://i695.photobucket.com/albums/vv313/qwertyuiopRANDOM/OutlawFlyerslogo-1.png I can make it bigger if necessary. | 2009-10-25 09:02:00 Author: S-A-S--G-U-N-R Posts: 1606 |
Wow! Great picture! | 2009-10-25 09:32:00 Author: CyberSora Posts: 5551 |
Wow! Great picture! Thanks . | 2009-10-25 09:34:00 Author: S-A-S--G-U-N-R Posts: 1606 |
Your welcome. Now let's hope Outlaw likes it. | 2009-10-25 09:38:00 Author: CyberSora Posts: 5551 |
How's this? http://i695.photobucket.com/albums/vv313/qwertyuiopRANDOM/OutlawFlyerslogo-1.png I can make it bigger if necessary. Hmm... you think you can replace the plane with a helicopter? Just a suggestion for now (since the Tomahawk will most likely be the only flying machine for a while until I can find new ideas). And, if there's any way you can stretch it out a bit, that'd be much appreciated. | 2009-10-25 16:42:00 Author: Outlaw-Jack Posts: 5757 |
hey...i could give you my trick-board!(trick as in it can flip and such while maintaining balance in the air!)...its getting a lot of brilliant tags!heres the prototype(the finished one doesn't have a stupid hood!)...what job can i do? edit-how about the tech one? http://www.lbpcentral.com/forums/littlebiggallery/images/6063/medium/2_A_Photo_1.jpg (http://www.lbpcentral.com/forums/littlebiggallery/index.php?n=1770) | 2009-10-25 16:53:00 Author: theswweet Posts: 2468 |
If you're looking for someone to break things, you might want to see if you can contact a PSN user called "goldenclaw13". Its uncanny,he has an amazing talent for breaking things. | 2009-10-25 19:20:00 Author: Burnvictim42 Posts: 3322 |
Vice President: Maintains order whem I'm absent. (10-70xp each week, varies on my absence) Assistant Designer: Helps in modifying and creating new models & products (30xp for each successful model/product; 10xp for each failed model/product) <<< id like to apply for either of those, im drawn towards Vice because of the paycheck but id rather choose assistant desginer, So whens my interview? | 2009-10-26 11:54:00 Author: Kern Posts: 5078 |
also you should add in a max number of sacks that can be carried by each thing. | 2009-10-26 16:56:00 Author: Kern Posts: 5078 |
It seems like a funny idea. I really like to made flyers, flying things ecc. I made the SixAxiS Engine, a really useful object for flyers. Here's the link of the thrrad + video: https://lbpcentral.lbp-hub.com/index.php?t=t=13030 I made a Flying Pirate Ship, it's quite complicated, good for 1~3 SackBoys, someone drives, someone shoots, and it has a telescope and i'm adding some (guided) missiles. It can stay in mid-air without SackBoy's control, thank to the Engines. If you're interested to make something together, i'll be happy to collaborate. | 2009-10-26 17:07:00 Author: Dante95 Posts: 504 |
looks like you got yourself a pardner... Pardner | 2009-10-26 17:16:00 Author: Kern Posts: 5078 |
Hmm... you think you can replace the plane with a helicopter? Just a suggestion for now (since the Tomahawk will most likely be the only flying machine for a while until I can find new ideas). And, if there's any way you can stretch it out a bit, that'd be much appreciated. Ok, I'll make another one soon. Should it be more of a box or a signature shape? | 2009-10-27 03:59:00 Author: S-A-S--G-U-N-R Posts: 1606 |
Ok, I'll make another one soon. Should it be more of a box or a signature shape? Doesn't matter. As long as it looks good. (Perhaps incorporate a Huey? I'll add an extra 15xp for that). Thank you for your support, guys! As soon as I get a reasonable amount of time I'll sort out all of the jobs and then we can start on the first project. I'll also be making a group soon so that those employed can have a space to chat and collaborate on projects. Like I said earlier, it'll be ran like LBPC: The Game, only there's paychecks . I'll post peoples' jobs ASAP. | 2009-10-27 04:09:00 Author: Outlaw-Jack Posts: 5757 |
Doesn't matter. As long as it looks good. (Perhaps incorporate a Huey? I'll add an extra 15xp for that). Ok, I'll try to put a huey in. | 2009-10-27 04:21:00 Author: S-A-S--G-U-N-R Posts: 1606 |
i wanna be a guinea pig im always intruiged by the new crazy and innovative inventions of the community and i will go the extra mile to brake and find fualts (and maby have alittle fun ) with your inventions. | 2009-10-27 04:23:00 Author: Littlebigdude805 Posts: 1924 |
How's this? http://i695.photobucket.com/albums/vv313/qwertyuiopRANDOM/OutlawFlyerslogo-2-1.png It's the silhouette of the huey. Say if you want a different huey/ theme. | 2009-10-27 04:49:00 Author: S-A-S--G-U-N-R Posts: 1606 |
How's this? http://i695.photobucket.com/albums/vv313/qwertyuiopRANDOM/OutlawFlyerslogo-2-1.png It's the silhouette of the huey. Say if you want a different huey/ theme. Oooooh :eek:... that's lovely. You're hired. | 2009-10-27 04:51:00 Author: Outlaw-Jack Posts: 5757 |
Oooooh :eek:... that's lovely. You're hired. Great, I'll be an advertiser too. Editing sig now... | 2009-10-27 04:57:00 Author: S-A-S--G-U-N-R Posts: 1606 |
Is that the official sign? It nice Outlaw, did you read my post? I'm interested on the following "jobs": Vice President Assistant Designer Tech Research I'm good on making flyers and tech objects | 2009-10-27 15:06:00 Author: Dante95 Posts: 504 |
hey...i could give you my trick-board!(trick as in it can flip and such while maintaining balance in the air!)...its getting a lot of brilliant tags!heres the prototype(the finished one doesn't have a stupid hood!)...what job can i do? edit-how about the tech one? http://www.lbpcentral.com/forums/littlebiggallery/images/6063/medium/2_A_Photo_1.jpg (http://www.lbpcentral.com/forums/littlebiggallery/index.php?n=1770) did you see my post earlier??? | 2009-10-27 16:39:00 Author: theswweet Posts: 2468 |
Hey I'll be an advertiser if it's ok. I'd be fine with that. I would be a test-Dummy but I'm sick and won't have access to PS3. | 2009-10-27 17:24:00 Author: Mod5.0 Posts: 1576 |
Alright-E, time for clarifications: @Dante95: Yes, I saw your post earlier. The innovations I'm looking for are unconventional and DON'T require rockets and/or jetpacks. The reason being is that I've seen millions of levels already incorporating the two in various way and here, we're trying to be original. I'll be looking at everyone's PSNs later today so I get a good idea on who I'll be hiring. @theswweet: Yes, I've also seen your post earlier and am considering it. I take my time deciding on who'll do what and on decisions in general. I apologize in advance if I don't make my decision(s) right away. @LittleBigSackBoy: You're hired. All you need is just edit your sig to advertise Outlaw Flyers Inc.?. You can use this to make a link to the thread: [ URL=https://lbpcentral.lbp-hub.com/index.php?t=p=316900#post316900"]Outlaw Flyers Inc.?![/URL] ^Just eliminate the space at the beginning. I am for certain that by tonight/tomorrow that I'll have a good idea on who'll do what and then we can start on our first company project. Kudos, Outlaw-Jack Founder/President of Outlaw Flyers Inc.? P.S. If any other groups/companies are interested in partnerships, PM me. | 2009-10-27 22:20:00 Author: Outlaw-Jack Posts: 5757 |
Ok no problem, i linked it to show you one of my last projects. If you want to check out some of my levels, many of them are old and 5 of them were made in beta time. I suggest you to check the ones beginning with CC0x to see some contraptions made by me, or Sack Quest, my last (made some months ago) level. Thank you | 2009-10-27 22:32:00 Author: Dante95 Posts: 504 |
All you need is just edit your sig to advertise Outlaw Flyers Inc.? Can I be an advertiser aswell, it's in my sig now btw. | 2009-10-27 22:34:00 Author: S-A-S--G-U-N-R Posts: 1606 |
Can I be an advertiser aswell, it's in my sig now btw. Yeah, I'm perfectly fine with that. There's still 3-4 other spots open for that position anywho. | 2009-10-27 23:13:00 Author: Outlaw-Jack Posts: 5757 |
Wow, this looks awesome! I'm excited to see what comes out of this! Is there any way to try the vehicles yet? Also, I've gotta second Burnvictim's recommendation. PM goldenclaw13 - I'm sure he'd love to be the tester/breaker. He can break just about anything if there's a way it can be broken in even the most random ways. And he enjoys doing it too! | 2009-10-27 23:22:00 Author: hilightnotes Posts: 1230 |
Wow, this looks awesome! I'm excited to see what comes out of this! Is there any way to try the vehicles yet? There is a way. You can PM me about using the product in an upcoming level, and then I can send you the product by key or PSN or by other means (so long as you don't: 1. make the product obtainable as a prize 2. make the level it's featured in copyable 3. claim it to be your own 4. any combination of 1-3 This is in order to prevent copyright and/or false identification). I'm also making a flight school soon so that you can obtain your Flyer's permit, which then can be used to unlock access to the helicopter. AND, if you want immediate access to the product(s), you can join the company. Employs get special access to my stash . B.T.W., I've just sent a PM to goldenclaw13. I think he'll enjoy smashing up that helicopter . | 2009-10-28 00:05:00 Author: Outlaw-Jack Posts: 5757 |
hey utlaw...i got a website of my own...and know how to get you one...also i'm gonna advertise too! | 2009-10-28 00:18:00 Author: theswweet Posts: 2468 |
hey Outlaw...i got a website of my own...and know how to get you one...also i'm gonna advertise too! A website isn't necessary. In fact, I don't even know how to run one so I'd avoid that. Yeah, just edit your sig and you'll be set. | 2009-10-28 00:29:00 Author: Outlaw-Jack Posts: 5757 |
Hmmm... At the moment I don't need a hovercraft or helicopter for my WIP, but can I commission a vehicle? | 2009-10-28 00:50:00 Author: hilightnotes Posts: 1230 |
Hey Outlaw! I could... er... Well I could... erm... I will try to make something new and get back to you. I could also do graphic works. | 2009-10-28 01:17:00 Author: moleynator Posts: 2914 |
i wish you wouldnt look at my PSN i dont have any levels published does that mean im not allowed to help? i have a tinker level (locked) but thats it... | 2009-10-28 11:11:00 Author: Kern Posts: 5078 |
So, for a potential designer job, can i show you some projects/ realized flyers? I think it can be the best solution | 2009-10-28 17:35:00 Author: Dante95 Posts: 504 |
If there are any Tester spots left I'd love to join your project! EDIT: Now that I see it, I'd like to be a ONE-WHO-BREAKS-THINGS! Anywho if you pick me, thanks ahead of time. | 2009-10-28 22:58:00 Author: Sage Posts: 2068 |
I can make highly detailed helicopter models, and I've already made a few, but they won't actually fly... http://www.lbpcentral.com/forums/picture.php?albumid=631&pictureid=5659 Not lying, but the chinook took me ten minutes lol | 2009-10-30 05:26:00 Author: Incinerator22 Posts: 3251 |
when will we know if we got in? im already making a "base" to mess around in, i made it for you outlaw | 2009-10-30 18:46:00 Author: Kern Posts: 5078 |
i can be a test dummy, if its still open. (i dont care to read all the pages, SO MUCH READING, not enough lazy.) | 2009-10-31 06:02:00 Author: kodymcq Posts: 281 |
:kz: TOMORROW. The day of Hallow's Eve is the day your FATE is decided. I already have a good idea on who will get in. Here are possible choices: Sage (One-Who-Breaks-Things/ Test Dummy) goldenclaw13 (One-Who-Breaks-Things(shoe-in )) KernelM (Assistant Designer/ Tech Research) Dante95 (Tech Research) Littlebigdude805 (Test Dummy) Incinerator22 (Assistant Designer/ Tech Research) kodymcq (Test Dummy) lbpholic (Negotiations Officer/ Tech Research) theswweet (Advertiser) CyberSora (Vice President, Advertiser) Positions still open: Authorization Officer (More likely an imposing figure, one who doesn't play around)[30x] Right now, I'm going to sweep over LBP, looking at your PSNs and playing your level(s), if there are any to play on. You can PM me your ideas and prospects and I'll consider hiring you. But, for now, the list I've presented will most likely be my starting crew. I'll put up a social group so that staff can chat and talk about current projects and future ideas. If you recieve a group invite any time tonight, tomorrow or Sunday, you're in. I'm looking forward to see what this company can achieve. Best Wishes, Outlaw-Jack Founder/President of Outlaw Flyers, Inc.? | 2009-10-31 06:38:00 Author: Outlaw-Jack Posts: 5757 |
thank you! i cant wait to get my hands on the tech, going to be so good! i look forward to working with all of you, | 2009-10-31 13:26:00 Author: Kern Posts: 5078 |
:kz: TOMORROW. The day of Hallow's Eve is the day your FATE is decided. I already have a good idea on who will get in. Here are possible choices: Sage (One-Who-Breaks-Things/ Test Dummy) goldenclaw13 (One-Who-Breaks-Things(shoe-in )) KernelM (Assistant Designer/ Tech Research) Dante95 (Tech Research) Littlebigdude805 (Test Dummy) Incinerator22 (Assistant Designer/ Tech Research) kodymcq (Test Dummy) lbpholic (Negotiations Officer/ Tech Research) theswweet (Advertiser) CyberSora (Vice President, Advertiser) Positions still open: Authorization Officer (More likely an imposing figure, one who doesn't play around)[30x] Right now, I'm going to sweep over LBP, looking at your PSNs and playing your level(s), if there are any to play on. You can PM me your ideas and prospects and I'll consider hiring you. But, for now, the list I've presented will most likely be my starting crew. I'll put up a social group so that staff can chat and talk about current projects and future ideas. If you recieve a group invite any time tonight, tomorrow or Sunday, you're in. I'm looking forward to see what this company can achieve. Best Wishes, Outlaw-Jack Founder/President of Outlaw Flyers, Inc.? Awesome! I fyou can wait unitle this evening, i'm going to upload my 2 new levels: one for the Halloween Spooktacular, and my last contraption for CC08! Mmm.. Tech Research, i love it :kz: EDIT: If you want, i'll be happy to be "Designer" too, i love drawing things, technologic things | 2009-10-31 14:25:00 Author: Dante95 Posts: 504 |
thanks...a bit sad you didn't like my trick-board,but hey,I'M IN!!! | 2009-10-31 16:54:00 Author: theswweet Posts: 2468 |
:kz:HAPPY HALLOWEEN!!!:kz: http://www.bryanrmeyer.net/Journal/images/happy_halloween_2007.jpg After a long wait (and a sweep-through on LBP), I've finally made my decision. Below this text is the official job list. The list contains vital information for each job, and will also list expectations of each. I'll also send out PMs to notify them as well. If anything comes up, or if theres anything else you need to ask, just PM me. I'm looking forward to work with my crew on establishing Outlaw Flyers, Inc.? and to achieve aviation throughout LBP. Vice President: CyberSora You're to maintain order in my absence. Flaming and/or discrimination are strictly prohibited. I'll send you my plans/projects when I'm going to be absent for a while. All of the instructions would be sent to you and you're to follow them to the best of your ability. If I see any abuse with your power, you'll be swiftly dealt with. Just keep neutral, and all will be fine. Assistant Designer: Incinerator22, KernelM You guys are perhaps the most important people on this team. I'll actively send keys & objects for editing purposes and accessing beta levels. Your cooperation and innovations will be key for this group to thrive. If there's any adjustments you'd like to make OR any projects you want to work on, just PM me. Tech Research: Dante95, KernelM Experimentation with your imagination is what this job is all about. Keeping up-to-date and thinking outside the box will help exponentialy. Avoid rockets, pistons & explosives unless it's absolutely necessary. Once you've made something cool, PM me or talk about your innovation in the social group. The smaller and less thermo-consuming you make it, the better. Advertiser: CyberSora, theswweet, LittleBigSackBoy, S-A-S--G-U-N-R Just advertise Outlaw Flyers, Inc? and you'll be good. That is all. Test Dummy: kodymcq, Littlebigdude805, Sage Every once in a while, I'll send you guys new vehicles and objects for you guys to fool around with. Do anything you want with them, except for: 1. Publish a level with them without my permission. 2. Send to anyone outside the group without my permission. 3. Claim as your own. Once you've fooled around enough with them, send me a report about the product and what we can do to improve it. One-Who-Breaks-Things: goldenclaw13, Sage Self explanatory. Break the objects just like what you'd do to a level. Smash them, blast them, ahnnilate them... do everything to your best ability. Bonus points if the whole thing is destroyed. Logo/Ad Artist: S-A-S--G-U-N-R Every once in a while, I'll ask you to make an ad/logo for something (either in-game or on the site). Specifications may come along with my requests, but as long as you perform to the best of your ability, it'll be fine. Negotiaton's Officer: lbpholic Once this company picks up momentum, groups may want to do a co-op project/design. I'll call upon you to help negotiate deals and make terms/trade-offs. You're persuasion and careful wording can mean the difference between a deal and a deal-break. Authorization Officer is still up for grabs. You'll all recieve invites to the group soon. I already have ideas on what our first project will be. If anyone else is interested in joining this group, PM me. I can't wait to start on our first project! Sincerely, Outlaw-Jack Founder/President of Outlaw Flyers, Inc.? | 2009-10-31 18:58:00 Author: Outlaw-Jack Posts: 5757 |
Do we get a bonus for Halloween? Man I have a simple job. xD | 2009-10-31 19:21:00 Author: Mod5.0 Posts: 1576 |
cool company man maybe i most begin one on system creating i make mutch things like that and then i call my company The Hybrid Corporation | 2009-11-01 00:53:00 Author: Unknown User |
cool company man maybe i most begin one on system creating i make mutch things like that and then i call my company The Hybrid Corporation Perhaps then you'd be interested in doing a co-partnership, then? (Once of course your company gets up to speed, that is) *Pssst. lbpholic... where are you...* | 2009-11-01 06:21:00 Author: Outlaw-Jack Posts: 5757 |
will we eventually be moving onto land vehicles and then eventually water vehicles? using the same tech obviously, (no motor bolts etc) | 2009-11-01 08:54:00 Author: Kern Posts: 5078 |
Perhaps then you'd be interested in doing a co-partnership, then? (Once of course your company gets up to speed, that is) *Pssst. lbpholic... where are you...* yea we can be partners but first i most start my company and make plans and stuff | 2009-11-01 10:42:00 Author: Unknown User |
id be happy to work vbbetweeen companies.. if thats ok with you outlaw... | 2009-11-01 16:00:00 Author: Kern Posts: 5078 |
@KernelM: Wit Hybrid? Yeah, that's cool. | 2009-11-01 16:51:00 Author: Outlaw-Jack Posts: 5757 |
Thnaks Jack for the "Job". I think it's better if me and KernelM starts to collaborate, right? In that case, if we make a coop innovation, of much exp will we receive? Then, onestly, i think that 20 for each innovation is few: i toke 25 exp only for partecipate in Halloween Spooktacular. It's better if the exp is calculated about the difficulty and complexity of the innovation. @Hybrid: I think it to eraly to talk about another "company" ecc, if you want to make it it's ok, but talk about a co-op between the two groupes it too much xD | 2009-11-01 19:42:00 Author: Dante95 Posts: 504 |
Thnaks Jack for the "Job". I think it's better if me and KernelM starts to collaborate, right? In that case, if we make a coop innovation, of much exp will we receive? Then, onestly, i think that 20 for each innovation is few: i toke 25 exp only for partecipate in Halloween Spooktacular. It's better if the exp is calculated about the difficulty and complexity of the innovation. @Hybrid: I think it to eraly to talk about another "company" ecc, if you want to make it it's ok, but talk about a co-op between the two groupes it too much xD Perhaps then you'd be interested in doing a co-partnership, then? (Once of course your company gets up to speed, that is) *Pssst. lbpholic... where are you...* Just letting you know it was not hybrid who mentioned the partenership first. | 2009-11-01 22:02:00 Author: moleynator Posts: 2914 |
will we eventually be moving onto land vehicles and then eventually water vehicles? using the same tech obviously, (no motor bolts etc) Well... the only reason I avoid rockets, motor bolts and stuff (for flying machiens, mind you) is that: 1. If you place a rocket engine (for power) on a flying machine, it's considered a rocket, not a flying machine. 2. Pistons/bolts are only there to make it "seem" as though the machine's flying. We'll most likely use bolts once we come up with zanier ideas. 3. Progression to land and water willl most likely happen as the company moves along. Once water comes out (in about a bajillion years), we can test on buoyancy and see if things like paddlewheels and oars would work. Plus, we can work on exploiting sleds and making giant hamsterballs or something for land . | 2009-11-01 22:03:00 Author: Outlaw-Jack Posts: 5757 |
You would definately have to make a sea plane. Definately. | 2009-11-01 22:05:00 Author: moleynator Posts: 2914 |
hey Jack i'm here soz that i've been afk for a week was on oblivion on pc lol but can't play it no more so i will be moving back onto lbp can u tell hybrid to pm me about the partnership deal thanks LBPHolic | 2009-11-02 10:23:00 Author: lbpholic Posts: 1304 |
hehy guys my future company does not already exist so lets talk about this later when its ready oke | 2009-11-02 13:37:00 Author: Unknown User |
lol okay well let me know when you have it set up | 2009-11-02 14:30:00 Author: lbpholic Posts: 1304 |
I am interested can you send me an e-mail at fol1n@littlebigclans.com Thanks and If I do get in I would like to know like if I could have a certain job My friend Z0MB1C is an AMZING Builder he isn't out there but I am trying to he doesn't have anything published but he will just wait! And See! | 2009-11-12 03:52:00 Author: fol1n[US] Posts: 31 |
My hovertank/frog tank, or whatever you want to call it is ready. When do I get my 70 xp? lol http://www.lbpcentral.com/forums/picture.php?albumid=631&pictureid=8492 (Rocket exhaust doesn't show up in screenshots). | 2009-11-12 05:18:00 Author: Incinerator22 Posts: 3251 |
Nice job Incinerator! you probly don't know me but I was a friend of Defmunky's I miss him now I gonna cry! Dx | 2009-11-12 22:30:00 Author: fol1n[US] Posts: 31 |
I was a friend of Demunky too actually lol. Coincidental though because he's really the only super-good creator on my friends list. I miss him too | 2009-11-12 22:47:00 Author: Incinerator22 Posts: 3251 |
when am i going to have to start testing things? | 2009-11-13 06:16:00 Author: kodymcq Posts: 281 |
@kodymcq: ASAICGOLBP. In English: As soon as I can get onto LittleBigPlanet. In other news... Today, Outlaw Flyers, Inc.? unveils Outlaw Acadamy (http://www.lbpcentral.com/forums/group.php?groupid=243)! Due to much interest in the company, we've decided to open a public group for which to hone your skills in. KernelM is running the show on this one, and I can assure you, he'll throw TONS of stuff at ya! In this group, you'll be assigned different tasks from him to complete, and the better you complete it, the higher chance you'll be invited into the company. Your social skills with others in the group and your activeness on LBP will also be crucial to your employment. If you meet the requirements, I'll send ya an invite and, well, you're in. So what are you waitin' for? Get going! | 2009-11-14 00:58:00 Author: Outlaw-Jack Posts: 5757 |
Hoo-rah! New recruits! ------ Better pass the berakin' things test, newbies, so I can be your supervisor | 2009-11-14 02:07:00 Author: Astrosimi Posts: 2046 |
Could I have a job maybe? Like breaker of things? (I have a weird addiction to seeing other peoples things mess up and/or break. Creepy I know.) | 2009-11-17 02:38:00 Author: srgt_poptart Posts: 425 |
Could I have a job maybe? Like breaker of things? (I have a weird addiction to seeing other peoples things mess up and/or break. Creepy I know.) Well, you can join the acadamy, then, once you've shown the required skill and socialization, I'll consider your offer. It's a new system thing I'm testing out so... If anyone's interested in an application, join Outlaw Acadamy!!!! It's FREEEE!!!!! | 2009-11-17 06:19:00 Author: Outlaw-Jack Posts: 5757 |
Id love to be a tech researcher, im pretty good with tech. | 2009-11-18 00:33:00 Author: Deviantgeek Posts: 386 |
http://home.comcast.net/~jshearon1612/OFI.gif See better at my level "Outlaw Flyers Inc. Logo" | 2009-11-18 05:47:00 Author: IStwisted Posts: 428 |
its good but... talk to outlaw about it | 2009-11-18 18:11:00 Author: Kern Posts: 5078 |
It looks nice, good job! | 2009-11-18 18:52:00 Author: Dante95 Posts: 504 |
its good but... talk to outlaw about it That's my intent. If he likes it he can use it. If not, I'll delete it. | 2009-11-18 20:04:00 Author: IStwisted Posts: 428 |
@IStwisted: I approve! In other news, TWO new models are now going up! The Hoverboard Freestyle and Hoverboard Crusader are now up for your viewing pleasure! They're radically different from the first board I've publically released, sporting different paint schemes and designs. I've personally tested both, and, I can say, they're AWESOME!! Also, keep your eyes peeled around LBP! Tutorial levels will be put up soon, featuring the boards! All 3 (plus 1 I'll reveal later) will have individual guides to them, with each ending with you getting a "key sticker" to unlock the boards in a later bunker/gallery. It's full steam ahead for Outlaw Flyers!! Sincerely, Outlaw-Jack Founder/President of Outlaw Flyers, Inc.? | 2009-11-23 03:41:00 Author: Outlaw-Jack Posts: 5757 |
UPDATE!!: The new HoverBoard Blur is now up for your viewing pleasure! This board is so fast, that yo mamma can't catch it! This board is so hot, that it sizzles!! This board is so CRAZY dat... it's practically a flying death-trap ^_^'. So, check the front page to see the new board, and keep constantly checking for more updates!! Oh, and currently, we're working on a tutorial level for ALL of you to enjoy! It'll showcase the boards & heli (plus a few others... ) and give you descriptive details on how to control each. Outlaw Flyers marches on!! Sincerely, Outlaw-Jack Founder/President of Outlaw Flyers, Inc.? (P.S.: If you wish to join the company, please register first at Outlaw Acadamy (http://www.lbpcentral.com/forums/group.php?groupid=243).) | 2009-11-25 05:37:00 Author: Outlaw-Jack Posts: 5757 |
These are really looking fantastic. Great stuff! I can't wait for the tutorial level. I have a suggestion for another HoverBoard type... I was thinking you could have one with a sensor and grab switch. The sensor activates horizontal movement only, while the grab switch activates a rocket to lift you into the air. Letting go of the grab switch will turn the rocket off and gravity will pull you down. I think it would be good for a hoverboard that is very stable, and not too fast but good as transport. Also, because it could be more stable it would be better for levels where you have to control a hoverboard to maneuver through obstacles. Anyways, just an idea. I'll leave it up to you to decide whether you want to use it/how to make it | 2009-11-26 00:36:00 Author: hilightnotes Posts: 1230 |
hilightnotes its a good idea, but the tech we are currently using only allows for left right movement when you are going up and down... But we will take your idea into consideration and consult the guys up in Tech Research if it can be done, Currently my favourite board is the Freestyle; because it was the first board besides the proto, and i worked on it. its the only board that is easy to control and is perfectly weighted so it wont rise or fall unless you jump! Sincerely, KernelM Assistant Designer/Tech Research/Vice President of Outlaw Flyers, Inc.? | 2009-11-26 16:47:00 Author: Kern Posts: 5078 |
I created a flyer just for fun, it uses rockets and peach floaty, and is actually pretty darn stable. | 2009-11-27 02:09:00 Author: srgt_poptart Posts: 425 |
we dont use rockets. the blur is an exception but is proppeled upwards by something else. | 2009-11-27 08:27:00 Author: Kern Posts: 5078 |
Care to remind me why ye don't use rockets? Surely rockets offer a more consistent thrust than emitted particles (granted the time between ech particle is only 0.1 second). Just curious really. In relation to this blur you speak of, if not providing thrust what is the purpose of the rockets? | 2009-11-27 20:18:00 Author: croissantbuncake Posts: 572 |
Outlaw said hat if you use rockets, it isn't a flyer, but a rocket. Anyway, we have some exceptions to use rockets. I think that the elimination of rockets for fly stimulates the immagination on new way of flying. We're testing many ways, and some of them are curently on our flyers. All top secret ?___? | 2009-11-27 20:24:00 Author: Dante95 Posts: 504 |
that is classified *puts on shades* *takes out pen* *FLASH FLASH FLASH* you never saw this thread | 2009-11-27 20:33:00 Author: Littlebigdude805 Posts: 1924 |
Ya, but crossiant's rockets aren't any normal hovercrafts | 2009-11-27 20:37:00 Author: Incinerator22 Posts: 3251 |
@Incinerator: True, his machine is very fascinating. The whole rocket thing is because almost EVERY board I've tried is either lifted by pistons and/or rockets. In short, it isn't actually hovering. I know that once we get to making planes and, obviously, rockets, using rocket engines will be more likely. ?~? | 2009-11-29 23:11:00 Author: Outlaw-Jack Posts: 5757 |
err... can i test something yet? | 2009-12-02 14:40:00 Author: kodymcq Posts: 281 |
confidential technology eh? >.> *puts on spy mask* | 2009-12-02 20:46:00 Author: falcon434 Posts: 16 |
yey for confidentiality! CAN I TEST SOMETHING YET? | 2009-12-04 23:05:00 Author: kodymcq Posts: 281 |
outlaw is currently without a computer so he is unable to comment | 2009-12-04 23:12:00 Author: Kern Posts: 5078 |
OH NOEZ! im getting really bored without anything to build. stupid glitch... | 2009-12-04 23:14:00 Author: kodymcq Posts: 281 |
What's happening with this? I was looking forward to trying out the hoverboards! | 2009-12-14 22:32:00 Author: hilightnotes Posts: 1230 |
Outlaws computer was hit by a virus that destroyed his computer, he is unable to post/ release, i am trying to keep the company together, I am postitive we are almost in the creation phase | 2009-12-14 22:34:00 Author: Kern Posts: 5078 |
Aw that's too bad about his computer Good to know it's sticking together! Can't wait until there's a place to try out all the vehicles. | 2009-12-14 22:40:00 Author: hilightnotes Posts: 1230 |
Outlaws computer was hit by a virus that destroyed his computer... http://www.youtube.com/watch?v=I_iDuG_BER8&feature=related | 2009-12-15 14:52:00 Author: Dante95 Posts: 504 |
this corporation is slowly dying! OH NOEZ! | 2009-12-29 22:00:00 Author: kodymcq Posts: 281 |
no its not, we've just fired all our workers because of constant threats of unloyalties and spies, our new workers are short orange have green hair and don't speak unless they are in song. The worlds not ready for that yet. ...not even you *flashy pen* *FLASHFLASHFLASH* I agreed to your statement...and your getting me a soda | 2009-12-29 22:31:00 Author: Littlebigdude805 Posts: 1924 |
we are really a CLUB we aim to make awesome flying machines for ourselves(jk) but don't worry...i am working on some flying machines for LBP PSP | 2009-12-30 04:05:00 Author: theswweet Posts: 2468 |
I know this thread is somewhat old, but whats the status on the demo level? Sackboy wants to sell tankboards on the black market... (Ironically, i typed this with my right index finger covered in black silly putty.(it's true...)) | 2010-01-09 18:00:00 Author: Deviantgeek Posts: 386 |
^^^ *Dramatic door-kick* ALRIGHT, YOU VARMITS!!! WHICH ONE OF Y'ALL HOG-TIED MY COMPUTER TO A VIRUS?!?! I'LL SHOOT ALL OF Y'ALL DEAD!!!!- oh, a question. We haven't really made much progress towards a demo level. KernelM (last time I met with him) made a prototype of a demo level, and, tbh, it looks good. Now, since I got my computer back up, I'll gladly get things back on track (by brandin' my co-workers and practicing Chinese water torture on them until they're willing to oblige). Here piggy-piggy... | 2010-01-20 05:19:00 Author: Outlaw-Jack Posts: 5757 |
Never mind... | 2010-01-20 08:23:00 Author: RCIX Posts: 250 |
But i've been doing good stuff... | 2010-01-20 17:21:00 Author: Kern Posts: 5078 |
if you want im happy to help you | 2010-01-25 15:37:00 Author: alex Posts: 141 |
Currently Alex if you wish to join Outlaw flyers then i suggest joining http://www.lbpcentral.com/forums/group.php?groupid=243 outlaw academy | 2010-01-25 15:52:00 Author: Kern Posts: 5078 |
Hooray!!! i am a member!!! first thing to build.... Apache longbow gunship! | 2010-01-25 19:24:00 Author: horwitzer Posts: 255 |
Hmmm... Flying Machines.. Seems like my type of place! Oh, & a Basic Logo you could use... http://i937.photobucket.com/albums/ad217/Tommy012345/OutlawFlyers.png | 2010-01-26 22:51:00 Author: Nurolight Posts: 918 |
Whoops! Forgot the Inc. http://i937.photobucket.com/albums/ad217/Tommy012345/OutlawFlyersInc.png | 2010-01-26 22:57:00 Author: Nurolight Posts: 918 |
tom, that is awesome. Is outlaw back yet? | 2010-01-28 00:17:00 Author: kodymcq Posts: 281 |
As the title says, welcome to Outlaw Flyers Inc.?! Due to my fascination in flying contraptions, I've been brainstorming with wacky and wild ideas lately to make the latest flying contraption in LBP. Progress has picked up, and we're proud to say that we now have 5 models on display! There's no strings attached (i.e. pistons, rockets, catapults) but instead, each model uses a new design that uses glass emitters and peach floaties. So now, ladies and gentlesacks, I present to you our machines!: Flyers Tomahawk Mk.1 http://farm3.static.flickr.com/2732/4041225422_d0d40ec6c6_o.jpg Class: High-Flying Stability: Stable Weight: Middleweight/Semi-Heavy Size: 10-11 Sacks long, 3 1/2-4 Sacks high Combat-Ready: Yes; 1 forward-mounted paint minigun Testing Phase: Cleared Description: This unique helicopter draws heavy influence from the Bell 47 and the UH-1 Iroquois (aka "Huey") models. Although not the first helicopter invented in LBP, it is perhaps the first capable of combat. Mounted with a minigun in the front, the helicopter can fire at targets without the need of grabbing another button. It is also the first that can be destroyed in combat. Mounted behind the cabin is a combustible fuel tank (basic trigger-explosive encased) that detonates when it comes in contact with a paintball. A tutorial will come out soon explaining how to operate the machine. Note: the Tomahawk flies slightly forward if not directed, and it's back propeller can be crushed if enough force is applied. Fly with caution. Hovers HoverBoard Proto http://farm4.static.flickr.com/3282/4041225424_306ef71005_o.jpg Class: Low-Hover Stability: Sensitive Weight: Semi-Heavy Size: 5-6 Sacks long, 3/4 Sacks high Combat-Ready: No Testing Phase: Uncertain Description: Unlike most hoverboards, this one has no rockets and is completely unassisted. Using the same technology as the Tomahawk, this board manages to hover a cm or two off the ground. The board is rather large due to the tech involved, and is VERY sensitive to your position on the board. Incredible patience is required to achieve balance, and only then can actual "riding" occur. Slight misposition can flip the board, though ending up beneath it does not cause fatality. This is only a prototype, and is certainly not the final product. Constant updates will be added to improve handling and stability. HoverBoard Freestyle http://www.lbpcentral.com/forums/picture.php?albumid=915&pictureid=8129 Class: Mid-Hover Stability: Very sensitive Weight: Middleweight Size: 5-6 Sacks long, 3/4 Sacks high Combat-Ready: No Testing Phase: Cleared Description: With more powerful lift and sensitivity, the Freestyle is a board made specificly for the skater/surfer type. Instead of a grab switch, it switches off for a sack-sensor, allowing for automatic lift. But, it comes with less stability and is more prone to flipping. Balance is key when manuevering this model, so careful adjusting can mean the difference between a smooth ride and a crash. It comes equipped with a piston, which is used for self-righting and flipping around the board. HoverBoard Crusader http://www.lbpcentral.com/forums/picture.php?albumid=915&pictureid=8919 Class: Mid-Hover Stability: Semi-Stable Weight: Semi-Light Size: 5-6 Sacks long, 1 1/2-2 Sacks tall Combat-Ready: Yes; 2 mounted paintguns Testing Phase: Cleared Description: The Crusader (aka Butt-Kicker) is a board specifically designed for combat, especially for multi-sided conflict. Surprisingly, its considerably lighter than the rest, making for quicker take-offs. This board also comes with a sack-sensor, making the board lift automatically It comes equipped with a center tower fixated to two mounted paintguns. They fire at a rate of 0.2 using my patented "Paint Bullet". The center tower also constitutes for a balance device, making controlling the vehicle easier when grabbed. Its height and added peripherals, though, make the model more prone to flipping, so control with care. In case it does flip, the board is equipped with TWO enlarged pistons, due to its awkward shape. Warning: Acts of malice and barbarianism can result from excess use of the board. HoverBoard Blur http://www.lbpcentral.com/forums/picture.php?albumid=915&pictureid=8920 Class: High-Hover Stability: Semi-Stable/*Extremely Unstable Weight: Heavy Size: 5-6 Sacks long, 1-1 1/2 Sacks tall Combat-Ready: No Testing Phase: Cleared (Tested by littlebigdude805) Description: Not for the faint of heart, the Blur (my personal favorite) is the fastest hoverboard ever created by "Sack"kind. Going from 0-BLARGH in 2 seconds, this board in incredibly fast, easily able to go from wall-to-wall in mere seconds! It sports a domed hatch, with each wall controlling their respective sides (left controls left, right controls right), and it ALSO has a sensor. But, since it trades balance off for speed, it is the absolute hardest to control, especially when rocketing. Only those perpetual balance and patience should attempt this board. Even I found it rather difficult to control. But, once mastered, you'll never have an experience quite like it. These are my inventions so far. Feel free to commet and/or make suggestions. Keep checking this thread for new models and/or updates on current models. Tutorial levels and bunkers/galleries will be made soon. If you wish to make suggestions and/or are interested in featuring any of my models in future levels, please PM me or post in the thread. If you wish to join, please apply to the Outlaw Acadamy, ran by KernelM. He'll tell you all you need to know about the company. I wish you all good day, and thank you for flying with Outlaw Flyers. Signed, Outlaw-Jack Founder/President of Outlaw Flyers Inc.? Anyway i could get these? | 2010-01-28 03:03:00 Author: Emogotsaone Posts: 1030 |
Yes, Outlaws back, Currently we are not giving them away as prizes | 2010-01-28 06:50:00 Author: Kern Posts: 5078 |
...a Planning Sheet... http://i937.photobucket.com/albums/ad217/Tommy012345/PlanningSheet-OutlawFlyers.png | 2010-01-28 23:09:00 Author: Nurolight Posts: 918 |
(Sorry for da bump, i wanted to see how this is going) How is the project going? | 2010-03-10 00:43:00 Author: Deviantgeek Posts: 386 |
Well we've hit a pretty massive road bump, which i have yet to tell the team about... i am ps3less... *hides* | 2010-03-10 17:41:00 Author: Kern Posts: 5078 |
i am ps3less... as in you lost the level or you just can't get to it??? | 2010-03-11 01:58:00 Author: IStwisted Posts: 428 |
I wouldn't worry too much about that. I have back-up plans... Oh, and would you guys be interested if I were to... erm, "open up" the group? As in, making it public? | 2010-03-11 03:27:00 Author: Outlaw-Jack Posts: 5757 |
I wouldn't worry too much about that. I have back-up plans... Oh, and would you guys be interested if I were to... erm, "open up" the group? As in, making it public? That'd be interesting, depending on what you mean... | 2010-03-13 18:15:00 Author: kodymcq Posts: 281 |
lol i'm jealous. i was the first one with a company (shintimit company) but it went nowhere...glad to see the outlaw flyers are doing so well....maybe you oughta make a level showing your company building with a hangar showing off your machines...nothing special but it would be a cooler way of showing them off other then posting pics here...know what i mean? | 2010-03-15 08:25:00 Author: Shadowcrazy Posts: 3365 |
lol i'm jealous. i was the first one with a company (shintimit company) but it went nowhere...glad to see the outlaw flyers are doing so well....maybe you oughta make a level showing your company building with a hangar showing off your machines...nothing special but it would be a cooler way of showing them off other then posting pics here...know what i mean? Already in create mode! WOoo! | 2010-03-15 17:56:00 Author: Kern Posts: 5078 |
What happened to 'No PS3' | 2010-03-16 01:16:00 Author: Deviantgeek Posts: 386 |
Already in create mode! WOoo! lol i mean published | 2010-03-16 01:46:00 Author: Shadowcrazy Posts: 3365 |
What happened to 'No PS3' Got it back :3 @Shadow. Its in create? | 2010-03-16 08:07:00 Author: Kern Posts: 5078 |
Got it back :3 @Shadow. Its in create? .....i'm saying PUBLISH...as in for everyone to play and see...can't really get plays in create mode know what i mean? | 2010-03-16 08:50:00 Author: Shadowcrazy Posts: 3365 |
.....i'm saying PUBLISH...as in for everyone to play and see...can't really get plays in create mode know what i mean? Its not finished? | 2010-03-16 16:32:00 Author: Kern Posts: 5078 |
ok theeeere you go thank you for clarifying | 2010-03-16 16:41:00 Author: Shadowcrazy Posts: 3365 |
I like the idea of having "recruits" build a "prototype contraption" to gain access. It would be fun with levels that let players win tools and other prototypes along the way. maybe a ranking system that requires different objectives be met to move up. @Kernal I'd like to see it (and help). invite me next time we're both on. | 2010-03-16 16:53:00 Author: IStwisted Posts: 428 |
=P I've a bunch of Planes/Heli's in my Objects TSFRJ Designed them - I just made 'em fly! *Memory Transition* Oh, the days! | 2010-03-20 17:22:00 Author: Nurolight Posts: 918 |
=P I've a bunch of Planes/Heli's in my Objects TSFRJ Designed them - I just made 'em fly! *Memory Transition* Oh, the days! What's your PSN? | 2010-03-21 00:29:00 Author: IStwisted Posts: 428 |
im actually investigating into a new propulsion type for LBP in my downtime... so if its successful, i will sell it to you for cookies. | 2010-03-26 00:45:00 Author: poorjack Posts: 1806 |
Meh, I feel so drab... Anywho, a new model is posted under "Flyers": the Canuck Mk.1. With a rear-mounted gun and dual-propellers, this heli conquers the skies in a brutal, bulldog-ish stature of might and cardboard. And, just wanted to throw this out there. Tell me what yah think: http://farm5.static.flickr.com/4009/4476779221_5b8023d24a_o.jpg (Ridiculous, isn't it?) | 2010-03-30 22:27:00 Author: Outlaw-Jack Posts: 5757 |
I've been experimenting with small hoverboards, looking for the best shape, new ways of controlling them and keeping them small and stylish, once I have made a few I may contact you about the assistant designer opening EDIT: I've made the most stable hoverboard i've ever rode before, tried the last version with an obstacle course and got halfwat through easy, the newer version is bulkier and does have a few rockets attached, well 6 to which increase the stability but the main purpose for them is when you let go of the material they'll slowly let you down to the ground, and then 2 rockets which are placed for a stable ride but are also the main thrusters for the board, its a prototype but if possible i'd love to join, my PSN is dbriggs if you need to contact me. Another more practical version is made from pink floaty rather than using the 6 rockets The hoverboard, well both versions, V1 http://i858.photobucket.com/albums/ab142/JamesBriggs/LittleBigPlanet%20-%20FlyingStuff/IMGP1272.jpg http://i858.photobucket.com/albums/ab142/JamesBriggs/LittleBigPlanet%20-%20FlyingStuff/IMGP1268.jpg V2 http://i858.photobucket.com/albums/ab142/JamesBriggs/LittleBigPlanet%20-%20FlyingStuff/IMGP1270.jpg http://i858.photobucket.com/albums/ab142/JamesBriggs/LittleBigPlanet%20-%20FlyingStuff/IMGP1269.jpg And now the gunship, working out well if you ask me, http://i858.photobucket.com/albums/ab142/JamesBriggs/LittleBigPlanet%20-%20FlyingStuff/IMGP1267.jpg http://i858.photobucket.com/albums/ab142/JamesBriggs/LittleBigPlanet%20-%20FlyingStuff/IMGP1266.jpg | 2010-04-01 16:22:00 Author: Unknown User |
Oh! Oh! can I be a test dummy? although the -1 xp is intimidating because i haven't that much of i to begin with... How detailed must the summaries be? | 2010-04-11 06:30:00 Author: agrx Posts: 192 |
I'm sorry to say, but... Outlaw Flyers is now dead. HOWEVER... the surviving members and I have come to a solution: make a new group. Keep checking the showcase for any future posts about this new "plan" I have in store... If you wish, mods, you may lock this thread. | 2010-04-11 06:51:00 Author: Outlaw-Jack Posts: 5757 |
why not just keep this group alive and represent the NEW plan? why kill a good group with a nice name that only makes it for some random boob to steal the title and riches and pawn them off as their own | 2010-04-11 09:09:00 Author: Shadowcrazy Posts: 3365 |
Why not just set up the OUTLAW INDUSTRIES organization, where you can make aircraft, steamboats, steamcars, steambikes, steamtanks and all manner of slightly steampunk and always awesome vehicular contraptions? I was getting all excited due to a large amount of aircraft I've made until I noticed your comment that Outlaw Flyers is dead | 2010-04-11 16:38:00 Author: Dunadrian Posts: 57 |
^^^^ Trust me. The shift I'm making is big. Just keep watching the Object Showcase. You'll know soon enough... | 2010-04-11 20:55:00 Author: Outlaw-Jack Posts: 5757 |
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