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Ambush!

Archive: 4 posts


Ambush!KillerTerek
http://i15.photobucket.com/albums/a369/NotThoughtThrough/APhoto_1-1.jpg
http://i15.photobucket.com/albums/a369/NotThoughtThrough/APhoto_4.jpg
all
Got a small demo level for a game project I'm working on up, and was hoping to get some feedback on it. Hope you enjoy it! I don't have the tutorial finished yet, it should be done soon though. Until then, here's the flight controls -

Up + Hold R1 = Forward Boost
Down + Hold R1 = Backward Boost
Right + Hold R1 = Rotate Clockwise
Left + Hold R1 = Rotate Counter-clockwise
Neutral + Hold R1 = Fire Blasters
Neutral + Hold R1 = Fire Homing torpedo

There are also hazards/buffs -

Black holes - tries to suck you in, damages you if you get too close.
Comet/Planets/Moons - Damages you if it you hit them, if you hit them hard enough, they can break guns or kill you.
Minor Enemy Damage Boost - If collected, temporally gives your enemies weapons a small damage boost. Appears as a Yellow Light.
Major Enemy Damage Boost - If collected, temporally gives your enemies weapons a large damage boost. Appears as a Red Light
Minor Weapon Damage Boost - If collected, temporally give your weapons a small damage boost. Appears as a Blue Light.
Major Weapon Damage Boost - If collected, temporally give your weapons a large damage boost. Appears as a Purple Light.
Speed Increase - If collected, will increase your ships speed. Careful, as ramming/getting rammed by objects at high speeds can break guns or kill you. Appears as a White Light.
Full heal - If collected, will fully heal your ship. Appears as a green light.

Thanks again, and if your interested in helping out with the project you can check out the thread in ideas and projects on it, "Ballad of the brain-foot slug".
2009-10-22 20:30:00

Author:
Unknown User


I plan on giving you some feedback on this one later today after I get back home. I'm very curious about it.2009-10-23 17:16:00

Author:
Jagrevi
Posts: 1154


Ok, played it, and it worked great. Actual content balance needed work - there was only one enemy as far as I could tell and he died rather easily just but shooting him continuously right off the bat, but the mechanics work brilliantly.2009-10-24 00:40:00

Author:
Jagrevi
Posts: 1154


Thanks, that's pretty much what I was looking to hear . I'm more interested right now in seeing what people think of the mechanics and look of space , the content (more enemies and whatnot) can and will come later rather easily. Just wanted to see if people liked it first.2009-10-24 01:39:00

Author:
Unknown User


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