Home    LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run    LittleBigPlanet 1    [LBP1] Help! [Archive]
#1

Theme Ideas HELP!!!!

Archive: 5 posts


I am making a level called Many Worlds In One. The plot is basically you have to go through 3 worlds before going to battle The Evil One in the Fire Pit. But I need ideas for worlds. Specifically something post-apocalyptic and some thing jungle-ish.

HEEELLLLPPP MEEEEE!!!!!!
2009-10-18 20:10:00

Author:
amuseme543
Posts: 67


If your making different worlds why not try a few worlds that have a link together like wind, ice, earth and fire.. the fire could be the evil one in the fire pit you're talking about. But if you really want themes like a jungle you should choose for totally different ones.. Nature, City, Space, Underwater etc. Good luck with the level, be sure to post it in the level section when its finished 2009-10-18 20:15:00

Author:
Kn0cked-0ut
Posts: 562


If your making different worlds why not try a few worlds that have a link together like wind, ice, earth and fire.. the fire could be the evil one in the fire pit you're talking about. But if you really want themes like a jungle you should choose for totally different ones.. Nature, City, Space, Underwater etc. Good luck with the level, be sure to post it in the level section when its finished

well, I already made part 1.
2009-10-22 21:11:00

Author:
amuseme543
Posts: 67


There ought to be a sense of progression from each world to the next.

If it were me I'd stick to with one location, a futuristic city, and track it through time as the Evil One approached.

Stage 1: a city with flying cars, odd gadgets, lasers, you name it.
Stage 2: the city is abandoned with the predicted coming of the Evil One, nature takes the city back (equivalent to the proposed jungle level). Naturally a small sect of people would stay behind because the Evil One is just misunderstood!
Stage 3: As the Evil One draws closer the long abandoned city becomes a desert (the post-apocalyptic theme you mentioned).
Stage 4: The Evil One arrives, turning what little remains of the city into a firestorm.

If you're smart about it you could cut out a lot of work for yourself by making one template level and copying it four times. Different parts of the level would be opened up by the changing environs, for instance the rising sands in stage 3 might let you access higher places than you could previously. I dunno.
2009-10-25 17:44:00

Author:
Ayneh
Posts: 2454


PART 1: You awaken from your cryogenic sleep chamber and notice that everybody is running away from giant robots! Get to the other side of town and figure out what in littlebigplanet is going on!

PART 2: Some old guy tell you that there is a pure evil being trying to takeover the world and turn it into his personal trash can! Rush around the city and collect various parts to build a ship and take out the robots to save the city!

PART 3: After the robots have been sent back to thier motherboards, you set off to find the evil one and kick him in the rump!

PART 4: Your ship crashes in the jungle! Avoid the deadly traps and carnivorous animals and get your little knitted butt outta there!


All i have so far, i hope you take my ideas into consideration!
2009-10-25 21:25:00

Author:
grayspence
Posts: 1990


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.