Home    LittleBigPlanet 1 - PSP - Tearaway -Run Sackboy Run    LittleBigPlanet 1    [LBP1] Ideas and Projects [Archive]
#1

What would you like to see in a tank?

Archive: 8 posts


I have a tank that I am updating, and I have a few more things to do but when I'm done with that I'll be running out of ideas. So as players, what would you like see in a tank

I'm not looking for suggestions just ideas, something you've never seen in a tank before but you would like to see it in a tank.
2009-10-15 17:33:00

Author:
Unknown User


I have a tank that I am updating, and I have a few more things to do but when I'm done with that I'll be running out of ideas. So as players, what would you like see in a tank

I'm not looking for suggestions just ideas, something you've never seen in a tank before but you would like to see it in a tank.

Like I told you in-game.

Aim assist.

Not a full auto-aim mechanism, but if you aim near something, it'll just nudge itself into place. (I would probably tweak it so that it only happens if you let go of the three way switch...)

Another thing would probably be like changing gears to go faster or slower?

Yea, I gotta go, so I can't say more.

But I dunno why I'm helping you with your tank, if you're just gonna run me over again.
2009-10-16 13:25:00

Author:
KlawwTheClown
Posts: 1106


Hey, I l only ran you over once! I'll try and make an aim assit thing, what would really be cool is if I could put a gyroscopting barrel. Let me explain the result.

When your tank bounces up and down, the barrel stays at the angle you left it at so you're always aiming in the same place. But that would be hard to do in LBP
2009-10-16 14:54:00

Author:
Unknown User


i would like to see fish in a tank2009-10-16 14:58:00

Author:
deboerdave
Posts: 384


Theres always fish in tanks, what about a cat in full scuba gear?2009-10-16 15:13:00

Author:
GruntosUK
Posts: 1754


In all honesty, in a level with a tank, I'd rather not BE the tank based on the "tank levels" I've played so far.

It moves and aims slowly and has been relatively boring.

So as far as implementation in a level, I'd either have the tank be AI with you just fighting alongside or on top of it, or I'd set up a system where the tank can be under constant fire to make for more exciting situations, probably with a paint switch for a life total.
2009-10-16 15:22:00

Author:
Jagrevi
Posts: 1154


I don't know...

If it's like a fish tank, I'd like to se some fish!

But if you mean one of those armed venchile, I'd like to see siple controls. I once played a level with a very advanced tank, but the controls were to difficult...
Simple controls is all I crave for
2009-10-16 19:52:00

Author:
moonwire
Posts: 1627


Theres always fish in tanks, what about a cat in full scuba gear?

Uhm... ok whatever.

But I'll definetly make an AI tank level soon though.
2009-10-17 00:21:00

Author:
Unknown User


LBPCentral Archive Statistics
Posts: 1077139    Threads: 69970    Members: 9661    Archive-Date: 2019-01-19

Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.