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#1

Global Weather help

Archive: 8 posts


I was wondering if any1 could tell me what im doing wrong.

Im trying to make a switch which changes the weather from dark to bright like switch in the free dlc level that gives you the global weather object.

I have it set up like the dlc level only when i change the switch over the weather changes fine but doesnt change back when i move the switch over to the other side its like its waiting till the timer finishes.

I was wondering if they was a way to get the weather to stay dark/light until i moved the switch to the opposite side and not have to fade back to normal?

I hope you understand what im trying to ask.

Cheers
2009-10-08 03:50:00

Author:
AwesomeStuff
Posts: 8


I'm not sure I totally get it, but you want to have a switch go back and forth between bright and dark, and you are having a hard time getting it to go back after you've done it once?

Put a little mag key on a square of material, and attach it to some dark matter with a piston. Make your switch directional, so when it is activated the piston extends, and when it is deactivated, the piston retracts. Put a mag key switch on the DM anchor that you've attached the piston to, and put another square of DM just beyond the range of the piston with the mag key and put a mag key switch on it.

Wire each of these mag key switches to a different global light tool. When the piston goes out, the key activates one of them. When the piston goes in, it activated the other one. You can then swap back and forth with this switch.

Does that make sense, or did I go too quickly?
2009-10-08 04:00:00

Author:
comphermc
Posts: 5338


I THINK (not sure as i'm not looking at the tutorial ) that they use a simple state changing switch and two GLT tools. When you pull the lever in the tutorial, the state changes (ie: a magnetic key moves to activate a different switch, and the switch activates a GLT). Each side is set up for a different lighting setting, and it won't change until you affect the switch again.

comphy has you covered for making one
2009-10-08 04:00:00

Author:
Burnvictim42
Posts: 3322


FURTHERMORE! If you want something to turn on-off ONLY when the player does something (moves past a sensor, pushes a button, so on), might I recommend searching Logic levels on LBP for a toggle switch. Comphermc is teaching you how to gin up a danged fine switch, mind you; but I know I never figured out how a lot of switches worked until I won a few as prizes and played with them.

I found most of the switches I stole - erm, use - from snowflakecat's Engineering Basement, but his explanations are a bit, um, engineery. Gopher42 also has a bad@$$ level series on the subject (which is thoroughly copied into oblivion by the level-stealing community - make sure you visit his).
2009-10-08 15:21:00

Author:
coyote_blue
Posts: 422


I encountered the same thing a while ago, the problem is the game doesn't seem to save the global settings in your poppit as a default. So when you try and turn a switch back off, there are no settings to turn it back off to, hence the need to specify settings on two switches. 2009-10-09 11:25:00

Author:
Kiminski
Posts: 545


It might seem a little bit odd that the GLTs don't have the ability to turn off, but it's a very sound design decision. If they added this, then EVERY glt in your level would have to be controlled by an external switch. You couldn't just place them in the level. The same goes for music boxes and the upcoming /sniped.

Anyway, having to control all of your GLTs and music boxes through external logic would be a pain in the butt, and make the basic features less accessible for beginners. MM made a good choice on this one.
2009-10-09 11:36:00

Author:
rtm223
Posts: 6497


Yeah you need two global lighting tools when the GLT activates the entire level changes and becomes the default so you need the mag key idea on the rotating board. Mm did make a good choice with this one RTM is right.2009-10-09 12:53:00

Author:
robotiod
Posts: 2662


I THINK (not sure as i'm not looking at the tutorial ) that they use a simple state changing switch and two GLT tools. When you pull the lever in the tutorial, the state changes (ie: a magnetic key moves to activate a different switch, and the switch activates a GLT). Each side is set up for a different lighting setting, and it won't change until you affect the switch again.

comphy has you covered for making one

I haven't checked it in a while either, but I think it's a directional wobble bolt rather than a state/toggle switch.
2009-10-10 17:17:00

Author:
BSprague
Posts: 2325


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