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#1

The Wolf

Archive: 19 posts


The Wolfwarlord_evil
A level facility has been using more energy than usual. Investigate!
all
The following images were obtained from Littlebigpodcast, Episode 35. Click this sentence to go there. (http://littlebigpodcast.blip.tv/)

The beginning area.
http://i301.photobucket.com/albums/nn65/warlord_evil/TheWolf2.jpg
CODEC
http://i301.photobucket.com/albums/nn65/warlord_evil/TheWolf1.jpg
Escape from the box destroyer!
http://i301.photobucket.com/albums/nn65/warlord_evil/TheWolf3.jpg
A ventilation room.
http://i301.photobucket.com/albums/nn65/warlord_evil/TheWolf4.jpg

EDIT: LittleBigPodcast released episode 35, you can see some of my level on a video there.

Click Here For A Link (http://littlebigpodcast.blip.tv/)

EDIT: This level has been deleted off my profile, and a new version has been published, here is the new thread. (https://lbpcentral.lbp-hub.com/index.php?t=t=21144)
2009-09-25 00:41:00

Author:
warlord_evil
Posts: 4193


Excellent! loved it! can't think of many other words then "PLEASE MAKE MORE!" i loved every bit of it! i don't know if the switches and logic gates were intentionally made to be seen but i like the way it was done. ads a bit of a Mm level feeling to it.2009-09-25 02:00:00

Author:
Mopthefloo
Posts: 139


Excellent! loved it! can't think of many other words then "PLEASE MAKE MORE!" i loved every bit of it! i don't know if the switches and logic gates were intentionally made to be seen but i like the way it was done. ads a bit of a Mm level feeling to it.

Thanks! I purposely added the logic to the visual part of the level to add a more detailed feel to the level.
2009-09-25 02:08:00

Author:
warlord_evil
Posts: 4193


I'll look at it next time I get on, looks really good! (:2009-09-25 20:53:00

Author:
AgentBanana
Posts: 511


I have updated the level, I improved a material detail, stickered some walls dark gray, and improved the turrets so that parts don't get stuck all over the ground when they blow up.

This level is now on page 2 of cool levels and has over 3,000 plays. Thanks to anyone who helped!
2009-10-01 02:57:00

Author:
warlord_evil
Posts: 4193


Thanks! I purposely added the logic to the visual part of the level to add a more detailed feel to the level.

Well, that worked, then. I really liked the looks and the detail. Only downside is I thought they were part of a puzzle or something. Couldn't figure out what to do with them, though.
2009-10-01 17:41:00

Author:
Rogar
Posts: 2284


Looks Amazing!!! I'll be sure to check it out!2009-10-04 00:34:00

Author:
Incinerator22
Posts: 3251


Wow. Just wow.

That was an amazingly detailed, brilliantly designed level. I would never be able to make something as great as that.

Not only was it detailed, but it had perfect pacing, enough of a storyline to not be too much for LBP, great puzzles, good enemies, and....that detail!

One of my favorite levels for sure. 5 stars for you, and a heart.


I also checked out most of your other levels, and you have a real knack for detail and atmosphere in a level don't you? It's amazing what you can do with light and sound. I could definitely learn from you.
2009-10-04 06:26:00

Author:
Unknown User


Wow. Just wow.

That was an amazingly detailed, brilliantly designed level. I would never be able to make something as great as that.

Not only was it detailed, but it had perfect pacing, enough of a storyline to not be too much for LBP, great puzzles, good enemies, and....that detail!

One of my favorite levels for sure. 5 stars for you, and a heart.


I also checked out most of your other levels, and you have a real knack for detail and atmosphere in a level don't you? It's amazing what you can do with light and sound. I could definitely learn from you.

Wow thanks!

EDIT: LittleBigPodcast released episode 35, you can see some of my level on a video there.

Click Here For A Link (http://littlebigpodcast.blip.tv/)
2009-10-04 20:46:00

Author:
warlord_evil
Posts: 4193


Played this earlier today, I really enjoyed the details within the level...they made for a great atmosphere. Great Job! I gave it 4 Stars and a Heart. 2009-10-04 22:59:00

Author:
TheFirstAvenger
Posts: 787


I added new pictures to the first post! :arg:2009-10-05 02:39:00

Author:
warlord_evil
Posts: 4193


Here I go: Freat Job! Brilliant work with the visible switches. Few levvels manage to do that without taking away from the theme or overdoing it. But for ylur level, it was fantastic Good box puzzles too, and although I don't really think it needs to be said, outstanding detail throughout. My favorite effect was when you emerged outside into the bright lights.

Usually, I excel at finding faults, but i found 1 minor things and 1 major thing to complain about. At the first puzzle, it took me a while to fing the little crevice sackboy has to crawl through after you move the box. Maybe put a tiny light in the hole? Second, I really don't get how a wolf was involved, at all lol. Plus I think titling it "the wolf" is boring and doesn''t have a whole lot do do with the level.
2009-10-05 04:00:00

Author:
Incinerator22
Posts: 3251


Here I go: Freat Job! Brilliant work with the visible switches. Few levvels manage to do that without taking away from the theme or overdoing it. But for ylur level, it was fantastic Good box puzzles too, and although I don't really think it needs to be said, outstanding detail throughout. My favorite effect was when you emerged outside into the bright lights.

Usually, I excel at finding faults, but i found 1 minor things and 1 major thing to complain about. At the first puzzle, it took me a while to fing the little crevice sackboy has to crawl through after you move the box. Maybe put a tiny light in the hole? Second, I really don't get how a wolf was involved, at all lol. Plus I think titling it "the wolf" is boring and doesn''t have a whole lot do do with the level.

I built this level a few months ago, and the wolf seemed cool at the moment.

If the beginning gave you that much trouble, then I suppose that I should add a hint that occurs over time. How long did you take to figure out about moving the box?
2009-10-05 04:02:00

Author:
warlord_evil
Posts: 4193


Played through this and thought it was pretty cool. Nice sound effect usage and materials. Liked the MGS feel and the environments you made too. Thought the box puzzle was pretty easy myself but it's a cool idea. I really had to laugh in the room with all the boxes and the timer. My friend got caught in it and it was so huge! lol

I did appreciate that your switches were visable. It is a hard thing to do to keep them visible but not detract from the level sometimes. Nice use of lighting in some places too.

Overall a cool level. A bit short but fun while your in there. I did notice a few shapes and edges that could be polished up a bit but they were minor. I rated it 4 stars. Thanks for sharing it!
2009-10-05 04:24:00

Author:
Morgana25
Posts: 5983


about a minute, but mostly because I was playing with my goofy friend lol2009-10-05 04:39:00

Author:
Incinerator22
Posts: 3251


I have been updating my level! Not much, but it is something noticeable.

-Stickered the tan metal to be gray
-Added cameras for better angles
-The elevator is less annoying, it now doesn't go back down when you reach the top
-Added a magic mouth
-Added details to some areas

I think that's it!
Thanks for all the kind feedback and comments.
2009-10-26 03:03:00

Author:
warlord_evil
Posts: 4193


Heya! Thanks again for giving feedback on my level.

I have to say I really enjoyed playing this level! The design was quite cool. It was a very nice "base" type level. The level also played very well. I didn't find any noticeable bugs. The decision to show your logic worked well for the most part. They added a bit of style without looking sloppy. The only complaint that I can find is that I WANT MORE! I really would like to see where this will go.

:star::star::star::star:/ Brilliant

Btw! Why is the level called the wolf? Other than that wolf sticker of course!
2009-11-21 00:48:00

Author:
Noroibito
Posts: 211


Heya! Thanks again for giving feedback on my level.

I have to say I really enjoyed playing this level! The design was quite cool. It was a very nice "base" type level. The level also played very well. I didn't find any noticeable bugs. The decision to show your logic worked well for the most part. They added a bit of style without looking sloppy. The only complaint that I can find is that I WANT MORE! I really would like to see where this will go.

:star::star::star::star:/ Brilliant

Btw! Why is the level called the wolf? Other than that wolf sticker of course!

Thank you for looking at my level! First of all, I am building more, I just haven't gotten very far yet.
Second, I chose the wolf title because of that sticker...:blush: But the new version of the level will have a different name.
2009-11-21 07:31:00

Author:
warlord_evil
Posts: 4193


I'm sorry for the big bump and double post, but I basically finished this level. And I deleted the old version off my profile. New version here. (https://lbpcentral.lbp-hub.com/index.php?t=t=21144)

Please post any comments there.
2010-01-11 02:09:00

Author:
warlord_evil
Posts: 4193


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