



#1
Teleportation Switch
Archive: 6 posts
Okay, here's my idea. Right now, the only way to teleport a sackboy is to use a confusing process that involves killing the sackboy. So, here's my idea. A switch, that you connect a switch to. Yes, you read it right. For example, you place a teleporter switch, a different switch, and a teleportation destination(kinda like the Magnetic Key). You connect the regular switch to the teleporter switch, and then you connect the teleporter switch to the teleportation destination. Then, you press the switch, and, POOF! You arrive at the destination. What do you think? | 2009-09-25 00:34:00 Author: Drakora ![]() Posts: 392 |
Very good idea! That would make lots of things less painful... I would make a portal level then. | 2009-09-25 00:38:00 Author: chezhead ![]() Posts: 1063 |
Ow, my head hurts! Wouldn't it be easier to have teleportation switches like the teleportation things in Halo? You just set an frequency for the two teleporters, and there might be some more advanced options for multiple-frequency-teleporters. | 2009-10-02 17:35:00 Author: moonwire ![]() Posts: 1627 |
Or teleport pads like in Ratchet and Clank! | 2009-10-04 23:03:00 Author: SPONGMONKEY56 ![]() Posts: 209 |
Yeah, just teleport pads like in Ratchet or Portal. | 2009-10-05 14:34:00 Author: OmegaSlayer ![]() Posts: 5112 |
Hmmm.. I was thinking a more different kind of teleportation, maybe since that LBP likes to use harmless and creative uses of different materials that wouldn't suit everything in LBP, so it should be something along the lines of functional and "home made". Just my opinion anyways ^^; | 2009-10-06 18:16:00 Author: MrJak ![]() Posts: 14 |
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