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Dead Ocean

Archive: 14 posts


Dead Oceanfreddykrugerfred
Another one of my very best levels.

This level centers around a vessel that dissapeared on radar for a long time and suddenly reappeared. You are to investigate what happened.
all
This is a creepy level on an ocean liner.

I wanted to create something in the style of dead space but in the ocean instead of in space.

This level features some nice graphics in the first part and some decent looking areas and gameplay in the rest of the level.

let me know what you think and I will comment on your levels
2009-09-21 08:23:00

Author:
nightwing
Posts: 422


Hi returning f4f:

Level started really well. I liked the story line and the ship looked really nice with the life rings etc. I enjoyed the platforming in this section.

The opening of the staff entrance was good and then falling down into the ship left space for you to develop the story further. However i did feel the quality of the level dropped in this section of the level.

The use of characters (or enemies in ur case) is always tricky as designing them is very difficult... i did feel the appearance of urs didnt match the quality of the ship at the beginning but thats just my opinion. Still i feel that more platforming would have been better here than with maybe just a dead corpse or something to scare the player with.

Overall a good level, 4 stars.
2009-09-25 20:32:00

Author:
ladylyn1
Posts: 836


hi, returning my F4F, i'd just like to say your level was very neat. i liked it, although i do think some level quality dropped during the level. the part with the Zombie guys popping out of the ground took a while to get past because they wouldn't pop back down. and also, i found that the jetski went pretty slow. maybe speed it up a bit. other then that, the platforming was great, and i enjoyed the level2009-09-25 23:52:00

Author:
Mopthefloo
Posts: 139


Thanks for your comment on my level!

I've just played yours, and I think it's a good little level.
I like the idea that it's taking place on a boat, it give an original twist compared to others zombie levels!

The first part is good visually, even if I almost forgot that I was supposed to be on a boat in the rest of the level as the visuals didn't really reflect that for me.
I think you should also play with some more lights in the level, not because it's too dark, but just to create an better atmosphere.
For now, the simple lighting of your level is a little flat...

The gameplay was simple but yet efficient and not to hard, with some nice ideas, so I enjoyed playing it!

One little advice, there are some visible pistons in the level.
I think it's better to make them invisible... (for example for the 2 first zombies)

It needs some little improvements, but good work after all!
2009-09-26 01:11:00

Author:
dajdaj03
Posts: 1486


pretty good level. Liked the theme and concepts. Some good platforming in here. Some of the things that i think were missing for me are:

Making the boat a boat. You could add some sound effects, the creaking wood is always a good ship sound.

More platforming parts. I always like a level with some difficult platforming but it has to be the satisfying difficult and not the annoying difficult.

Play with the story. make some dialogue at the end.

Anyways I see your a busy creator with 19 levels! Looks like your in the same boat as me when it comes to the plays, nothing over 200.

hope this feedback was helpful
2009-09-26 19:25:00

Author:
HOLLYWOOD234
Posts: 30


Very nice concept to the level. However, there were some things I noticed; such as your second skeleton that pops up to push the little stone platform up. It would pop up very late, by which I was already passed it. Also, the jetski stopped shortly after taking off. I had to play with it to get it moving again. One other thing is that your scoreboard is floating; is it supposed to?
I give it :star::star::star:

Please play one of my F4F levels:

Sackboy's Journey Through Hell
survival challenge MXC vs LBP
2009-09-27 03:47:00

Author:
kinjodourden
Posts: 21


Ok here is my review, returning the F4F, finally. This is probably my most evil and offensive review ever, take it for what you will.

Pros:

+Fun, exciting, has some creepy aspects to it.

Cons:

-Hide pistons, bolts, rods etc. They invented that patch for a reason.

-Use proper spelling in magic mouths and descriptions, its adds a nicer touch

-Most of the zombies dont die, you step on the brain and nothing happens. You might want to look into that.

-Points are placed haphazardly, bring down your level aesthetics that much more.

-The bolt for the "chain-saw" is off center which makes it all wobbly and makes flying with it annyoing.

-The zombie that you kill the "chain-saw" with doesnt even fully die.

-Does that sign seriously say L1 using two I's for the letter L. Maybe use a letter L sticker?

-The red blood splatter are just stuck everywhere, it looks cheesy and brings down the aesthetics. I reccomend you delete most those "blood" stickers and only put them in effective places.

-The zombies that lift the floor, both broken. The first one knocked his floor piece sideways causing it to fall on top of him. The second one's piece blocked the path. I was sad

-The jetski was a tad slow

-Theres not need for that "player gate" at the end. Put it at the beginning if youre going to.

-The finish is floating, bring it down to ground level so it doesnt look funny

-And my final point. Dont use as many directional stickers. Your level's background is a cluster-**** of pink arrows. People can figure out where they're going you dont need a million arrows telling em where to go next.

:star::star::star: and tagged Creepy. This level isnt too bad, but could use a little re-touching
2009-09-27 15:34:00

Author:
King_Tubb
Posts: 435


euhm , thanks ... (I don't really feel so good anymore now )

First of all let me thank you with the comments, I always appreciate honest feedback even if it's really harsh.

Also note I'm from Belgium so my english is not without mistakes as it's not my mother language.

For the most part you are right, as I'm still learning a lot every time I create a level and your comments make sense.

Let me first say that hiding the pistons was not possible at that time, maybe I'll correct it later, but since most of the level is not very good according to you I think I'll just skip it and give another one a try.

You are right about some errors in the design, the jet ski was not very fast and indeed you can get stuck with the zombies popping out if you want to.

As for the chopper, I didn't really thought people would stand there and not move.

I guess I will never be a very talented designer but I had fun making the levels and tried my best with every one of them.
2009-09-28 21:35:00

Author:
nightwing
Posts: 422


I wouldn't feel so bad, if i was you. Some people are very harsh in their comments but u've shown that u can put together a decent level.

For advice, i would spend time making a simple level that looks good rather than a complex level that's lacking visually. You started this level really well with very nice boat design. if u kept this kinda style and attention to detail constant throughout a level you would be looking at a very popular and highly rated level!
2009-09-28 22:54:00

Author:
ladylyn1
Posts: 836


thanks a lot Ladylyn

i've already fixed some issues pointed out (made pistons invisible, fixed speed of jet, fixed some errors, added some sound effects and replaced the part with the popping out zombies to lift the metal with grabbable material so the player can no more get stuck there).

That should at least make it more playable.

As for the advice, you are right. I will create a basic level next but one that looks really good and plays without errors.

It will be about the wild west with paintguns and some nice looking scenery.
2009-09-28 23:05:00

Author:
nightwing
Posts: 422


That's ok, no problem! I look forward to seeing your new level when i return from uni!

For now i've got a new level up called BOUNCE! No need to comment on f4f, but it would be nice to get another play! Ty
2009-09-28 23:20:00

Author:
ladylyn1
Posts: 836


Returning the feedback:

At the start, you can jump out of the helicopter and go left onto some dark matter. If you put some gas down there the player wont be able to do that

Some nice scenery, you had some real fun with the red splat sticker i can see ;p

On my first play i didn't realise that there was that chainsaw there... a little more lighting on the spot would help the player see it more.

At the part with the pop up guys, i'd reccomend hiding them with a thin layer in front, to give a more spooky moment.

At times it was hard to remember i was on a boat lol.

Overall it was a fun level, thanks for your feedback.
2009-10-01 00:17:00

Author:
Burnvictim42
Posts: 3322


Returning some feedback:

At the beginning, I was tempted to jump off to the left. Then I thought to myself,"that's not the way I bet".
You should do what Burnvictim said, add some gas or something lethal, that way you won't have a sad gadder running about on some dark matter for a long time.

The visuals were great, alot better than what I expected.
I found the chainsaw or what looked like a crazy rotary saw pretty easy.

The only thing that I thought that needed improving on was the realism of the jet-ski. other than that, this was a pretty fun level.

Hope to see more like this in the future.
4 starred/hearted
2009-10-01 00:46:00

Author:
manny_wtk
Posts: 127


Hi, nightwing!

First of all, I really like the story because it's new for me to combine the zombie-thing with a marine-story.

The gameplay is very nice (it was fun; I never had problems; I love the lifesaver- and the chainsaw-part) and the length of the level is perfect.

For me it's a four star level because your level works well and is nice decorated but there are some creators who put even more time in creating pretty shapes. That's the only reason for me why it is a :star::star::star::star:- instead of a :star::star::star::star::star:-level.

Like I said before I left a comment on "dead ocean" so it would be great if you could take a look at my level.

Greetings.
Anna
2009-10-03 09:53:00

Author:
SantaAnna
Posts: 51


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