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#1

I've been noticing a series of events.

Archive: 32 posts


At the time of this post, there are several levels made by very skilled creators lurking outside of page 1 - hanging out on 2 and 3 right now.

As all of you understand, LBP's main audience is geared towards fads and trends - like bomb survivals and ridiculously hard score challenges. If we manage to push all of our well-made stuff onto page 1, we could start a new trend throughout the entire community.

Comments?
2009-09-20 22:06:00

Author:
SLS10
Posts: 1129


That's an absolutely wonderful idea! But there is one problem for me, I am horrible with artistic design and really want to make a certain level that is called prehistoric sack...2009-09-20 22:14:00

Author:
ktang77
Posts: 592


That's an absolutely wonderful idea! But there is one problem for me, I am horrible with artistic design and really want to make a certain level that is called prehistoric sack...

Get a skilled buddy to help you out, or just take notes and practice building like the pros.
2009-09-20 22:21:00

Author:
SLS10
Posts: 1129


front page is overrated all that happens there is anyone who can use the republish glitch can push a cruddy level to the front. I wouldnt want my hard work gone to waste just to sit next to those and have extremely rude people spam there level ads in your comments box, if you really want to see cool levels lbpc cool levels page is where you can find them. I wish MM would find a new system for cool levels and get rid of republish glitch. That would cleanse the front page of all unworthy levels.

i really hate bomb survivals, just so uncreative.
then theres people like russel and his alt account who keep makeing these rediculouse race levels and just spam stickers all over then make really idiotic lies all over the title and description and still get more plays and sometimes hearts than something that took a thousand times longer to make and has almost infinite more detail and craftsmenship. Were is the justice?
2009-09-20 22:26:00

Author:
Littlebigdude805
Posts: 1924


front page is overrated all that happens there is anyone who can use the republish glitch can push a cruddy level to the front. I wouldnt want my hard work gone to waste just to sit next to those and have extremely rude people spam there level ads in your comments box, if you really want to see cool levels lbpc cool levels page is where you can find them. I wish MM would find a new system for cool levels and get rid of republish glitch. That would cleanse the front page of all unworthy levels.

No, you see, if what I said in my original post comes true, then we won't have to worry about that. Well-made levels will become a trend instead of bomb survivals.
2009-09-20 22:34:00

Author:
SLS10
Posts: 1129


Pushing good levels to Page One ensures that they won't be rated five stars. A prime example is Mars Attacks III by GrantosUK. It's an absolute masterpiece, yet it only has four stars. People give up on it and rate it one star because it is slightly harder than the average level. So yes, getting good levels onto Page One would get them more exposure, but I don't think it would change anything. Good levels will be good levels regardless, and levels that require or encourage many restarts will dominate the Cool Pages.2009-09-20 22:39:00

Author:
BSprague
Posts: 2325


Further to what BSprague says, I don't think that "good levels" could be a trend. That's not really how trends work. People latch onto little aspects - same as it is with music and films etc. - we'll never see a trend for "good" music 2009-09-20 22:49:00

Author:
rtm223
Posts: 6497


That's an absolutely wonderful idea! But there is one problem for me, I am horrible with artistic design and really want to make a certain level that is called prehistoric sack...

Oh, I'm making a video series that may help you...

YouTube - LittleBigPlanet Creation Tips - How To Make Your Level Look Good 1

That is part one...

Coincidentally, I am making a prehistoric level right now. :eek:

Also, I have been finding those Fads annoying as well...

I was gonna make a level called LBP Fads, where it pokes fun at the fads. Like a bomb survival, it puts you in a small box and you have to survive. (Which is not possible.)

Gah, something`s wrong with my keyboard...
2009-09-20 22:51:00

Author:
KlawwTheClown
Posts: 1106


Yay! I just published a level that has 4 different endings, so i should get lots of plays!

I love this game!!!

Give me plays, give me plays, give me plays....

ok i'll stop
2009-09-20 22:53:00

Author:
ladylyn1
Posts: 836


Eh, it really was just a theory.2009-09-20 23:23:00

Author:
SLS10
Posts: 1129


It's a nice idea, but it seems a little far-fetched. Should a fad of good levels occur, those who were on page one and lost it might try this new fad to go with the crowd. Suppose it doesn't pan out for them though, what will happen? They'll go back to what got them there in the first place(In this case, Bomb survivals). Remember that not every player is as matured or as diligent as the creaters of LBPC.

Fads rise and fall more than the sun. The players will find a new fad as the community grows and more ideas explode onto the screen leading to a whole new genre of levels built for instant gratification. Should one of those fads fall into the 'hey I'm actually gonna try my darned hardest' category we should be so fortunate.
2009-09-20 23:39:00

Author:
4wheel
Posts: 511


I wish MM would find a new system for cool levels and get rid of republish glitch. That would cleanse the front page of all unworthy levels.

Love it or hate it, the republish glitch is absolutely necessary. There's no way to get levels out there that actually deserve it without republishing (unless you get a surge of people from sites like this to play it first). Without it, it all comes down to luck, and these great levels you are looking for would all slip through the cracks.
2009-09-20 23:45:00

Author:
comphermc
Posts: 5338


It wouldn't be possible for a good levels trend to ever start. Reason being not everyone is a good enough creator to actually be considered good.2009-09-21 04:40:00

Author:
Shris
Posts: 126


My opinion on the cool pages.

They should still keep the republishing trick, but only limit it for a certain amount (say 3 times an hour max)

Completly remove how new levels stick on cool levels for obvious reasons. And it should be done be some other way. preferably by rating and tags and they only stick for 2 days instead of 7, this'll get some old levels some much needed spotlight

And i think what would happen if there was a wave of good levels sticking on cool pages, is either in increase in H4H levels, cause everyone would think there would be no way to compete with levels like that. Or they'll find some trend to do in 1 of those levels.
2009-09-21 04:49:00

Author:
JKthree
Posts: 1125


I use the republishing trick for my mini games, but i havent needed to for my full levels. Im not sure if its word of mouth or something, but 5 minutes after publishing them over 50 people were playing at once as opposed to 1-5 for my mini games. even if i use it for a mini game i will only get 10-15 playing at once max.

I feel sad when i see a good level with 10 plays. I then search the author and find pic they uploaded on a popular level with a sad little sack person standing infront of a play my level sign. I usually inform them how to use the technique.

Talking about fads, theres a large number of levels incorperating water into the title, description and icons.
2009-09-21 05:05:00

Author:
SteveBigGuns
Posts: 423


With the upcoming release of water, I predict the next fad will be bomb survival... on a boat.2009-09-21 06:03:00

Author:
EVOin3D
Posts: 91


What's the republishing glitch? Is this to do with republishing every few minutes for 7 days to get a level fixed on cool pages? That sounds like a real drag and I'm not sure I'd bother even if I had the time to waste. 50 plays is fine by me as long as the people who played my level enjoyed it.2009-09-21 08:20:00

Author:
Ungreth
Posts: 2130


Heres my idea, H4Hers only want hearts because they want the trophy right? Well you can only get the trophy once, and I doubt people will create a 2nd or 3rd account just to get another platium trophy.

I say we give them their hearts and their trophys, and once all the little kids are happy with their little shiny silver cups, they would just stop creating all those horrible levels!!!

As for trends, all trends die one day. It's going to be a matter of time when the bomb survival levels get old and people get bored, and people that made/like bomb survival games would either quit the game or just move on to other levels. Same with the "15 steps of death!" levels. Their strictly tied in with H4H so once the H4Hers are gone, those levels will vanish too. (Also bare in mind that alot of these bomb survival levels are also supported by H4Hers, and that's why they stick on the cool pages)

The only problem are the new players coming in and out. If there was way to tell them "Don't go for the trophys or make trend levels!" then all we have to do is wait
2009-09-21 09:20:00

Author:
snowyjoe
Posts: 509


I strongly doubt that H4H has much to do with trophies anymore. In fact, I always thought that it was more ego related than anything. I mean, they simply want to get plays on their level, so they can feel accomplished.


About the republish trick, I also think that it's kind of useful. Maybe it's not necessary for steve, ok, but that's because he has an enormus reputation inside the LBP community, and most of us don't
I think of the republishing trick as a... filter.
Let me explain myself: there are two kinds of creators: the ones who know about the republishing trick BECAUSE they are immersed into LBP and the ones who don't. We can separate the first group into two: the ones who make decent levels and the ones who make H4H/bomb survivals/et?...
So basically, if you don't know the republishing trick, you won't make it to cool pages (probably). And most of the creators who don't know of it, produce rather poor levels, with nearly no gameplay in it. So, they get eliminated from cool pages, leaving in there only the creators who are immersed in the game, be it LBPC members or the russelmuscles type of "creator".


Now for the "good levels" trend:
I'm afraid to say that this it's just that we got lucky, somehow. I don't think that such a trend is possible, since, as has been said, not everyone has, let's say, Jwwwphotos level of skill.
Jwwphotos produces good levels, that I really do enjoy, and trust me, I'm happy when I see that he releases one. His levels have good gameplay and nice visuals. He might be surpassed on some aspects by some other people on the site, but hells, he sure does good jobs in his levels. He is not the bestest creator, but still, it's rare to see a level as good as theirs into cool pages.
What I'm trying to say is that we'll finally know that the LBP community it's starting to mentally grow when we see levels like the one from Jwwwphotos stay on cool pages. Because at the moment, you do really need a masterpiece -and republishing- to be into cool pages, and not everybody is able to do that. I can't, for example, but I feel that my level is still more worthy of being into cool pages than bomb survivals.
So, cool pages will be healed when we get to see good, fun and playable levels in there, not when 3 masterpieces manage to make it.



Whoa, I really hope that all this made sense - at first, it was such a mess inside my head.
2009-09-21 22:12:00

Author:
Keldur
Posts: 628


About the republish trick, I also think that it's kind of useful. Maybe it's not necessary for steve, ok, but that's because he has an enormus reputation inside the LBP community, and most of us don't
I think of the republishing trick as a... filter.
Let me explain myself: there are two kinds of creators: the ones who know about the republishing trick BECAUSE they are immersed into LBP and the ones who don't. We can separate the first group into two: the ones who make decent levels and the ones who make H4H/bomb survivals/et?...
So basically, if you don't know the republishing trick, you won't make it to cool pages (probably). And most of the creators who don't know of it, produce rather poor levels, with nearly no gameplay in it. So, they get eliminated from cool pages, leaving in there only the creators who are immersed in the game, be it LBPC members or the russelmuscles type of "creator".

Yeah, well I don't know about the republishing trick, but I am as well "immersed" as the next guy (is 6 hours LBP per day enough for you?), and since both of my levels have been spotlighted I would think it's safe to say that I do not produce poor levels with no gameplay. Basically, I do not conform to your "two types of creator" theory.

So why don't you stop being so esoteric about the whole thing (you're not a grand mason, you know?) and just say what the republishing trick is. If it's the thing CCubbage told me about where you republish every few minutes for the first seven days to get fixed on cool pages, then I already know about that, it's not really a "trick" and I'm not desperate enough for plays to waste my time like that anyway. If it's something different, then c'mon...let's hear about it.
2009-09-22 08:29:00

Author:
Ungreth
Posts: 2130


I have used the republishing glitch for all of my levels, bar the first two I did (cool levels was broken then) and the new Mars3, I fixed up bugs and published with that level and it stuck itself for some reason. Its got another day or two to go and is now one page 1 2009-09-22 08:37:00

Author:
GruntosUK
Posts: 1754


Yeah, well I don't know about the republishing trick, but I am as well "immersed" as the next guy (is 6 hours LBP per day enough for you?), and since both of my levels have been spotlighted I would think it's safe to say that I do not produce poor levels with no gameplay. Basically, I do not conform to your "two types of creator" theory.

So why don't you stop being so esoteric about the whole thing (you're not a grand mason, you know?) and just say what the republishing trick is. If it's the thing CCubbage told me about where you republish every few minutes for the first seven days to get fixed on cool pages, then I already know about that, it's not really a "trick" and I'm not desperate enough for plays to waste my time like that anyway. If it's something different, then c'mon...let's hear about it.

Whoa, whoa, stop it there, I wasn't meaning to offend anybody. It's simply that, as far as I knew, most of the people who makes good levels (yours, for example, If you've been spotlighted) uses the republishing thing, since that when you make a level in wich you put a lot of effort, you want it to have it plays, or at least that it's what happens to me and to many people also, as I've heard.

I don't know what esoteric means, neither grand mason (I'm from spain, and english it's not my mother language) but it looks like you're kind of ****** off. My apologies, I seriously wasn't meaning any harm to you or anybody.

And not everybody who uses the publishing trick it's desesperate about plays! Yes, it's true that we desire them, but that's obvius, I mean, who doesn't?
If you can spend a huge amount of hours into your level, you can also spend a quite high amount of time into republishing, so you make sure that your level will get some plays. I understand if you simply like the process of creating, and you do not specially like to get plays, but it's also natural that many people thirst for plays. I personally enjoy making levels, but I enjoy even more knowing that they're being played.

Oh, and I'm afraid that what CCubagge told you was exactly wat the trick is. Just republishing. I know it sounds boring, in fact, it is boring, but hell, you sure feel acomplished when somebody leaves a nice pretty comment on your level telling you how much fun they had.

And again: sorry. I simply supposed that everybody who puts a lot of effort into levels desires them to be played as much as possible.
My fault.
2009-09-22 13:25:00

Author:
Keldur
Posts: 628


Whoa, whoa, stop it there, I wasn't meaning to offend anybody. It's simply that, as far as I knew, most of the people who makes good levels (yours, for example, If you've been spotlighted) uses the republishing thing, since that when you make a level in wich you put a lot of effort, you want it to have it plays, or at least that it's what happens to me and to many people also, as I've heard.

I don't know what esoteric means, neither grand mason (I'm from spain, and english it's not my mother language) but it looks like you're kind of ****** off. My apologies, I seriously wasn't meaning any harm to you or anybody.

And not everybody who uses the publishing trick it's desesperate about plays! Yes, it's true that we desire them, but that's obvius, I mean, who doesn't?
If you can spend a huge amount of hours into your level, you can also spend a quite high amount of time into republishing, so you make sure that your level will get some plays. I understand if you simply like the process of creating, and you do not specially like to get plays, but it's also natural that many people thirst for plays. I personally enjoy making levels, but I enjoy even more knowing that they're being played.

Oh, and I'm afraid that what CCubagge told you was exactly wat the trick is. Just republishing. I know it sounds boring, in fact, it is boring, but hell, you sure feel acomplished when somebody leaves a nice pretty comment on your level telling you how much fun they had.

And again: sorry. I simply supposed that everybody who puts a lot of effort into levels desires them to be played as much as possible.
My fault.
Don't worry... I read your comment and I don't think you said anything that should have offended anyone.

Anyway.... I agree - I use republishing not because I have an ego and am desperate for plays, but because I have built something that I feel people will have fun with. And if I publish a level and it looks like in the first day it isn't really being received well, I stop publishing and let it just take its course... maybe ending on page 3.

LittleBigPlanet is about having fun, and any level that allows people to have fun SHOULD be on cool pages because it makes LittleBigPlanet a better game and keeps fresh ideas circulating through.

I personally feel many people are missing out on some great content because Ungreth doesn't want to republish - but then again he is also kind of like an alternate rock band that feels if they had critical success it may be like "selling out" - which I think is also kind of cool because I listen to that kind of music quite a bit - those personality traits tend to create some REALLY unique content.
2009-09-22 13:45:00

Author:
CCubbage
Posts: 4430


LOL! I'm neither offended nor p!$$ed off! I thought it might be fun to feign indignance for a while. Sorry...I thought you'd catch the tone, but it's not easy to convey with the written word I guess.

To clarify though...I'm not out to become the Bono of LBP, so the only plays I really care about are those from people here on LBPC, who I view as my peers and role-models. Respect in one's home town is important, while world recognition...not so. Besides, one heart (given genuinely) is worth more than 100 plays, IMO.

BTW...the word "esoteric" means relating to secret knowledge held only by a select group of people.
2009-09-22 14:02:00

Author:
Ungreth
Posts: 2130


LOL! I'm neither offended nor p!$$ed off! I thought it might be fun to feign indignance for a while. Sorry...I thought you'd catch the tone, but it's not easy to convey with the written word I guess.

To clarify though...I'm not out to become the Bono of LBP, so the only plays I really care about are those from people here on LBPC, who I view as my peers and role-models. Respect in one's home town is important, while world recognition...not so. Besides, one heart (given genuinely) is worth more than 100 plays, IMO.

BTW...the word "esoteric" means relating to secret knowledge held only by a select group of people.

Ah, now I feel relieved. I was like "boy, why does this have to happen to me? I was just writting down my sincere thoughts aaand looks like if I've gotten myself into a problem again >.< "

Next time, make sure to add a PS telling me that you were joking, you really had me there.

I also agree that 100 plays are less worth that 1 genuine heart, but sometimes you get genuine hearts bt republishing and making your level a bit more famous.
I also care more about the plays here in LBPC, but I think that not everyone from whom I could I appreciate a play and opinion it's in LBPC; there are loads of persons out there that might appreciatte your level, but they don't have the chance to. That's, in fact, the reason I republish for!

So, I would advice you to republish, even a bit, so your levels have the opportunity to make it to cool pages. Not because of the plays, just because to be fair with the people who's not from LBPC. As CCubagge has said, many people is missing your content. Just give them a chance!
2009-09-22 14:17:00

Author:
Keldur
Posts: 628


So, I would advice you to republish, even a bit, so your levels have the opportunity to make it to cool pages. Not because of the plays, just because to be fair with the people who's not from LBPC. As CCubagge has said, many people is missing your content. Just give them a chance!

LBP levels are in essence an emphemeral phenonemon. They come, they sparkle, they fade, they go. My Gothic Reverie levels rest at the bottom of the LBP lake now and I'm gonna leave 'em there to rust, like a chest of sunken trinkets. I'll only dredge them out of the mud if someone tells me they've found major issues I need to fix.
2009-09-22 15:12:00

Author:
Ungreth
Posts: 2130


there are loads of persons out there that might appreciatte your level, but they don't have the chance to. That's, in fact, the reason I republish for!

So, I would advice you to republish, even a bit, so your levels have the opportunity to make it to cool pages. Not because of the plays, just because to be fair with the people who's not from LBPC. As CCubagge has said, many people is missing your content. Just give them a chance!

I think if those people really wanted a chance to play good levels, there are better ways than looking at the top of Cool Levels.
2009-09-22 15:27:00

Author:
Rogar
Posts: 2284


LBP levels are in essence an emphemeral phenonemon. They come, they sparkle, they fade, they go. My Gothic Reverie levels rest at the bottom of the LBP lake now and I'm gonna leave 'em there to rust, like a chest of sunken trinkets. I'll only dredge them out of the mud if someone tells me they've found major issues I need to fix.

I'm not telling you to do that with your already published levels, I just advised it for the next ones. Boy, now I'll sure have to check out that gothic reverie now!


I think if those people really wanted a chance to play good levels, there are better ways than looking at the top of Cool Levels.

But the cool levels page is where the "cool" levels are supposed to be. You're supposed to look for good levels in there.
Lets imagine that you're a kid. Would you really enter LBPC and search trough the spotlights? I imagin that just a few would.
Or let's say that you're a very casual player, and that you enter the community mode to see what pearls are in there, just for 15 minutes. You're not enough inmersed with the game to know of good creators, good ongoing series or whatever. You just jump into cool pages, expecting something of a quality similar as the one in the story mode.
Or lets simply imagine that you've just finihed the story mode and you wanna see what's on the community, a week after buying the game. That was once my situation. How was I supposed to find good levels? I was enourmously dissapointed with the game at that time.

Cool levels are supposed to be in... cool pages. And I personally -personal opinion- that creators should make an effort to put them in there, even if it is trough a glitch/trick/whatever. I think it benefits both players and creators, honestly.
2009-09-22 16:31:00

Author:
Keldur
Posts: 628


Yup.... cool levels IS a great place to find new fun content in LBP - I use it all the time myself. Its convenient, quick - and there are most definately some gems sitting up there. And..... wait for it..... there are a LOT of people who enjoy the bomb survival levels. So all the levels there are cool to.... someone. I browse around until I find something that really catches my interest or is from a creator I recognize.2009-09-22 18:25:00

Author:
CCubbage
Posts: 4430


Yup.... cool levels IS a great place to find new fun content in LBP - I use it all the time myself. Its convenient, quick - and there are most definately some gems sitting up there. And..... wait for it..... there are a LOT of people who enjoy the bomb survival levels. So all the levels there are cool to.... someone. I browse around until I find something that really catches my interest or is from a creator I recognize.

Wow, so I'm not the only one who stills us the cool page to find good levels!
2009-09-22 19:58:00

Author:
Keldur
Posts: 628


Cool Pages is indeed a easy and fast way to find levels (not good levels, just levels)

The problem with our current LBP search system is that it's very limited. And very hard to find specific levels you want to play.

Once MM improves the search system (and get rid of that horrible bug) we can probably start seeing lots of good levels everywhere.
2009-09-23 03:19:00

Author:
snowyjoe
Posts: 509


Cool pages should be a good place to look, but to me it isn't. I use text search a lot, and showcases and hearted levels of people here.

What bug is in the search system, by the way?
2009-09-23 11:08:00

Author:
Rogar
Posts: 2284


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