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#1

Falling.

Archive: 9 posts


http://www.lbpcentral.com/forums/picture.php?albumid=75&pictureid=870

If LBP allows you to move your sackboy while you're falling (anyone know if you can?) I intend to rip off atleast 100 games and include a section of the level where you have to steer your drop to collect stuff either as an opener or something partway through.
2008-09-17 19:19:00

Author:
Rabid-Coot
Posts: 6728


https://lbpcentral.lbp-hub.com/index.php?t=t=589

xD
2008-09-17 19:21:00

Author:
DrunkMiffy
Posts: 2758


Yeah, there's very definitely in-air control, as that's easy to deduce from the videos. (Come on, it's been around since Mario!) The problem may be that you don't have enough to effectively control to that extent while free-falling. Maybe create some sort of parachute?2008-09-17 19:23:00

Author:
Mark D. Stroyer
Posts: 632


https://lbpcentral.lbp-hub.com/index.php?t=t=589

xD

Mmm similar yet different.


Yeah, there's very definitely in-air control, as that's easy to deduce from the videos. (Come on, it's been around since Mario!) The problem may be that you don't have enough to effectively control to that extent while free-falling. Maybe create some sort of parachute?

I'll try whatever it takes to get it working. (It's not a standard feature though, it wasn't in Bionic Commando: Rearmed.)
2008-09-17 19:39:00

Author:
Rabid-Coot
Posts: 6728


There's always other ways you can do it I would explain, but I'm eating xD I'll show ya later.2008-09-17 19:43:00

Author:
DrunkMiffy
Posts: 2758


There's always other ways you can do it I would explain, but I'm eating xD I'll show ya later.

No do it now, get food in your keyboard.
2008-09-17 19:46:00

Author:
Rabid-Coot
Posts: 6728


Well, you could have a platform which is on a piston which moves it from side to side, with a switch that controls the movements. Then you'd have things like gas going up the sides , and you'd have to move the platform to avoid the gas, if you get me?

it kinda gives the feeling of movement.
2008-09-17 19:58:00

Author:
DrunkMiffy
Posts: 2758


(It's not a standard feature though, it wasn't in Bionic Commando: Rearmed.)

Bionic Commando also doesn't have a jump, either... But almost every single platformer I can think of has had in-air control to varying degrees. I know there are those without it, they just don't come to mind at the moment. But anyway, I've watched videos quite a lot, and there's really quite a lot of in-air maneuvering ability. It's just that a gravity-only section may be a little bit outside the possibilities. I dunno, I could be wrong. Just making sure the door is open.
2008-09-17 20:09:00

Author:
Mark D. Stroyer
Posts: 632


Yeah I get you, geting a tad far from the original idea but its a good back-up plan.2008-09-17 20:11:00

Author:
Rabid-Coot
Posts: 6728


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