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#1

NO....Workshop Failed To Load Level

Archive: 38 posts


I don't believe this. I keep all my assets in a workshop level. It had everything I needed to continue the Mars Attacks levels, as well as logic and other bits and pieces. When I've gone to open it, failed to load level.

Theres months worth of work in there and everything is gone. I'm more than a little angry and heartbroken at the moment.

The backup is doing the same thing to
2009-09-16 10:56:00

Author:
GruntosUK
Posts: 1754


Gasp.....

Did you try restarting the PS3 and loading it again? Might work....

Or then again you can try and find a time machine somewhere.....

(I'm very sorry for your loss)
2009-09-16 11:18:00

Author:
snowyjoe
Posts: 509


That is horrible Grantos. I have no idea how to help or what suggestions to make, but I can at least say I'm sorry to hear it and keep my fingers crossed for you.

Icey
2009-09-16 11:40:00

Author:
IceMaiden
Posts: 1057


I don't believe this. I keep all my assets in a workshop level. It had everything I needed to continue the Mars Attacks levels, as well as logic and other bits and pieces. When I've gone to open it, failed to load level.

Theres months worth of work in there and everything is gone. I'm more than a little angry and heartbroken at the moment.

The backup is doing the same thing to

I'm sorry to hear that, Grant. I'm afraid my 'Useful Items' level went the same way two weeks ago. Not just logic and tricks, but all my titles and photos. I copied it back down from the server, and that failed to load too.

THe logic and stuff I can do again, but some photos of me and friends were irreplaceable. I was, and still am, really heartbroken about some of them.

2009-09-16 12:11:00

Author:
MrsSpookyBuz
Posts: 1492


I have nothing constructive to say but you can have lots of sad faces from me

2009-09-16 12:13:00

Author:
jackofcourse
Posts: 1494


Ok - all sympathies - but currently all of this talk is simply making me slightly paranoid, I must admit. I have a huge amount of work spread across 19 locked levels, and I'd like to now back them up not simply online but to a flash drive.

Could someone please give or direct me to step-by-step instructions for backing up levels in this way?

Thank you
2009-09-16 12:19:00

Author:
Jagrevi
Posts: 1154


I'm pretty sure you already tried this but copying it and republishing does not help?
Sorry for your loss, Grant!!

I lost some important stuff moving from PS3 to PS3 but I'm sure your Mars Attacks foundations are a harsh loss.

You can always go into the levels themselves and get the items out one by one but I can imagine it to be a pain.


Jagrevi, it is all a matter of copying your LBP-savefiles to a flash drive.
2009-09-16 12:21:00

Author:
Zwollie
Posts: 2173


Also, Grantos - I did get a "fail to load level" once that went away after I turned off the system and came back, so try that at least once.



Jagrevi, it is all a matter of copying your LBP-savefiles to a flash drive.

So should I just copy like 10 different configurations of my save file to the flash drive? All my work won't fit on my moon at once.

And, of course, how do you do that? (Forgive my ignorance in these matters)
2009-09-16 12:24:00

Author:
Jagrevi
Posts: 1154


Me too. There was another thread about something similar last night that i posted about it in. It's another new bug that probably came with the last update ( they always bring something bad with them ).

It even corrupted the icon ! and seems to have totally corrupted that particular 'crater' on my moon so I've copied over a level I'll never want to use or edit to it just so that I remember never to use it again for anything important.
2009-09-16 12:25:00

Author:
mistervista
Posts: 2210


The backup is doing the same thing to

Upon reflection - this may not be as bad actually (hopefully).

What are the chances of them going "corrupt" at the same time vs. the chance that you're experiencing what I experienced once - which was a temporary "things won't load" state that went away later - again, coinciding with a system restart?
2009-09-16 12:31:00

Author:
Jagrevi
Posts: 1154


Thanks for the comments everyone.

I've just rebooted the PS3, powered off and restarted, still the error, I can't copy it or publish it, the error keeps popping up.

As for the backup, I must have come out of the workshop, not checked that it loaded OK and published the broken version remotly. I don't back up to memory sticks so thats at a dead loss.

Like Zwollie said I can get some of it from the other levels, but the rest is long gone

Ah well, I suppose I'll have to just rebuild them
2009-09-16 12:42:00

Author:
GruntosUK
Posts: 1754


Ah well, I suppose I'll have to just rebuild them

And when you do, you can build them bigger and better and crank the snazfactor up to 11. More snaz is always good

I know how much it sucks when you lose stuff, I'm just trying to inject some positivity into the situation. I don't know about anyone else but my stuff is always better on the second or third attempt, I just like to make that decision to start again for myself, y'know?
2009-09-16 12:55:00

Author:
rtm223
Posts: 6497


And when you do, you can build them bigger and better and crank the snazfactor up to 11. More snaz is always good


Hi 5 for more snaz!

Build it, and they will come!
2009-09-16 13:01:00

Author:
jackofcourse
Posts: 1494


Well, deleting and rebuilding Mars 3 from scratch did the world of good, so I guess it won't hurt.

More snaz it is then
2009-09-16 13:05:00

Author:
GruntosUK
Posts: 1754


Sorry to hear that grantos. If you really don't want to rebuild them all, you could just rip them from your other Mars attacks levels. It might take some time, but probably less time then building from scratch.

2009-09-16 13:06:00

Author:
comphermc
Posts: 5338


Sorry to hear that grantos. If you really don't want to rebuild them all, you could just rip them from your other Mars attacks levels. It might take some time, but probably less time then building from scratch.



Yeah, most of it I can rip, but there was logic in there that I was keeping and some stuff nobody had seen yet, that I was building as I went to keep the stuff similar across chapters. Plus other random pieces from experiments that I did'nt continue with that may have come in handy down the line (in other words, I'm a hoarder of all sorts of useless stuff)

I was angry and downhearted this morning, but OK now, I can build them better anyway.
2009-09-16 13:08:00

Author:
GruntosUK
Posts: 1754


You can also break apart the pieces, reassemble them into different sections, change text bubbles, put some background elevators in and VOILA! From Mars with Love!
2009-09-16 13:14:00

Author:
CCubbage
Posts: 4430


From Mars with Love!

Lol, I like it. Or Siberia Attacks of course
2009-09-16 13:16:00

Author:
GruntosUK
Posts: 1754


What exactly was in the level? Was it like chunks of MA3 you had built in preparation, stuff you can't recover from other levels?

And I know how it feels, I lost my MGS level when it was 75% done, the published version is the second one, built from scratch.
2009-09-16 13:29:00

Author:
TripleTremelo
Posts: 490


It was basically stuff created for the next part yeah, as well as stuff I was going to reuse from previous parts and other levels.

But I dump all kinds of logic and random stuff in there to, it comes in useful at times. Its deleted now anyway so I'm not reminded of it
2009-09-16 13:32:00

Author:
GruntosUK
Posts: 1754


aaaahhhhh!!! that sux!

this happened to me recently, but itz fixable!!! u should not have deleted it grant.... ohhhh nooooo!!!!

all u have to do is copy ur broken level onto an empty spot on ur moon. it usually wont work the first time, so u have to keep doing it over and over onto different blank spots. eventually it will copy a good version of ur level.

i found this when my new level got broken.... i got so angry i kept copying and copying over and over, trying to fill my moon with my broken level. =P

well.... i guess if it happens again, this trick will help u... sorry to hear about ur loss. =(
2009-09-16 13:52:00

Author:
mdaj
Posts: 119


aaaahhhhh!!! that sux!

this happened to me recently, but itz fixable!!! u should not have deleted it grant.... ohhhh nooooo!!!!

all u have to do is copy ur broken level onto an empty spot on ur moon. it usually wont work the first time, so u have to keep doing it over and over onto different blank spots. eventually it will copy a good version of ur level.

i found this when my new level got broken.... i got so angry i kept copying and copying over and over, trying to fill my moon with my broken level. =P

well.... i guess if it happens again, this trick will help u... sorry to hear about ur loss. =(

Lol, I wish I'd known. I hated it staring back at me, taunting me with its content everytime I went on to my moon so it got deleted

Ah well.
2009-09-16 14:52:00

Author:
GruntosUK
Posts: 1754


Sorry to hear about your workshop Grant, I guess that explains how you're able to churn out levels so danged fast.

Guess i'll have to wait 3 weeks for Mars attacks 4 instead of 2 ;p
2009-09-16 17:34:00

Author:
Burnvictim42
Posts: 3322


Really sorry to hear that Grant!

But, like you said, you can always rebuild. The most improvement comes from rebuilding in things like this I think - you'll probably learn more, or at least become more efficient.

Either way, I hope the rebuilding goes well, and you learn some new things on the way!
2009-09-17 00:20:00

Author:
hilightnotes
Posts: 1230


Ouch, sorry to hear . Level corruption is definitely among the worst things since Hannah Montana starting singing. So much work, only to disappear to a random act of fate.

But at least the ensuing paranoia from it got me to back up my level I've been working on for a while. I'd probably have to go emo if it were to disappear... :eek:
2009-09-17 00:57:00

Author:
Shredator
Posts: 151


I've had the same problem. My "personal" Rhemora (from the video in my vehicle thread) got corrpted too, of course all my other, as yet unpublished vehicles were in the same level and corrupted too, and I think the crater may be corrupted also..

Nothing constructive to add other than best of luck with the rebuild, it's certainly working out for me so far
2009-09-17 15:28:00

Author:
croissantbuncake
Posts: 572


I'm sorry to hear that Grant! Must be heart wrenching for you!2009-09-17 16:10:00

Author:
FlameAtNight
Posts: 405


Thanks for the comments and support. I didn't know thing people hadn't even seen could
mean so much lol!!

I'm ripping and rebuilding now, and feeling better for it.
2009-09-17 23:13:00

Author:
GruntosUK
Posts: 1754


It's terrible that this happened to you, Mars Attacks III is among my top 5 favorite levels. On the bright side though, I've seen several creators lose major sections of their work and they turned right around and remade it even better. 2009-09-17 23:27:00

Author:
BSprague
Posts: 2325


Well, I remade Mars III from scratch after deleting the almost complete version because I was'nt happy with it, and that turned out OK, so its for the best 2009-09-17 23:38:00

Author:
GruntosUK
Posts: 1754


I can say I've had a similar experience.

My first evolution as a creator was with a level whose name I have forgotten. I was using the just-released MGS pack at the time, so it really frustrated me when it refused to load up for me.

Of course after deleting that one, I started to work on The Wasteland and, well, here I am.
2009-09-17 23:38:00

Author:
SLS10
Posts: 1129


I can say I've had a similar experience.

My first evolution as a creator was with a level whose name I have forgotten. I was using the just-released MGS pack at the time, so it really frustrated me when it refused to load up for me.

Of course after deleting that one, I started to work on The Wasteland and, well, here I am.

I've never played the Wasteland actually, Night Of The Monsters 1&2 were great, so I'll definetly have to take a look
2009-09-17 23:46:00

Author:
GruntosUK
Posts: 1754


oh god, sorry.. 3 MONTHS wow...2009-09-18 00:54:00

Author:
hking0036
Posts: 28


Ack, does that suck or what? I would get your items from your other mars attacks levels or look at some scetches of some items and re make them. Oddly, this issue seems to durasticly improve the level from its original state!

This happened to me, i rebuilt it from scratch, and it worked wonders!
2009-09-19 13:34:00

Author:
grayspence
Posts: 1990


Wow. So much work just gone. It happens to most of us, but 3 months work! . I would have broke my controler in two.2009-09-19 14:59:00

Author:
SteveBigGuns
Posts: 423


When ending a creative session, there are two important steps to take. First, once you have established that your level is unbugged, publish it in a locked state. This is your back-up. Second, to ensure that the most recent "my moon" save is unbugged and that you don't corrupt your published back-up, never exit to the pod directly from create mode. Always switch to play mode first, to check the level's health status. If you get the "level failed to load" message then do not overwrite your published back-up with the most recent "my moon" save, because you'll corrupt your back-up too and lose all your hard work in an instant. Instead, you should overwrite the recent "my moon" save with the last good published back-up save. Sure, you've lost the work you've done in that particular session, but at least you haven't lost the whole level. On the other hand, if your level loads from create mode into play mode without any problem, that means it's a clean save and you can exit to the pod to overwrite the published back-up with the recent "my moon" version.

Does that make sense to anybody?
2009-09-20 14:46:00

Author:
Ungreth
Posts: 2130


When ending a creative session, there are two important steps to take. First, once you have established that your level is unbugged, publish it in a locked state. This is your back-up. Second, to ensure that the most recent "my moon" save is unbugged and that you don't corrupt your published back-up, never exit to the pod directly from create mode. Always switch to play mode first, to check the level's health status. If you get the "level failed to load" message then do not overwrite your published back-up with the most recent "my moon" save, because you'll corrupt your back-up too and lose all your hard work in an instant. Instead, you should overwrite the recent "my moon" save with the last good published back-up save. Sure, you've lost the work you've done in that particular session, but at least you haven't lost the whole level. On the other hand, if your level loads from create mode into play mode without any problem, that means it's a clean save and you can exit to the pod to overwrite the published back-up with the recent "my moon" version.

Does that make sense to anybody?

yessss!!! makes perfect sense!!!! im sure it will help many creator in the future... including me. =D

thanx for tips and pointers on keeping levels unbugged, ungreth!
2009-09-21 13:27:00

Author:
mdaj
Posts: 119


I publish a locked copy of whatever I'm working on, although I never go to play mode before I quit out, I'll have to get that into my routine now I think, thanks Ungreth.

I've ripped what I need from older levels, and am re-creating the other bits from scratch, so all is well. Can a mod lock this now.
2009-09-22 08:41:00

Author:
GruntosUK
Posts: 1754


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