#1
how do you make safes
Archive: 8 posts
have you seen the levels that have keys in them but you have to put in a code to get it how do those work | 2009-09-14 23:01:00 Author: inferedmonkey ![]() Posts: 76 |
Vortex2002 gives away a simple version. I give away a more complicated version. And rtm223 made the logic device used in mine. ----- I would suggest searching @vortex2002 and looking for his free key room. | 2009-09-14 23:08:00 Author: comphermc ![]() Posts: 5338 |
I have an overly simple one on my planet that I'd be glad to share and explain how it works. It's called "Key Room" and it's over Australia. | 2009-09-14 23:12:00 Author: BSprague ![]() Posts: 2325 |
Vortex2002 gives away a simple version. I give away a more complicated version. And rtm223 made the logic device used in mine. ----- I would suggest searching @vortex2002 and looking for his free key room. Thanks for the credit comphermc! But you'll never find it with that spelling. My very poorly chosen screen name is v0rtex2002 (with a zero for the 0 in v0rtex). Thought it was clever until I started trying to share stuff and hook up with folks online! ![]() But yeah... I'm glad to answer any questions about mine, if you're curious. Pretty straight forward once you see it in the editor. | 2009-09-15 07:24:00 Author: v0rtex ![]() Posts: 1878 |
Yikes, my bad! I actually did know that, but had a Freudian slip at the time. | 2009-09-15 13:33:00 Author: comphermc ![]() Posts: 5338 |
Thanks for the credit comphermc! But you'll never find it with that spelling. My very poorly chosen screen name is v0rtex2002 (with a zero for the 0 in v0rtex). Thought it was clever until I started trying to share stuff and hook up with folks online! ![]() But yeah... I'm glad to answer any questions about mine, if you're curious. Pretty straight forward once you see it in the editor. I just want to know how do you get the pistons to stay there and not move? | 2009-09-15 17:34:00 Author: Adam9001 ![]() Posts: 744 |
I just want to know how do you get the pistons to stay there and not move? My guess would be a permanant on switch and switches set to directional. | 2009-09-15 17:38:00 Author: Burnvictim42 ![]() Posts: 3322 |
I just want to know how do you get the pistons to stay there and not move? To which pistons are you referring? I have pistons on the AND gate and on the doors that get unlocked, and they are both triggered by switches set to Directional. | 2009-09-16 04:49:00 Author: v0rtex ![]() Posts: 1878 |
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