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Interception of War

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Interception of WarGolemdX
Go on a quest to defeat the legendary maow, and free the dobes from the wrath of it's claws! Travel underground and through temples, while avoiding various traps set up by the maow to stop you! A classic-styled LBP level, not survival, vehicles, etc.
all
This is my first 'serious' level. I spent a long time on the design, so the difficulty isn't very high. Any suggestions on how to make it harder, or better visually, will be appreciated.

http://i19.photobucket.com/albums/b151/GolemDX/InterceptionCaves.jpg
http://i19.photobucket.com/albums/b151/GolemDX/InterceptionField.jpg
http://i19.photobucket.com/albums/b151/GolemDX/InterceptionField.jpg
http://i19.photobucket.com/albums/b151/GolemDX/InterceptionCliff.jpg
http://i19.photobucket.com/albums/b151/GolemDX/InterceptionBoss.jpg
http://i19.photobucket.com/albums/b151/GolemDX/InterceptionDobes.jpg
2009-09-12 04:22:00

Author:
GolemdX
Posts: 4


Honestly... i got to say WTF to the story line....

It wasn't clear why i wanted to kill the cat and why that guy was trapped.

Also the guy that betrayed me, did he get betrayed by the cat? That wasn't clear either....
I also didn't know why those face people were calling me dope... were they junkies or something?


The fire ball sequence was harder than the actually boss? battle... so you might want to fix that. You also might want to change that checkpoint into a double checkpoint so people don't run out of lives before they get used to the puzzle.

The scene when the cat drops his evil minions?. One of them flipped over and i couldn't kill it, so you might want to fix that too.

To make it more visibly appealing you could add in more objects, and decorations to it. Platforming wise I don't think it's that bad, it certainly wasn't a challenge but it wasn't just a running game either, so that's a +

I gave it a 3 star, since the actual design of the level was good.
2009-09-12 09:09:00

Author:
snowyjoe
Posts: 509


Honestly... i got to say WTF to the story line....

It wasn't clear why i wanted to kill the cat and why that guy was trapped.

Also the guy that betrayed me, did he get betrayed by the cat? That wasn't clear either....
I also didn't know why those face people were calling me dope... were they junkies or something?


The fire ball sequence was harder than the actually boss? battle... so you might want to fix that. You also might want to change that checkpoint into a double checkpoint so people don't run out of lives before they get used to the puzzle.

The scene when the cat drops his evil minions?. One of them flipped over and i couldn't kill it, so you might want to fix that too.

To make it more visibly appealing you could add in more objects, and decorations to it. Platforming wise I don't think it's that bad, it certainly wasn't a challenge but it wasn't just a running game either, so that's a +

I gave it a 3 star, since the actual design of the level was good.

Huh. I'm not exactly sure why I had the person trick you, I think he's somebody sent by the maow to stop you. The 'face people' were calling you dobes, well, that's what they do. I forgot to stop the small ones at the end from calling you a dobe, so I'll fix that.

What do you mean by the fireball sequence? I'm not sure what I know what you're talking about. The maow's robots usually flip over... normally you can still kill them but I don't know what I can do besides flatten the ground.

I'll make the story more obvious and fix up some other things.
2009-09-12 20:56:00

Author:
GolemdX
Posts: 4


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