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Uncle Jenkins Grand Adventure

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Uncle Jenkins Grand AdventureBlastroid
Story / Platformer adventure. What mess has Uncle Jenkins got himself into this time. This is a story adventure with cut scenes.
http://austindiscgolf.org/other/lbp/ujgacs.jpg

Read all of the dialog as it all relates to the story. Can you find all the secret areas with gold coins? The thermometer reached 99%. Wish it could be longer but it is a complte adventure story with a nice twist at the end.

Screenshots:
http://austindiscgolf.org/other/lbp/ujga1.jpg
http://austindiscgolf.org/other/lbp/ujga2.jpg
http://austindiscgolf.org/other/lbp/ujga3.jpg
http://austindiscgolf.org/other/lbp/ujga4.jpg

Please leave comments or hearts, but please do not H4H.
all
2009-09-11 18:52:00

Author:
blastroid
Posts: 262


look forward to it. I'l play it soon2009-09-11 19:24:00

Author:
KQuinn94Z
Posts: 1758


Played this one just a while ago. Some thoughts, first good, then bad.

I like the way you chose to use the first person gimmick (how it was "on action" and a still image rather than "cut-scene" - made it feel like I was reading a book, which is exactly what a level like this wants). That being said, it felt like it was used one too many times ... quite literally - the first two times it was fun, the third time it just felt forced.

The story was short, simple, cute. No complaints there.

The moment when the "dagger trap" went off was effective as well - so kudos there.

Now that that's on the record, here are my critiques.

It wasn't really fun to play aside from the story - I just ran to the end. Now I'm not saying it needs to be challenging, but aside from the "on action stills", I didn't feel like I was interacting with it at all, at least not in any meaningful way.

Secondly - I didn't much care for the visual aesthetic. It didn't seem to have any kind of visual theme, and seems more like it was made with random materials and objects on-hand. Now, of course, that sometimes works as a theme in it's own right arguably, but the level was so sparse that visually the piece just felt like a bit of a let-down.

Some minor specific points to note as well. You can't appear to read the first part of the letter as it's blocked by "mouth-text". Also, the pixel-font in the beginning feels awkward.

All in all, the story is cute, the occasional storybook feel is nice - but you've created FAR better before.

:star::star::star: tagged it "Funky" (It was the best of the 6 tags it gave me at first)
2009-09-11 21:08:00

Author:
Jagrevi
Posts: 1154


I'm gonna agree with Jagrevi on this one.

I love adventure games.... but this didn't really feel like a "game" felt more like a I was reading a story book with my controller.

The booby traps were very interesting, but apart from that i was just sinking into my couch reading the speech bubbles.

It's probably too late to change it now, but if you're going to make a level that's similar to this then I suggest more player interaction, like letting the player find clues, talk to people, avoid booby traps and so on (the booby traps should kill you

But a very interesting idea with the first person idea, really outstanding.

I gave it 3 stars.
2009-09-12 09:26:00

Author:
snowyjoe
Posts: 509


Played through it and though it was a great story. The story is the strongest part of this whole level and I agree with the comments above mine that the cut scenes were a great choice but two or three max would work best.

I also really enjoyed your wall mounts in the cabin. Very funny and well done.

The dagger throw was cool. Very nice effect but I didn't find the treasure box version as funny and it didn't add anything other than a cheap death imo.

The art style is very simple and you don't have any background other than the cave (which would make sense in the cave section but it's throughout the whole level. I'd say your graphics are better than most but not as unique or stylish as some of your other work.

Overall it's a cute level and worth playing for the story alone. I gave it 3 stars. Thanks for sharing it.
2009-09-13 00:09:00

Author:
Morgana25
Posts: 5983


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