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Could someone please review my level? I barly get any views.
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Could someone please give my level a try, let me know what's wrong and what's going good for it? I barly get any views, I now feel that 2 weeks of work was wasted, and I don't know if I could ever work on another level if it get's less than 100 views... PSN: Kobe24Life Level Name: The Lost Souls Of Mamroth Village Description: Defeat the rock golem and bring back the gem of souls. The villagers are counting on you! If enough people like this (heart) I'll make a part two. Took me long to perfect, please heart. Enjoy Thanks in advance, I would really appreciate it. ~Kobe24Life | 2009-08-21 18:58:00 Author: Kobe24Life Posts: 150 |
I'll check it out later i just gotta finish fine tuning the 1st person view on my level. Edit: well im done with that now, but somethings come up so i'll be back to check out you're level in like 20 mins Edit2: okay i'll go check it out now. im hopeing for something good | 2009-08-21 19:53:00 Author: Comet Wolf Posts: 99 |
I'll check it out later i just gotta finish fine tuning the 1st person view on my level. Edite: well im done with that now, but somethings come up so i'll be back to check out you're level in like 20 mins Alright thanks! | 2009-08-21 21:10:00 Author: Kobe24Life Posts: 150 |
Yay i got the highscore anyway, I notcied you used a lot of story items. While story objects may look nice, try not to use them. Most people don't like story objects, it makes the level seem uninspired. Inside the cave/temple you should probably try using more than just one type of rock. Especially during the platform sequenceses, makes the platforms easier to see I like you're use of lights, but the cave/temple just isn't dark enough for it to look good, try making it just a little bit darker, but not too much. I also like you're use of score bubbles. Most creators seem to just pile them all in one place, while you're spreading them out a little bit, and hiding them. Nice work The boss fight was very bad, i like you're effort, but it can be done a lot better. Running around just pulling switches while not even being attacked is'nt very challenging. try making it harder by putting some better attacks on him, an possibly getting rid of the jet pack and place some brains on him instead of the switches around the room. The soul part was a bit weird XD, but the story was good, and from what i can tell, original. I really enjoyed you're attention to detail on the terrain, instead of just making it flat like most people you actually made it feel like a cave, keep it up Conclusion - too few materials - way to easy - not dark enough - very simple boss - lots story objects + terrain + score bubbles + lights + story + originality Rating::star::star::star: | 2009-08-21 21:52:00 Author: Comet Wolf Posts: 99 |
Yay i got the highscore anyway, I notcied you used a lot of story items. While story objects may look nice, try not to use them. Most people don't like story objects, it makes the level seem uninspired. Inside the cave/temple you should probably try using more than just one type of rock. Especially during the platform sequenceses, makes the platforms easier to see I like you're use of lights, but the cave/temple just isn't dark enough for it to look good, try making it just a little bit darker, but not too much. I also like you're use of score bubbles. Most creators seem to just pile them all in one place, while you're spreading them out a little bit, and hiding them. Nice work The boss fight was very bad, i like you're effort, but it can be done a lot better. Running around just pulling switches while not even being attacked is'nt very challenging. try making it harder by putting some better attacks on him, an possibly getting rid of the jet pack and place some brains on him instead of the switches around the room. The soul part was a bit weird XD, but the story was good, and from what i can tell, original. I really enjoyed you're attention to detail on the terrain, instead of just making it flat like most people you actually made it feel like a cave, keep it up Conclusion - too few materials - way to easy - not dark enough - very simple boss - lots story objects + terrain + score bubbles + lights + story + originality Rating::star::star::star: WOW! Thanks for the detaild review! I will try to update my level with all your suggestions soon. The thermo is pretty much maxed so I can't do too much. thanks again! | 2009-08-22 02:13:00 Author: Kobe24Life Posts: 150 |
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