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#1

Suicide Platformer

Archive: 8 posts


I can't recall the creator's PSN and I might have gotten the title wrong, but it's on Cool Levels Page 1 or 2. Anyway, it's a really interesting platformer where there are obstacles like large walls of horrible gas. How do you get passed such a thing? Simple! Throw a switch to move the checkpoint to the other side of the wall and then throw yourself at it. You'll come out just fine on the other side (thanks to the checkpoint). There are only a couple parts that are actually hard, but the concept is great, and if you do the challenge mode then the tension is really high because you're trying to go fast, but not too fast else you might mess it up.

So, yeah. [/walloftext]
2009-08-20 20:42:00

Author:
dandygandy2704
Posts: 1002


I think that one is by Hoppla14, I haven't tried it yet but I really like the concept behind it (from what you described). Other similar levels to what you've described that I've played:
Save! Die! Reload! by CarlsenJeppe
Zorro's Suicide Factory by ZorroTheMighty
Death to Succeed by Heckboy88
2009-08-20 21:07:00

Author:
brnxblze
Posts: 1318


Chewy-1 made a level like this with a sick, but brilliant twist at the end. 2009-08-20 22:04:00

Author:
BSprague
Posts: 2325


I think that one is by Hoppla14, I haven't tried it yet but I really like the concept behind it (from what you described). Other similar levels to what you've described that I've played:
Save! Die! Reload! by CarlsenJeppe
Zorro's Suicide Factory by ZorroTheMighty
Death to Succeed by Heckboy88
Yeah, that's it. I didn't realise those other levels were the same concept, I'll have to try those out later.
2009-08-20 22:28:00

Author:
dandygandy2704
Posts: 1002


If you enjoyed those, by the way, you should check out sighwhatever's, "Sackboy's Inferno" series. He's the master at the suicide gameplay mechanics.2009-08-21 00:33:00

Author:
Trevor
Posts: 78


I actually hated it lol. It was kinda bland-looking, the level was confusing, and at one point one of the checkpoint balls got stuck on a ledge and I had to quit 2009-08-22 02:02:00

Author:
Incinerator22
Posts: 3251


If you enjoyed those, by the way, you should check out sighwhatever's, "Sackboy's Inferno" series. He's the master at the suicide gameplay mechanics.

Oh yeah, how could I forget about those. Part 2 was brilliant, if you haven't tried it yet you better get to it .
2009-08-22 18:23:00

Author:
brnxblze
Posts: 1318


The author of this level is known to have crappy levels that are basically just copies of other successful levels.2009-08-23 22:09:00

Author:
TheFirstAvenger
Posts: 787


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