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#1
Which is better for a race?
Archive: 4 posts
Hey, im making a race for my 4th lvl, and its called Traffic Mayhem! Race 1 to 4 Players. and well there will be SWITCHES that players will hit to ether open up traps for the players to avoid or that player will hit by a trap, and there will traffic they have to avoid. i hope this all will work out... so should i make the check pointfollow the players or just lay them out? if you guys say check point follow the players, how do i do that? | 2009-08-20 15:20:00 Author: Unknown User |
Just lay them out. No need to pull your hair out for a following checkpoint. If you really want to know how to do it, then we'll help you, but it's not going to be the easiest thing in the world. | 2009-08-20 15:41:00 Author: comphermc Posts: 5338 |
Simple, you can let the checkpoints follow them. Go to Emitter > Emit the Checkpoint > Resize > Put it Unlimited > 0.1 Frequency Then after, you can put it in the car, or whatever. | 2009-08-20 15:42:00 Author: Unknown User |
ty u2 4 answering my question. i dont know what to do with the check points.... but im not at that stage yet, still working on the traps, the traffic i guss ill try to make the check point follow the players, if it doesn't work out, or i dont like it, ill go back to laying them out. again ty. hope u guys check my new lvl out, when im done with it, or at least it all work out. | 2009-08-20 20:05:00 Author: Unknown User |
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