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#3
Just add water?
Archive: 556 posts
That's a good question. If it is a sort of temporary upgrade to our existing version of LBP, would we still have access to our own objects, levels (on moon) etc? I certainly hope so, since I've got to work on some setups I want to test the water with. | 2009-08-22 17:03:00 Author: croissantbuncake Posts: 572 |
My guess would be that it is a completely different file that you can use separately from the disc. Can someone in the online create beta confirm or deny that? There's no way that would break the terms of an NDA. | 2009-08-22 17:25:00 Author: BSprague Posts: 2325 |
Please keep beta discussion in the beta thread (https://lbpcentral.lbp-hub.com/index.php?t=t=15320). My guess would be that it is a completely different file that you can use separately from the disc. Can someone in the online create beta confirm or deny that? There's no way that would break the terms of an NDA. The game beta uses separate game data and save data files. It copies everything over initially (objects, levels etc.) but after that, nothing can be transferred between the two. | 2009-08-22 17:40:00 Author: Killian Posts: 2575 |
Good point, otherwise what's to stop us from copying a water-filled level for use outside the beta. That would, however, possibly result in taking up a nasty bit of HDD. Edit: Ah, Killian got there before me, thanks man! Edit: oops, sorry, never realised I was in this thread. Back on topic, I hope we get the toilet flush sound effect form the video! | 2009-08-22 17:41:00 Author: croissantbuncake Posts: 572 |
I dind't even think about the fact we'd get water-based sound effects that's brilliant. | 2009-08-22 18:11:00 Author: rtm223 Posts: 6497 |
http://blanman.webs.com/hmmm.bmp LOOKIE! see that little thingy? its hard to tell from the photo, but the white dot ontop lights up as it submerges. its clearly an above/under water switch (and by dot i mean the circle thats on the grab switch, player detectors eyes, mag switch, ect) EDIT: DISCOVERY ALERT. DISCOVERY ALERT. It is not a buoyancy tool on the boat, it's.....www.sackcast.com DOH lol, they alredy told everyone about my discovery XD sory for wasteing space. they said my name i feel special | 2009-08-22 19:06:00 Author: mattbru77 Posts: 143 |
@matt, there is a whole thread about this new switch: https://lbpcentral.lbp-hub.com/index.php?t=t=15297 It is very exciting though - first new switch since release | 2009-08-22 19:13:00 Author: rtm223 Posts: 6497 |
i wonder if you'll be able to set the cloudy look of the water... i can imagine a zillion of user-made underwater cities but the lights underwater would look beautiful.... speaking of underwater, how fast do you swim... will you get a submarine for fast transportation? will someone make a submarine?..... | 2009-08-22 19:39:00 Author: QuellMicquel Posts: 68 |
I'd say this is coming in 2-3 weeks maybe. It would be kind of strange for them to announce something months before it's release but it's possible - it is like the biggest update so far Also i want to remake the Tomb Wader level from Crash Bandicoot 3 Grr... That was my idea D:< | 2009-08-22 19:43:00 Author: L0l_L0l- Posts: 139 |
Grr... That was my idea D:< You can make one of those boring underwater levels | 2009-08-22 19:52:00 Author: Dexiro Posts: 2100 |
You can make one of those boring underwater levels I guess I can always do Under Pressure... | 2009-08-22 21:08:00 Author: L0l_L0l- Posts: 139 |
will someone make a submarine?..... I will! And for some reason I really want to make a working airlock!?: | 2009-08-22 22:21:00 Author: croissantbuncake Posts: 572 |
I will! And for some reason I really want to make a working airlock!?: i wil make some torpedos then | 2009-08-22 23:51:00 Author: Unknown User |
Actually speaking of submariners, some underwater related sounds would be very useful. Personally I would like that characteristic "bing" of sonar as a sound, or maybe whalesong. | 2009-08-23 00:30:00 Author: croissantbuncake Posts: 572 |
Actually speaking of submariners, some underwater related sounds would be very useful. Personally I would like that characteristic "bing" of sonar as a sound, or maybe whalesong. thats a great idea | 2009-08-23 00:32:00 Author: Unknown User |
Is that song gonna be the one in the trailer? That song is quite cachy. | 2009-08-23 00:48:00 Author: Ryutei Posts: 244 |
yeah, I kind of liked that tune too. seems like it'd have alot of possibilities for mood setting. you know, I like the way they swim on the surface; cute little dog-paddle. I think I want to make a dog-paddle race | 2009-08-23 00:57:00 Author: swanbrown Posts: 898 |
holy nelly water awsome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:hero::h ero::hero::hero::hero::hero::hero: | 2009-08-23 01:04:00 Author: Unknown User |
holy nelly water awsome!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!:hero::h ero::hero::hero::hero::hero::hero: is it holy water? | 2009-08-23 01:13:00 Author: Unknown User |
YEAH WATER!!! Finally there is water Will have it for sure!!!! | 2009-08-23 02:44:00 Author: phil_003 Posts: 609 |
@matt, there is a whole thread about this new switch: https://lbpcentral.lbp-hub.com/index.php?t=t=15297 It is very exciting though - first new switch since release Paint switch, anyone? I just had to call you out on it | 2009-08-23 03:15:00 Author: comphermc Posts: 5338 |
Waters here but whats the status of online create... that will really make the lvl making rate skyrocket... cant wait. | 2009-08-23 06:11:00 Author: QuellMicquel Posts: 68 |
but will we get subs and sounds along with the water? Maybe a pirate ship...oh yeah, is there a thread where people are bouncing ideas off each other for use of water. | 2009-08-23 06:15:00 Author: QuellMicquel Posts: 68 |
Now all we need is wind. | 2009-08-23 06:47:00 Author: TheJollyRajah Posts: 466 |
Paint switch, anyone? I just had to call you out on it Don't forget the spotlight - that's technically a switch. | 2009-08-23 07:00:00 Author: L0l_L0l- Posts: 139 |
stil stil cant wait | 2009-08-23 11:05:00 Author: Unknown User |
stil stil cant wait Me neither! I have so many great ideas for a level with water | 2009-08-23 11:09:00 Author: Dexist Posts: 570 |
Ooh, I think I know what level I am going to make! Anyone remember the PS1 game "Overboard"? Where you had a pirate ship (acceleration was r1 for some odd reason) and if you lost enough health men started jumping out and you would collect them to regain some health, and there were power-ups that could turn your ship into a paddle-steamer or airship! Resulting in, a transforming, sackboy operated pirate ship! | 2009-08-23 11:09:00 Author: croissantbuncake Posts: 572 |
Ooh, I think I know what level I am going to make! Anyone remember the PS1 game "Overboard"? Where you had a pirate ship (acceleration was r1 for some odd reason) and if you lost enough health men started jumping out and you would collect them to regain some health, and there were power-ups that could turn your ship into a paddle-steamer or airship! Resulting in, a transforming, sackboy operated pirate ship! never heard of that game i maybe going to make a level that is in a cave with water | 2009-08-23 11:18:00 Author: Unknown User |
is there a thread where people are bouncing ideas off each other for use of water. https://lbpcentral.lbp-hub.com/index.php?t=t=15219 | 2009-08-23 11:19:00 Author: BSprague Posts: 2325 |
never heard of that game i maybe going to make a level that is in a cave with water It was called "Shipwreckers" in other regions. How about some moray eels for that cave? | 2009-08-23 11:38:00 Author: croissantbuncake Posts: 572 |
It was called "Shipwreckers" in other regions. How about some moray eels for that cave? good idea | 2009-08-23 11:39:00 Author: Unknown User |
Ooh, I think I know what level I am going to make! Anyone remember the PS1 game "Overboard"? Where you had a pirate ship (acceleration was r1 for some odd reason) and if you lost enough health men started jumping out and you would collect them to regain some health, and there were power-ups that could turn your ship into a paddle-steamer or airship! Resulting in, a transforming, sackboy operated pirate ship! I vaguely remember that game as a Demo. Anyways, when I get my hands on water, I'm going to be a doing a level with it... Whilst Crossdressing! *Fixed Big Grin* Wait.. don't I do that anyway? | 2009-08-23 14:02:00 Author: neonrage0 Posts: 284 |
I still want to make the water temple from Tombi 2 I've been wanting to make that level for ages, and luckily the water we have would be perfect for it | 2009-08-23 14:19:00 Author: Dexiro Posts: 2100 |
This looks like a great new option. I think little splash ponds are really cute. Like the one the shark is in. This is a creators pack so would there be introductory levels for it? I mean I assume there are other items from the last bit said. Was a candy cane sticker decoration out last year? I just spotted one on the....diving board guy's diving board. | 2009-08-23 14:27:00 Author: Snappyguy Posts: 710 |
I am so excited for water. I really hope I get in the beta, I've got so many ideas. I think we'll get new info tomorrow, or Tuesday. | 2009-08-23 14:34:00 Author: alexbull_uk Posts: 1287 |
If there's a beta wouldn't that mean there's a while to wait. Still, if I get into th BETA I have nothing to complain about. =P | 2009-08-23 14:38:00 Author: Snappyguy Posts: 710 |
Im not exactly exited anymore becuase it fills the whole level. I can only think of any good use is a survival challenge. | 2009-08-23 15:59:00 Author: Adam9001 Posts: 744 |
if the water comes out (over 5 mounts i think ) then i most fix my level ,The Deep, | 2009-08-23 16:15:00 Author: Unknown User |
Although it's quite limiting i actually can't imagine water working in any other way I'll only be using water for levels that are water themed, if i'm making a level that only has a small amount of water i'll probably do it the old fashioned way | 2009-08-23 16:18:00 Author: Dexiro Posts: 2100 |
As long as the water level rising doesn't have a built in sound effect of it's own I don't see why we can't set the water level speed to 0.1 to create the illusion of ponds if need be. | 2009-08-23 18:47:00 Author: croissantbuncake Posts: 572 |
When will we know if we got into he beta? | 2009-08-23 18:57:00 Author: Unknown User |
When will we know if we got into he beta? when you get a email from MM | 2009-08-23 20:37:00 Author: Unknown User |
when you get a email from MM He means... IF you get an email. | 2009-08-23 20:43:00 Author: Rustbukkit Posts: 1737 |
He means... IF you get an email. oh when you see water | 2009-08-23 20:49:00 Author: Unknown User |
*turns on tap* *checks e-mail* | 2009-08-23 21:02:00 Author: croissantbuncake Posts: 572 |
Ya but does anyone know how long till then? | 2009-08-23 21:46:00 Author: Unknown User |
*turns on tap* *checks e-mail* Oh, that was good! | 2009-08-23 21:54:00 Author: Leather-Monkey Posts: 2266 |
Ya but does anyone know how long till then? hmmm we think monday are thuesday | 2009-08-23 21:56:00 Author: Unknown User |
I really hope MM makes some lvls to set the stage for all of us, u know show us what can be done. Ya but does anyone know how long till then? It took along time for the online create beta to go live so it could be awhile | 2009-08-23 21:57:00 Author: Sonic5411 Posts: 712 |
I don't think there will be a level pack, as the process of doing so would most likely sort the majority of the bugs out. | 2009-08-23 22:00:00 Author: Trevor Posts: 78 |
http://img190.imageshack.us/img190/6523/aphoto1j.jpg Now I can finally flush! | 2009-08-23 22:01:00 Author: BasketSnake Posts: 2391 |
You know you're accepted into the beta when someone from Mm comes to your house and throws a bucket of water over you. *shakes fist at Spaff* | 2009-08-23 22:07:00 Author: Dexiro Posts: 2100 |
Can't wait for this. More possibilities, more awesome water levels! | 2009-08-23 22:08:00 Author: Count Posts: 315 |
can we drain the water or make it fill up... effect the lvl at which it sits or is it permanent once you set it in create mode?... So many questions. | 2009-08-23 23:33:00 Author: QuellMicquel Posts: 68 |
Im not exactly exited anymore becuase it fills the whole level. You do realise it doesn't right? | 2009-08-24 08:33:00 Author: neonrage0 Posts: 284 |
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