



#1
What Makes A Good Vehicle Level?
Archive: 9 posts
Hey, I had a question about vehicle levels in general. What can make a good vehicle level. I want to keep my vehicle levels from being boring and just pressing R1. What Can I add? | 2009-08-14 22:08:00 Author: Thundersmacker ![]() Posts: 21 |
what about effects like when you drive a car and go on a ramp then mutch lights actifate and sound effects | 2009-08-14 22:14:00 Author: Unknown User ![]() |
what about effects like when you drive a car and go on a ramp then mutch lights actifate and sound effects No, I know about that I mean gameplay wise. Like the fact your'e just pressing R1. Sorry for the misunderstanding. | 2009-08-14 22:16:00 Author: Thundersmacker ![]() Posts: 21 |
You could make a level where the vehicle automatically drives, and you control something else, such as when the vehicle jumps, or a turret. | 2009-08-14 22:18:00 Author: warlord_evil ![]() Posts: 4193 |
If it's possible to mess up (i.e. level is interesting) make sure that the vehicle respawns! I have vehicle levels where you flip upside down and have to restart the level because returning to the last check point doesn't give you another! | 2009-08-14 22:31:00 Author: fullofwin ![]() Posts: 1214 |
If it's possible to mess up (i.e. level is interesting) make sure that the vehicle respawns! I have vehicle levels where you flip upside down and have to restart the level because returning to the last check point doesn't give you another! Yes....That's something I did'nt think about but I consider it in the level so people won't rate it one :star: | 2009-08-14 22:34:00 Author: Thundersmacker ![]() Posts: 21 |
A cool platform level with hills and jumps and obsticles that show how good the vehicle is, and a vehicle that has more functions then just drive, eg turret, hook, jump feature would be cool ![]() | 2009-08-14 23:37:00 Author: springs86 ![]() Posts: 785 |
Strategy! - Having to jump out of your car into another car driving beside you before it hits a wall - Having to get out of the car and do a bit of platforming while the clock runs down - Needing to control the vehicle so it doesn't flip over (but doesn't prevent the game from being finished - maybe a way on the vehicle to flip it back again Anything that adds to gameplay. | 2009-08-14 23:55:00 Author: CCubbage ![]() Posts: 4430 |
Many things. Just do not stay in the vehicle the whole time (Unless it is one that does many things). Maybe having to use more than one type of vehicle. Or perhaps having to get out of your vehicle, scale a cliff and use a crane to bring it up. Just throwing out random ideas here. I prefer having to do many different things in the level. | 2009-08-15 00:32:00 Author: moleynator ![]() Posts: 2914 |
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