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RocketPod Racing Championship

Archive: 3 posts


RocketPod Racing ChampionshipDiscoWogan
http://www.threecats.co.uk/photo_1.jpgHello everyone, finally got round to finishing a level so have a look if you fancy it.

A 'vertical' rocket/spaceship race level spanning 3 different stages.
Gameplay in the classic THRUST style (grab to boost, lean left & right to steer)

It's a touch tricky to start with but the ships get easier to control with a little bit of practice.
(I've allowed for 4 players but haven't tested how it plays)

And that's it, ta very much
all
http://www.threecats.co.uk/photo_2.jpg
http://www.threecats.co.uk/photo_3.jpg
http://www.threecats.co.uk/photo_4.jpg
http://www.threecats.co.uk/photo_5.jpg
http://www.threecats.co.uk/photo_6.jpg
2009-08-12 00:55:00

Author:
Unknown User


Well, I tried to play it.
The idea is really cool and the level looks really polished with a good visual style.
Basically everything is cool, except the pod themself.
It's crystal clear that you put a lot effort in making them, the pods don't squish you without reason and it's really easy to put them ready for action if they roll badly...2 things that in LBP are not a fruit of randomness, but show hard work.
First of all I think that the pod should have a cover on the upper side, since if you release the boost at a good speed, the sackboy slips out.
The controls are very responsive...too much responsive perhaps...flying those things is really hard and I reached only the first checkpoint.

What I think is that this idea has A LOOOOOOT of potential and could be a hell of fun in multiplayer, but you have to find a way to tweak it.

I would like to say that I was love at first sight, but I have only to say that I loved it but the level didn't loved me and left me with my heart cracked.

I gave it 3 stars...the rating system suggested a 2, but I'm not a b@stard and your level needs just 1 tweak to be a 5 stars.

So, put your efforts in it and deliver us a wonderful experience
People will love it.
2009-08-12 20:36:00

Author:
OmegaSlayer
Posts: 5112


Hello! Thanks for your input.

I was aware it was a bit tricky but I didn't realise I'd made it that difficult!
Probably just gets easier with practice.

Not really sure if I can make the ships handle any better, I tried plenty of weight/thrust ratios and this was the best I reckon.

Anyways, thanks again!
2009-08-13 13:19:00

Author:
Unknown User


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