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15 Fallen Soldiers

Archive: 12 posts


15 Fallen SoldiersRAWBANDRATHALL
Twenty men were sent out on a highly classified mission and only five returned. It's your job to recover the 15 fallen soldier's helmets(score bubbles). This is a puzzle type level with lots to discover. Hope you enjoy and good luck! just hang in there!
all
-15 helmets
-8 bobble heads(additional hidden item)
2009-08-03 01:29:00

Author:
RAWBANDRATHALL
Posts: 9


What I liked:
-The graphics were great.
-Gameplay was fun too, I liked how varied the puzzles were.
-The helmet/bobble-head idea was great, added lots of originality and replayibility.

What I didn't like:
-It was a bit hard to find out where you were supposed to go next

All-in-all a great level - shame I didn't get to finish it, as the last 7 or so were hiding from me

5 stars and hearted.
2009-08-03 05:33:00

Author:
L0l_L0l-
Posts: 139


did you change the name or delete this I can't seem to find it.2009-08-03 12:22:00

Author:
swanbrown
Posts: 898


did you change the name or delete this I can't seem to find it.

For some reason, lots of levels don't show up upon searching the level name, try searching the creators name instead.
2009-08-03 12:43:00

Author:
L0l_L0l-
Posts: 139


can i change to F4F or would i have to repost?2009-08-05 00:38:00

Author:
RAWBANDRATHALL
Posts: 9


can i change to F4F or would i have to repost?

Just edit, then go to advanced option, there should be an option next to title to change to F4F
2009-08-05 01:37:00

Author:
L0l_L0l-
Posts: 139


Ah HAH! finnaly found it!

here are my notes:

:star: Thr rock-crawler is really cool. looks good and fun to drive!

:star: the light board is nice. I'm allways impressed when a level keeps it's own score. well done!

:star: The electric maze really frustrating for me. I'm not the best player around, but I'm also not a crap player. At one point you have to actually burry the top on your head in an electric wall to pass. That's just too tight.

:star: Not really sure what many of the buttons and switches are effecting. maybe if you put in cutscenes like you did with the lights. For example the pull-switch in front of the fancy red light. as near as I can tell, It turns the light on and off.

"ramp lowered": Going through that maze to get to a ramp? No. Not gonna happen with many players.

I did go back to the ramp and got the next switch and helmet. but got stuck there. not sure what I was meant to be doing next.

all, in all, I thought the level looked really good, and had some interesting puzzles.

I think you might bear in mind, however, that a fun level isn't really a contest between creator and player. As the creator, you have to sortof play to loose.

Also It's easy to assume that player knows somthing when you've been spending alot of time in create on that level. I have the same problem with my levels, and it's a difficult balence between confusing a player, and insulting ther intellegance.


anyway, those are my thoughts so far.

If you want to return a feedback, I'd love some on eaither of the levels in my signature.
2009-08-05 05:49:00

Author:
swanbrown
Posts: 898


I will try to put some more guidence to my level and will put some sort of speacial security doors that makes an easy access after going through the maze once. Thanks for playing and i will be sure to play your levels.2009-08-05 06:44:00

Author:
RAWBANDRATHALL
Posts: 9


i have made some changes and i find it a bit easier to get through the maze and past the first obstical. please let me know what you think about it now.
i am playing your levels now
2009-08-06 01:39:00

Author:
RAWBANDRATHALL
Posts: 9


wow! what a difference! I still died a lot, but it was a good death.

~I really like the security key for the maze! that's a great solution! and a fun task. I'm not sure if the key was there before. it just looks like a yellow and black box, or machine part, or something. the prompt was a good idea. This may be a cheap solution, but if you made the key on it visible, non-readers may have a better chance of picking up on it.

~"the words 'invisible grippy material' ring through your head" : very nice prompt! I had found the material the first time around, but out of sheer dumb luck.

~The big masher thing with the X on top: the X looks like a blood stain, and the hole in the floor above it isn't very visible. You may want to change the color of the Marker to something that looks more like a hint to progress, and less like a warning of danger. you could even add a sticker to the inside of the hole to accent it a bit more.


~I still don't get what the lever that turns the red light and red spot light on/off is about.


~The invisible wall on top of the cliff face all the way left: will kill a sack-boy who stumbles into the crack between it and the top rock. It'd be a good idea to close the gap, or move the wall a bit to the right, so the angle isn't so tight. (or add a rock there).

~The helmet storage thing: (boss?) were there supposed to be emitters on it? or is it supposed to just sit there rocking back and forth? Either way, I think the shot count is set way too high. Even with out having to dodge fire, it started to get tedious.
When it died, I was like, okay. So, what now? I have all but 3 helmets(left most top and bottom, and right most Middle), and don't know what was effected (if anything)

That's as far as I got. It's getting better by leaps and bounds! Still needs a little here and there. After all the average player can't be expected to invest nearly as much time as a beta-tester.

Keep it up! this level is getting in shape. It's got the looks, and fairly unique game-play. All it needs are a few little tweaks here and there. And direction. This level still starts to feel like looking for your car-keys after a while.
2009-08-06 06:38:00

Author:
swanbrown
Posts: 898


I need some clues! I can't figure out how to get the second vehicle. I got stuck and quit 2009-08-06 14:39:00

Author:
Kipmonlin
Posts: 251


you have to find all 15 helmets to get vehicle to return home. find them in any order. you will have to find nine to get past the stairs with lights on them i know its alittle hard but its very possible. look in the beging base for clues to help you out.good luck. if you realy want help let me know when you want to run through and ill run through with you as a guide.2009-08-09 06:36:00

Author:
RAWBANDRATHALL
Posts: 9


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