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#1

love of god stop!!!!!!

Archive: 36 posts


people stop with all the glitch lvls.
if you havnt noticed mm scans every lvl for bugs and glitches.
ok ....breath in breath out...ok let me explain
every bodys familliar with the cow glitch rite. well look wat happend, everybody used it, mm saw and fixed it.
well wat in the **** do you think there goin to do with this new multi layer trick. now i know it adds a whole new aspect on lbp and trust me i been screwin with it for over an hour now and love it but i seen over 20 new lvl regarding this glitch all ready
if you want this glitch to stay pull every one of these lvls as soon as posible
2009-08-02 04:19:00

Author:
solid-snake
Posts: 212


while i'm sure its true that MM finds out about stuff like this through glitch levels, the fact is they will find out eventually anyway. If you find a glitch, and don't use it, whats the point? If you find a glitch and DO use it, people will pester you to figure out how/figure it out on their own, and it will be used, etc.

But as to the 50 layer glitch, MM already found out about it (they kinda had to intervene a little with the LBP_Level_Critic situation) and haven't said anything about patching it yet. But there is the fact that, most of the glitches they patch still work with saved items (anti color, small checkpoints, lava material, cowed objects) so it won't get rid of the glitch necessarily.
2009-08-02 08:05:00

Author:
Burnvictim42
Posts: 3322


Yeah, I personally keep all of the glitched objects I have encountered thus far. I may not use some of them, but they really make a nice "trophy" of LBP History.2009-08-02 08:47:00

Author:
Night Angel
Posts: 1214


Don't use the gliches so that Mm do not patch it... Hmmm what is the interest of this?

If you don't use it, it is really not a problem that Mm fix it...
2009-08-02 09:02:00

Author:
Takelow
Posts: 1355


If you find a glitch, and don't use it, whats the point? If you find a glitch and DO use it, people will pester you to figure out how/figure it out on their own, and it will be used, etc.

Now boys and girls, this is why it's useful to do a tiny bit of logical analysis when you think up a plan - engage brain before mouth (or in this case typey fingers)

Personally I'm happy for them to patch up all the glitches. I'm even happy for them to patch them up completely (so previously saved objects get nixed).
2009-08-02 09:25:00

Author:
rtm223
Posts: 6497


I don't care if they patch the glitch or not.
What really annoys me are the thousand of levels for explaining glitch and making costumes.
Glitch levels, they're the new gen of H4H, one level by the founder of the glitch should be enough, but people can't resist to steal other guys ideas/stuff.
2009-08-02 10:07:00

Author:
OmegaSlayer
Posts: 5112


I totally agree with that. It's linked with the fact that glitch levels get soooo much attention as well, when so many quality levels get naff all plays. Just look at the first page of the recomendations forum - 200 responses to two glitch levels. That's more attention than the other 18 levels on the first page. And some of those levels are fantastic.2009-08-02 10:18:00

Author:
rtm223
Posts: 6497


What if someone finds a glitch that can cause your ps3 to hang. Would you want people to create tons of trick levels for you to jump into causing a freeze?2009-08-02 10:45:00

Author:
BasketSnake
Posts: 2391


Yeah, I personally keep all of the glitched objects I have encountered thus far. I may not use some of them, but they really make a nice "trophy" of LBP History.

I bet you don't have a race thing you can walk through! I do.
2009-08-02 10:47:00

Author:
qrtda235566
Posts: 3664


This is kind of ridiculous. What's the point of any glitch existing if no one can use it?2009-08-02 10:51:00

Author:
Unknown User


In my opinion, glitches are good. Keeps people creating, experimenting and whatnot. Fun to use as well. Glitch levels are seriously annoying though. Gives it...Too much attention...2009-08-02 10:55:00

Author:
KoRnDawwg
Posts: 1424


well I all way like make my own backgrounds and this make it more easy :/ im not going to over use it and have a full level if good to have as a back up so you have more room2009-08-02 11:50:00

Author:
jump_button
Posts: 1014


Too late MM is already patching it.2009-08-02 12:00:00

Author:
Adam9001
Posts: 744


Too late MM is already patching it.

Source?

Anyway, what is the point of having a glitch that is somewhat useful if we can't even use it? We use it while we can, because if we don't use it, it's the same as them patching it anyway. Here is an example of what I'm talking about:

There is a hole in some fence to an amusement park. People keep going through it to get in for free. Some guy says, "We should stop going through this hole in the fence or they will patch it." Now think about it: If they didn't use the hole, why would it matter that they patched it? So they might as well use it while it's there.
2009-08-02 12:08:00

Author:
BSprague
Posts: 2325


As already stated in this thread, Mm do know about the 50-layer glitch, but they haven't told the community yet if they're going to patch it or not. I don't mind people using glitches, as they're just trying to use it to their advantage while they still can, but the glitch museum and tutorial levels get annoying, as usually they're just showing stuff people already know about.2009-08-02 12:39:00

Author:
lk9988
Posts: 1077


Yep, that's clearly the point. Glitches are not a problem, maniacality about them surely is a great problem. We can make absolutely wonderful levels even without glitches.2009-08-02 14:12:00

Author:
OmegaSlayer
Posts: 5112


people i didnt say dont use the glitch i said pull all glitched lvs befor mm notices. you can use the glitch all you want jus publish the lvs in moderation(in athor words wait a bit befor you upload a new lvl)

and for the record im talkin about the backscratcher glitch
2009-08-02 14:39:00

Author:
solid-snake
Posts: 212


I'm pretty sure none of these glitches ever get intentionally targeted... all glitches are connected to problems with coding. When a problem that's caused by the same coding errors that allow a glitch to exist gets patched out, the loophole that allows the glitch is fixed along with it.

It's not like MM sits there going "we can't allow anyone to use this stuff!" trying to find ways to take everyone's fun away.
2009-08-02 15:18:00

Author:
Unknown User


Your point is obvious Ninja, but I think that we're talking about 2 different things.
I just find an atrocity that all the glitches are recognized this much, being them useful or not.

Yesterday I searched for the glitched laser beam, and I found like 12 levels backtracking badly thegide works.
What's the point in that?

When I play I receive notification from a lot of friends playing the extra layers levels, and one of the member of the community told me via pm that he's not much here in the forum because it's all a talk about this glitch.

It's absolutely ridicoulus that in recommndeations, a level like backstrach 50 extra levels has 150 posts, while other awesome levels are just ignored by the community.
That's all, I'm quite p**sed for that and saddened for all those people who puts insane amounts of hours and sweat on their wonderful levels.

If those excitement levels are reached for a glitch, I think that all the LBP experience is kinda spoiled.
2009-08-02 21:10:00

Author:
OmegaSlayer
Posts: 5112


I don't mind people using glitches, as they're just trying to use it to their advantage while they still can, but the glitch museum and tutorial levels get annoying, as usually they're just showing stuff people already know about.What's more, people who cannot make levels for **** play these tutorials, and then spam levels to show-off their ability to duplicate a glitch or two. Then beg for hearts.2009-08-02 21:28:00

Author:
KoRnDawwg
Posts: 1424


people i didnt say dont use the glitch i said pull all glitched lvs befor mm notices. you can use the glitch all you want jus publish the lvs in moderation(in athor words wait a bit befor you upload a new lvl)

and for the record im talkin about the backscratcher glitch

Its bakscratch.

And bakscratch found the extra layer glitch..
2009-08-02 21:55:00

Author:
Adam9001
Posts: 744


Sooo your saying, don't use the glitch, so we can keep it? Then whats the point of having something you can't use. "Heres some cake, but if you eat any one it, ill take it away" Better to just make what we untill they fix it.2009-08-02 22:00:00

Author:
SlinkDewar
Posts: 70


ok let me ask you people a qwestion
what is your definition of useing something in lbp

pleas anser this qwestion because i think i got the rong idea
2009-08-03 01:22:00

Author:
solid-snake
Posts: 212


ok let me ask you people a qwestion
what is your definition of useing something in lbp

pleas anser this qwestion because i think i got the rong idea

Basically what everyone is saying is that if we have the ability to do the glitch, then why not use it. MM will find out eventually from legitimate levels using it. Everyone knows what happened with the cow glitch, so we are 'stocking up' per se, on the glitch now, in preparation for the impending patch.

I don't have any intention of using it at the moment, but I published a copyable level with 15 extra thick and thin layers for when the patch does come...
2009-08-03 01:27:00

Author:
comphermc
Posts: 5338


*Video Removed*

hear this is my own opion

ps this is my first time on camera so....ya
also my voice is low so turn up the volume
2009-08-03 03:59:00

Author:
solid-snake
Posts: 212


That's quite a good oppinion I think. In my oppinion the tutorial levels are stupid since it was quite obvious in the first place just by playing around with the glitch objects, publishing extra layer levels would then no longer be a risk to the glitch being found out by MM. As long as no one goes telling MM of course. Another thing that would be good about that is that the extra layer levels getting published would be ones made by the people who discovered it- they would either be the better LBP creators or people from sites like this where the word gets spread around (which usually means the same thing).2009-08-03 04:24:00

Author:
S-A-S--G-U-N-R
Posts: 1606


You think all that swearing is suitable for this site?2009-08-03 12:21:00

Author:
Matt 82
Posts: 1096


you think all that swearing suitable for this site?Yikes!! You may wanna add a disclaimer to that post with the video (or put spoiler tags around it)... rather vulgar.2009-08-03 12:52:00

Author:
v0rtex
Posts: 1878


aw now you've gone and quoted me I can't sort the grammar!2009-08-03 13:36:00

Author:
Matt 82
Posts: 1096


After having read many posts about this glitch but never said anything, I'm gonna give, at least, my personal opinion.

To me, glitches are a way to cheat in create mode. I'd never use them.

Besides, it also annoys me that glitches get that much attention, but taking in account that H4Hearters also annoy me, and spammers, and bomb survival levels, and...
You get the idea. It's just another thing to my "to hate" list.

I can't help it, but to think that a level losses in quality when a glitch it's include it in it. It's like a cheap way to draw attention.
What -to me- it shows REAL ability it's when somebody manages to impress you with a level that uses no glitches. If you're a decent creator, you can do that. If you can make your level without using glitches, why putting them in? To me, they show no skill at all. Everybody can do that. I wanna see. in a level, what ONLY that very creator CAN do.

I guess that having those strong opinions again glitches it's because playing poker, like, a lot. It's not like we admire people who doesn't follow the original rules in there. Same on LBP.
2009-08-03 13:59:00

Author:
Keldur
Posts: 628


Yikes!! You may wanna add a disclaimer to that post with the video (or put spoiler tags around it)... rather vulgar.

I don't think Killian agreed either!

Everyone has their opinion and solid-snake has a pint. But like most people here the glitch is definately going to get patched. Even if they meant to or not. We may as well get the most use and fun out of it to create the best levels possible with this handy new tool.
2009-08-03 15:10:00

Author:
FlameAtNight
Posts: 405


In many ways I agree with you Keldur, though my "to hate" list is somewhat shorter than yours I try very hard to avoid the use of glitches for a whole bunch of reasons and I generally think they are used badly. Example: "Oh, well done, you used the cow glitch to make metal grabbable and light... How the @%!$ was I supposed to know that without resorting to trial and error?" In fact there are very few cases where the cow glitch is appropriate because it interferes with the visual cues and mental models of the player and thus affects gameplay. To a lesser extent, I have been saying from the very start that the bakscratch glitch similar issues. However, take top-down gear. This would not have been possible without extra layers (checkpoint and sack thickness), and is an absolute triumph.

What I tend to believe is that the glitch is something that you aren't supposed to be able to do, so it gets people's rebelious nature going and that's why the majority feel so compelled to use it. Now everyone says that these things add a new dimension to the game (both metaphorically, and, laughably in this case, literally) and that's why they are so exciting, but be honest, that's not it. Case in point, I brought demitters to the world of LBP and it got a moderate interest from a few members of the community. The potential gameplay enhancements that opens up are staggering, but it will never gain as much attention as a couple of extra layers, that we aren't supposed to have. I'm sure we could think up many more contraptions, tricks and techniques that people have invented, using tools in a legitimate manner, that offer more than the glitches ever can, yet attract less attention. It's a real shame.
2009-08-03 15:24:00

Author:
rtm223
Posts: 6497


My view from the standpoint of a dude who's been around a long time in the video game and then general software industry:

What is being referred to as a "glitch" in LBP has traditionally been known as a "discovered feature" in all other platforms and systems I've worked with.

Going back to the 80's, the Atari home computers had 256 colors - but could only display 4 colors at once. However, we discovered that we could use a "vertical display interrupt" to change the color palette during the vertical display scanning on the TV - thus getting 256 colors at once, but only 4 per vertical pixel.

Honestly, I think if people find ways to extend the functionality of LittleBigPlanet and create new experiences and better levels, than Media Molecule should leave the "glitches" (undiscovered features) in and let the players do it. This would allow master creators to enhance gameplay. Unless, of course, they find that the glitch can cause an issue on the ps3 - that's a different story.

These glitches can be fantastic in the hands of a master - MrsSpookyBuz, for instance, doesn't overuse them but sometimes find a GREAT use for a glitch in her level that really enhances that area. For instance, in Project Genesis she has you walking through a mountain - it creates a "mysterious feel" about the area.
2009-08-03 15:56:00

Author:
CCubbage
Posts: 4430


In many ways I agree with you Keldur, though my "to hate" list is somewhat shorter than yours I try very hard to avoid the use of glitches for a whole bunch of reasons and I generally think they are used badly. Example: "Oh, well done, you used the cow glitch to make metal grabbable and light... How the @%!$ was I supposed to know that without resorting to trial and error?" In fact there are very few cases where the cow glitch is appropriate because it interferes with the visual cues and mental models of the player and thus affects gameplay. To a lesser extent, I have been saying from the very start that the bakscratch glitch similar issues. However, take top-down gear. This would not have been possible without extra layers (checkpoint and sack thickness), and is an absolute triumph.

What I tend to believe is that the glitch is something that you aren't supposed to be able to do, so it gets people's rebelious nature going and that's why the majority feel so compelled to use it. Now everyone says that these things add a new dimension to the game (both metaphorically, and, laughably in this case, literally) and that's why they are so exciting, but be honest, that's not it. Case in point, I brought demitters to the world of LBP and it got a moderate interest from a few members of the community. The potential gameplay enhancements that opens up are staggering, but it will never gain as much attention as a couple of extra layers, that we aren't supposed to have. I'm sure we could think up many more contraptions, tricks and techniques that people have invented, using tools in a legitimate manner, that offer more than the glitches ever can, yet attract less attention. It's a real shame.

Haha, when you refer to the "to hate" list I'm pretty sure that you're talking about the h4h. And yes, I know, it's not logical to hate them, I do completely agree with all he reasons stated in lbpc in that "direction" but I honestly can't help it, it realls makes me suffer how unfair can the ratings be >.<

And I also agree on that glitches break the "mental structure". It sure does bother me when glitches are used in that way. It's not that I feel that it surprises, it's that I feel that it fools me.

Oh, and I completely ignore what is the top-down gear. I'm afraid that that referece was unknown to me.

As for the second paragrpah: YES.
I've readen about your emiters, an altough I haven't been yet -and I'm saying yet, I'm pretty sure that I'll eventually come to be in that situation- in a situation on wich I need them. I mean, your demiters, for example, are something worth the whole LBP community interest. But no, you won't get it. You won't get your reward for inenting that. But hey, whoever who found -found, and not invented- the many layers glitch, will recieve the whole LBP's community interest.
Once again: completely unfair situation.
I've come up myself with some pretty original -I think, since I haven't seen it before- ways to use spring, wich include ways to avoid the object rotating but not moving, and other concepts. But I won't bother sharing them in a specific levels, since -hey- any glitch, even if useless, will draw much more attention, even more than a useful feature.

Well, I gotta go walk my dog, but I'd stay here ranting for quite a big time if I could! Hum!


Now everyone says that these things add a new dimension to the game (both metaphorically, and, laughably in this case, literally)
That actually made me laugh out loud!
2009-08-03 18:30:00

Author:
Keldur
Posts: 628


idk to me glitches are to be used for fun....the 50 layer glitch and i LOOOVE it and i wouldnt bash anyone who wants to use it to make their levels look more better....ive already seem some amazing work without glitches (LBP PSP lvl) and such but to me not all glitches are bad....some can be used to make levels more fun and such and its not on my hated list at all

hated list:
H4H
anti-H4H
bomb survival
plagiarism
glitch Museums

yeah i hate a lot of glitch museums but not the glitches themselves...i just believe that the glitches add to the slogan "PLAY WITH EVERYTHING" which in my opinion means this game should be omnipotent in the case that i should be able to literally do anything in this game...anyone else wanna 1st person camera tool for making 1st person shooters with paintanator? lol

i respect everyones opinion....just dont really agree that glitches are for people with no "skill"...in fact...i applaud many of our PRO creators like johnee and donkey-show that should use the 50 layer glitch to add those many details that im sure they would have wanted to add in LBP but couldnt because of the restriction of 3 layers.

well thats my...wai 1,2,3,4,5,...ok my 6 cents into this lol
2009-08-03 23:54:00

Author:
Shadowcrazy
Posts: 3365


I totally agree with that. It's linked with the fact that glitch levels get soooo much attention as well, when so many quality levels get naff all plays. Just look at the first page of the recomendations forum - 200 responses to two glitch levels. That's more attention than the other 18 levels on the first page. And some of those levels are fantastic.


i totally agree with this glitch levels get more recognition then the many other levels that take hours sometimes weeks to create. But i also think Mm is doing there best at dealing with the whole situation
2009-08-04 20:27:00

Author:
siccology
Posts: 279


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