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#1

how to stop h4h

Archive: 29 posts


as somewhat of a n00b to lbp, i've slowly become more keenly aware of the whole h4h issue. what i don't seem to understand, however, is why media molecule does'nt just remove the 'share' trophy?

it may sound a bit rash, but think about it: people who are genuinely creating levels to contribute to lbp as a whole and express their artistic/creative talent are doing so for their own enjoyment and the enjoyment of others. the incentive of a trophy to create levels is in itself an incentive to create large amounts of mediocre levels. it seems, in my oppinion, that the only people who even create for the trophy are h4hers.

cut of the head of the snake and the body dies, if you see what i mean.


if media molecule were to remove the share trophy, there would no longer be any reward for recieving hearts other then self gratification for a job well done- defeating the purpose of h4h.
in addition, one must remember that should a user create a true masterpiece, media molecule is still capable of handing out crowns. there is ZERO DISADVANTAGE to this plan of action.



PLEASE respond to this and share your thoughts. if this gets enough attention from all of you, perhaps mm will see it. one can only hope that they do, and h4h is destroyed forever.
2009-08-01 02:16:00

Author:
brb_gymnastics
Posts: 32


cut of the head of the snake and the body dies, if you see what i mean.


Not if it's a robot snake and the actual robo-brain is in its tail!

H4Hers aren't snakes. They're flies. They feed off our dead bodies and poop and stuff.
2009-08-01 02:24:00

Author:
qrtda235566
Posts: 3664


There are loads of reasons why they can't remove that trophy

The main one being that you can't remove trophies
2009-08-01 02:28:00

Author:
Dexiro
Posts: 2100


Not if it's a robot snake and the actual robo-brain is in its tail!

H4Hers aren't snakes. They're flies. They feed off our dead bodies and poop and stuff.


that may be so, but the above strategy still applies. without reward or incentive, the only reason left for people to create is the enjoyment of creation itself.

i really don't want this to be a 'lets complain about h4h' thread. the point is to address the issue by offering solutions. if you want to change something, you have to attempt to fix it. thats what this thread is about. if any of you all wish to rant together about the issue, i recommend taking the discussion somewhere else.


please realize i am not trying to mock or criticize you; i really do appreciate your comment. i just want to keep this thread in a place where our posts will be informative, well thought-out, and insightful to the h4h dilemma.



EDIT: true Dexiro, but you change the way in which the trophy is achieved - give it to people the same way that the crown is given, or something else along those lines.
2009-08-01 02:34:00

Author:
brb_gymnastics
Posts: 32


Well, we would still see people H4H-ing, even without the share trophy. Plenty of people have the trophy already, but continue to spam levels. Case in point, RussellsMuscles (whom there's a thread about around here somewhere).

Even without the share trophy, people are greedy and just want to get as many hearts as possible.


PLEASE respond to this and share your thoughts. if this gets enough attention from all of you, perhaps mm will see it. one can only hope that they do, and h4h is destroyed forever.

Fortunately, MM already knows about the problem. Unfortunately, there doesn't seem to be a solution in sight.

We can only hope that eventually all the H4H-ers will get bored with LBP, and us serious creators can reign supreme.
2009-08-01 02:36:00

Author:
comphermc
Posts: 5338


Well, we would still see people H4H-ing, even without the share trophy. Plenty of people have the trophy already, but continue to spam levels. Case in point, RussellsMuscles (whom there's a thread about around here somewhere).

Even without the share trophy, people are greedy and just want to get as many hearts as possible.



Fortunately, MM already knows about the problem. Unfortunately, there doesn't seem to be a solution in sight.

We can only hope that eventually all the H4H-ers will get bored with LBP, and us serious creators can reign supreme.

yes, there are some people who do it just for hearts, but you cannot deny that a significant portion of h4hers are people trying to get that trophy. 10 trolls is better than 100 trolls
2009-08-01 02:39:00

Author:
brb_gymnastics
Posts: 32


I stand by the fact that the worst H4H-ers are the one's who already have the share trophy. They are the people who spam all of Cool Pages and Busiest...2009-08-01 02:44:00

Author:
comphermc
Posts: 5338


It gets people who didn't buy LBP out of interest in the create-mode to try creating and publishing, and always has... some people might actually be productive and just scared of the daunting tutorials and quality of what's out there, but just need a little incentive to try... and the inflated # of levels published looks good on press releases, even if it's an overwhelming abundance of nonsense. The more active the community is, regardless of it's quality, the more lucrative it is for DLC.

Plus, H4H isn't the only source of subpar levels... most of the time it's just people trying their hardest, or young kids trying to do their best. There's even subpar content that comes from fully cognitive and serious, motivated creators in our own communities... who's fit to judge though? They can't all be flawless masterpieces, very few really are, and where would the line be drawn... and who would decide?

...and honestly, what we all see as negative behavior and a waste of space, is probably honestly rewarding and fun for the people who participate in it. Who's fit to tell them they can't participate, and shouldn't find it fun?

The best they can do without shooting themselves in the foot and killing their own livelihood is to subtly insinuate how they feel about trophies and H4H (ala Liquid Ocelot in MGS pack, or the Judge Dred promo posters, or the Ramp tribute contest), continually improving the way the level pages function, interacting with the community, and doing things like MM picks... all of this is leadership and guidance without actually interfering and showing any kind of bias or condescending attitudes.
2009-08-01 02:50:00

Author:
Unknown User


*facepalm*

[I apologize for such a short reply]

I agree with NinjaMicWZ. If Media Molecule just keeps doing what they've been doing, H4H should decrease greatly.
2009-08-01 03:21:00

Author:
Night Angel
Posts: 1214


I genuinely feel sorry for h4h's , they just want to be loved : ( . lol, seriously tho, most of them don't know how to get plays. its gr8 for us that do but the majority of players dont & aren't getting any satisfaction from the 'share' part of the game. Their levels get 20 plays & sit there stagnant for months. Not the best incentive to try harder or put any time or effort in next time. The solution to stop it if there really is a need is pretty simple in my view, you simply level the playing field . Tell everyone how to successfully republish to get on cool pages. This would put strain on the game i'm sure which would lead to a fair & easier system being implemented. they dont bother me & often give u hearts without you needing to heart back. If you consider their disappointment for a moment you may realise anti h4h is just an irritating club. People like to belong & like clubs. I'd join the Anti anti h4h's. lol, 2009-08-01 03:37:00

Author:
J-Bear
Posts: 85


You can't remove trohpies, can you? Even so, they still will want plays and basically to be FAMOUS.2009-08-01 04:18:00

Author:
TheMarvelousHat
Posts: 542


There are a multiplicity of reasons that people H4H. And the fad has not dimenished. For this reason, I believe H4H Levels should have their own Moon, where they can H4H to their Heart's content. This would allow the LBP community the opportunity to select "The Channel they want to watch" so to speak, and eliminate the clutter when trying to search for real Levels to play.

This should be no monumental task to implement. We have Moons specifically for Story Levels, Cool, Newest and Busiest, so add another called H4H, and while we're at it, add one called F4F.

Have Controller. Will travel.

Rick
2009-08-01 06:57:00

Author:
RickRock_777
Posts: 1567


one way to stop h4h would be that when both gives hearts to each other hearts would cumulate.2009-08-01 11:54:00

Author:
waD_Delma
Posts: 282


Isn't it more of the fault of the Create Trophy that has put us into the current predicament? People can play, tag, and heart levels easily enough to receive the Share Trophy, but they need the work of others to help do the same on their very own levels. The Create Trophy entails "The levels you have published were hearted by 50 or more people and you were hearted by 30 or more people".

Some people don't care about effort, they just want results. That is why we have steroids, weight loss pills, corked bats, scratch tickets, the lottery, car-jackers, and the stock market. It is this nearly worldwide state of mind, this need for "instant gratification", that makes some of us immune to the principles of actually putting in the effort to reach an end, in this case, receiving the Create Trophy.

Why spend hours constructing a level that would be considered good and wait for it to garner enough attention, when you can simply throw up a couple of trash levels and drop the "H4H" comment onto a couple good levels and you're golden. I used to put H4H comments on some levels, and when people responded to me with messages I would tell them off, say to them that they are ruining our system with their need for results quickly. Most of them are immature, and their argument to me consists of a few choice curse words.

People don't see the value in earning your place in the world, and unfortunately that mindset carries itself into all mediums of existence, including movies and video games. H4H is comparable to stealing cars as LittleBigPlanet is to the real world. While H4H'ers aren't necessarily doing anything illegal, they are simply not mentally-equipped to put in the effort required to reach their ultimate goal of a platinum trophy.
2009-08-01 12:00:00

Author:
BSprague
Posts: 2325


Before passing trough LBPC, I was a potential H4Hearter myself.
Basically, because I didn't know why it was bad. Because I didn't knw that it all started in order to get the share trophy. Because it was spreaded trough all LBP and looked to me like a friendly way to get your level to know.

And I assume that there's many people who are like I was, clueless about the true meaning of H4H.

What I'm trying to say, is that there's no head to cut so the body of H4H dies, because -IMHO- just a little collective do H4H in order to get their trophy. Mostly, people simply wants their level advertised.
And many of those are kids who truly tried their best. So thre's no point in "attacking" them either, like many anti H4H clubs or whatever insist on doing. They just want their level played, like we all do, and I assume that most of them don't know how cummunity harmful H4H is. Rather than attacking, I'd suggest to inform them, since hard-die H4Hearters won't stop even if "attacked"

The only solution I can think of it's limiting the hearts that you can give away, be it like just one per day, or a maxiumum of 100 per account. That would shut down the whole system, since hearts would finally become what they're supposed to be; something precious.
2009-08-01 12:23:00

Author:
Keldur
Posts: 628


:star: add "H4H" and "anti-h4h" to the list of censored words not the best solution, since the battle would probabbly just continue using a differant term.



:star: add a filter option to block H4H and anti-h4h levels That way the crap an fly with out clogging my browser (also, add an option to automatically delete comments to your level that contain "H4H").



:star: add a new catagory to the search options screen for h4h levels, and add an H4H tag that way all the people who want the create trophy by h4h means can just post away there, to their hearts' (smirk) content, with out bothering every one else. creators should be able to add the H4H tag themselves on creation.

I don't know if these are good solutions. just thoughts pulled out of my....hat.
2009-08-01 12:43:00

Author:
swanbrown
Posts: 898


what we all see as negative behavior and a waste of space, is probably honestly rewarding and fun for the people who participate in it. Who's fit to tell them they can't participate, and shouldn't find it fun?

Totally agree with this. They're entitled to play the game however they please, not how someone else wishes them to.

While I don't participate in H4H and do find it slightly annoying, I still don't really understand what all the fuss is about. What harm is it doing, really? Having to look a little harder to find quality levels is hardly a big deal, certainly not enough for me to want to ruin somebody elses fun.

Get off the bandwagon and leave them be, they're not half as annoying when you don't care.
2009-08-01 12:47:00

Author:
Kiminski
Posts: 545


I think the main problem about H4H is that its so easy to do and hearts aren't special enough. You can give them out willy nilly and not really care about it. As others have said they could limit it but it'd just mean people would do it slower.

I think we need to just ignore it, it's annoying but I think it will always be there. Some people are lazy and want what they can get the fastest way possible.
2009-08-01 12:51:00

Author:
Zac
Posts: 165


I suspect that H4H'ers suffer for it as it is...
their hearted page rendered almost useless by all the garbage they've collected there.
Looking like idiots when someone looks at their hearted page.

and, of course, the self-esteem that goes with some one who shouts at strangers, "Love me!"


for me the real problem with h4h is the hollow feed-back I get on my carefully crafted levels; "Cool level, heart me back". not really usefull.

I'd like to find a positive solution that dosen't hinder or discourage someone from posting h4h levels, but keeps that crap out of my face.
2009-08-01 13:05:00

Author:
swanbrown
Posts: 898


Share isn't a problem, that encourages people to play levels. The one you get for hearts is create.2009-08-01 13:05:00

Author:
ARD
Posts: 4291


I have left alot of what i consider good feedback and I didn't get any response from the authors. So where's the incentive for me to keep doing it? Not alot, seems Mm should also reward people who give feedback. If they did it'd get abused anyway...2009-08-01 13:13:00

Author:
Zac
Posts: 165


...and honestly, what we all see as negative behavior and a waste of space, is probably honestly rewarding and fun for the people who participate in it. Who's fit to tell them they can't participate, and shouldn't find it fun?

This has always been my stance on the matter. Yes, the comments spamming is ignorant and inconsiderate. So is saying that the H4Hs shouldn't be allowed to play the game in the way they want and collect hearts to their content. Pot, kettle, etc.



:star: add a filter option to block H4H and anti-h4h levels That way the crap an fly with out clogging my browser (also, add an option to automatically delete comments to your level that contain "H4H").

:star: add a new catagory to the search options screen for h4h levels, and add an H4H tag that way all the people who want the create trophy by h4h means can just post away there, to their hearts' (smirk) content, with out bothering every one else. creators should be able to add the H4H tag themselves on creation.

I don't know if these are good solutions. just thoughts pulled out of my....hat.

A paraphrased version of what I posted over at MNRC:

Proper tag-based searching. With tags the author can put on and tags users can put on. Where tags the author puts on are more genre-like.

Include a genre for H4H. To clarify, this would be something the creator selects to tag their level with.

People who want to H4H can do so even more easilly. People who have more interest can filter it out of searches.

You still get level spam, but cool pages becomes filtered cool pages so H4H does not dominate. You won't get rid of H4H or ratings for ratings or whatever, there will always be something. Best to control it and let people who aren't interested sidestep it. My personal opinion is that you won't prevent it. People will swap hearts and ratings and anything else that can be used as subjective indicators of worth. People do it everywhere just for the sake of the ratings etc, not just for trophies.

Facilitating H4H - through a method for connecting H4Hers, will do something to keep them away from the rest of us (track spam etc). If the rest of us can then filter them out, everyone wins.



As for the create trophy... No, I don't think it caused H4H. People swap ratings and favours across the internet and the real world. It's natural human behaviour, not caused by a trophy. Plus, collecting hearts and collecting trophies are both meaningless actions, they are self-affirmation and just beacuse the trophy has been obtained, having more hearts still makes people feel good about themselves.


And MM makes money out of people playing. A lot of people enjoy H4H as a feature of the game. You don't alienate a large chunk of your consumers...
2009-08-01 16:03:00

Author:
rtm223
Posts: 6497


as somewhat of a n00b to lbp, i've slowly become more keenly aware of the whole h4h issue. what i don't seem to understand, however, is why media molecule does'nt just remove the 'share' trophy?

it may sound a bit rash, but think about it: people who are genuinely creating levels to contribute to lbp as a whole and express their artistic/creative talent are doing so for their own enjoyment and the enjoyment of others. the incentive of a trophy to create levels is in itself an incentive to create large amounts of mediocre levels. it seems, in my oppinion, that the only people who even create for the trophy are h4hers.

cut of the head of the snake and the body dies, if you see what i mean.


if media molecule were to remove the share trophy, there would no longer be any reward for recieving hearts other then self gratification for a job well done- defeating the purpose of h4h.
in addition, one must remember that should a user create a true masterpiece, media molecule is still capable of handing out crowns. there is ZERO DISADVANTAGE to this plan of action.



PLEASE respond to this and share your thoughts. if this gets enough attention from all of you, perhaps mm will see it. one can only hope that they do, and h4h is destroyed forever.

H4H won't be destoryed for ever.

Someone called RusselSmucles (or something like that) has 800 hearts, and he still does h4h.
MM arn't going to remove the share trophy becusae its the:

Play-Gold
Create-Gold
SHARE-Gold

play-create-share it makes sence.
2009-08-01 17:50:00

Author:
Adam9001
Posts: 744


I've always thought MM shot themselves in the foot with that trophy, but as has been said, there's not much they can do about it. Hopefully they'll just learn and not implement a similar trophy in the future...2009-08-01 18:05:00

Author:
dandygandy2704
Posts: 1002


The only solution is to reset the heart count and cap it both for levels and creators, but only for the visualization; for example, if a level has 250 hearts, the interface shows 100 (it can be any value), and the creators can have a max of 30 hearts showed up - this way h4h becomes useless, because no one can prove to have more than 30 hearts as an author or 100 hearts on a level

of course this would screw up the heart rating system, but as it is right now, it is everything but trustwhorty, there are way too many crappy levels with thousands of hearts and vice versa

I hope i explained my point of view clearly ??
2009-08-01 19:03:00

Author:
Shadowheaven
Posts: 378


I have an idea.. How about simply making a clan full of H4H parasites ? We say we will H4H but we never heart back. So we can fool the system2009-08-03 10:48:00

Author:
Unknown User


I have an idea.. How about simply making a clan full of H4H parasites ? We say we will H4H but we never heart back. So we can fool the system

We'd still only be adding to the already ridiculous number of H4H and spam comments.
2009-08-03 12:40:00

Author:
BSprague
Posts: 2325


Not really exactly the thread topic, but I think what might be helpful would be that unless you are the level author, you could not add a comment until you played the level. That in itself would slow down the spam wars. It's bad enough that someone plays your level and says.. great level h4h! ...but the ones that roam everywhere and plaster any level with comments in the top few pages of a search gets a bit old. Hard to dig through for real comments past all the Play my level comments.

To be back on topic.. I don't know it will ever be stopped. Too many folks simply want something without attempting to earn it. They don't want to take the time or they are less mature (not pointing out age mind you) and just WANT the create trophy or just getting lots of hearts to impress their friends. I try my best to ignore it all..
2009-08-03 13:04:00

Author:
jwwphotos
Posts: 11383


I try my best to ignore it all..

Honestly, this is the best thing that we can do. It's like ignoring a bully in elementary school. If they aren't receiving enough attention or praise or results from it, they stop. Most H4H'ers are going for the Create Trophy, but some just do it to get very popular, very fast. Just not participating in it is harming it, or at least not fueling the fire.
2009-08-03 13:22:00

Author:
BSprague
Posts: 2325


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