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#1

A New discovery....

Archive: 16 posts


When explosions happen, the burn mark they leave behind is a sticker! You can take it and move it, delete it, and MAYBE use sticker switches as explosion detectors!

If this is the wrong section, please move it...
2009-07-28 22:28:00

Author:
chezhead
Posts: 1063


Already knew it, as usual. Same for paintinator. =|

Jeez, you people need to explore this game a bit more!
2009-07-28 22:30:00

Author:
crazymario
Posts: 657


Its also a sticker in your popit. Its under the "realistic" section, something like dirt smudge.. can't remember the name right now.2009-07-28 22:34:00

Author:
Burnvictim42
Posts: 3322


i got a better one completely invisible sponge thats as big as sackboy2009-07-28 22:42:00

Author:
springs86
Posts: 785


BV is right, it's called "dirt smear", I believe.

Interesting idea for it's use an an explosion trigger.

For that matter, has anyone tried using the paintinator on a one shot shot sticker switch? It would solve the problems people have of trying to cover up the paintinator noise. I sense a little experiment coming on...
2009-07-28 22:45:00

Author:
comphermc
Posts: 5338


I knew about the paintnator switch, but I was playing with explosions today on my new place and wanted to make a meteor look like it blew up u building, but changed my mind so I tried taking the explosion mark off.... thus...2009-07-28 23:00:00

Author:
chezhead
Posts: 1063


BV is right, it's called "dirt smear", I believe.

Interesting idea for it's use an an explosion trigger.

For that matter, has anyone tried using the paintinator on a one shot shot sticker switch? It would solve the problems people have of trying to cover up the paintinator noise. I sense a little experiment coming on...

lol, that sounds like an interesting idea although I have no idea how it would work

sorry back on topic, I knew about this a long time ago, also one thing I found recently is firing the paintinator in create mode while paused, it's really fun
2009-07-28 23:06:00

Author:
springs86
Posts: 785


Well I'm busy at the moment... If someone was nice could they put a sticker switch on some unexplodable material and put a bomb on it and test to see if explosion marks are stickers I would be their friend......2009-07-28 23:13:00

Author:
chezhead
Posts: 1063


Sry m8, but this are really old news...
There is even a thread or two about it already.
2009-07-28 23:52:00

Author:
Silverleon
Posts: 6707


BV is right, it's called "dirt smear", I believe.

Interesting idea for it's use an an explosion trigger.

For that matter, has anyone tried using the paintinator on a one shot shot sticker switch?

It's not dirt smear. I don't have a popit sticker that matches the explosion one (I don't have 100% though either, but it definately isn't dirt smear). I've actually been using it as an alternative to dirt smear, because dirt smear is naff

Also, the paintenator has about 10 different splat stickers for each colour. Most of which do not reside in the popit either.
2009-07-29 00:53:00

Author:
rtm223
Posts: 6497


Really? I thought the same thing for a while, but just yesterday I was trying to take a sticker from a material that had been exploded and it looked to be the same as the dirt smear. I believe you are right though - I second guessed myself by posting that, so thank you for correcting me.2009-07-29 00:57:00

Author:
comphermc
Posts: 5338


Dirt smear is the one that barely shows up. Then you have to use it about 30 times and then your pipes on the other side of the level start disappearing

This is how I know...
2009-07-29 01:01:00

Author:
rtm223
Posts: 6497


Ah indeed this thread was already made! (Or at least one reffering to the same thing.)

Here ya go:
https://lbpcentral.lbp-hub.com/index.php?t=t=11150&highlight=Explosion

You should try to look for something before making a new thread m8, you might just find an already existing thread for what you were gonna say/ announce/ discuss.
2009-07-29 01:12:00

Author:
Silverleon
Posts: 6707


I tested it... the sticker switch set on every sticker + explosion =.....

Nothing.
2009-07-29 04:07:00

Author:
chezhead
Posts: 1063


Thanks chez. It's weird that it doesn't register. There are funky things with sticker switches. For example, removing a sticker doesn't register if you delete it with triangle. It only works when you pick it up and then delete it.2009-07-29 04:37:00

Author:
comphermc
Posts: 5338


Yah... If you take the sticker off and put it right back on, it STILL doesn't regester....
WieRdnESs...
2009-07-29 05:00:00

Author:
chezhead
Posts: 1063


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