Home LBP Showcase / Reviews / Recommendations Level Showcase
#1
The Calm Of The Fire
Archive: 17 posts
The Calm Of The Firehybrid-leader http://img110.imageshack.us/img110/1829/eenfoto15.jpgA Platformer In A Mist Of Peace And Where You Most Be Smart To swing Glide Or Run To The End all here are more pictures http://img132.imageshack.us/gal.php?g=eenfoto11.jpg | 2009-07-27 13:19:00 Author: Unknown User |
here are the pictures http://img18.imageshack.us/img18/1139/eenfoto12.jpg http://img18.imageshack.us/img18/1139/eenfoto12.jpg http://img132.imageshack.us/img132/2928/eenfoto13.jpg http://img9.imageshack.us/img9/6628/eenfoto14.jpg http://img110.imageshack.us/img110/1829/eenfoto15.jpg http://img9.imageshack.us/img9/3063/eenfoto16.jpg http://img27.imageshack.us/img27/8563/eenfoto17.jpg http://img268.imageshack.us/img268/4904/eenfoto18.jpg http://img200.imageshack.us/img200/2421/eenfoto19.jpg http://img197.imageshack.us/img197/3369/eenfoto20.jpg | 2009-07-27 13:23:00 Author: Unknown User |
It looks cool. I will give it a shot when I get back home. | 2009-07-28 07:00:00 Author: OmegaSlayer Posts: 5112 |
I played this today, omg absolutely beautiful. It's pretty short but the gameplay substitutes for it.:star::star::star::star::star: | 2009-07-28 15:25:00 Author: Mod5.0 Posts: 1576 |
This was a very fun level! The silhouette look was pulled off very well and the platforming was fun and challenging. There were a couple sections were it was a bit tricky, but it was almost like a puzzle that you had to solve which was cool. My one complaint is that right before the windmill, you have an invisible piece of gas that kills the player if they try to jump from the lower platform to the windmill. I thought this was a bit cheap. Maybe find another way to block the path. Overall, a fun level! Good job! | 2009-07-29 13:45:00 Author: mrsupercomputer Posts: 1335 |
This was a very fun level! The silhouette look was pulled off very well and the platforming was fun and challenging. There were a couple sections were it was a bit tricky, but it was almost like a puzzle that you had to solve which was cool. My one complaint is that right before the windmill, you have an invisible piece of gas that kills the player if they try to jump from the lower platform to the windmill. I thought this was a bit cheap. Maybe find another way to block the path. Overall, a fun level! Good job! hhhhmmmm i wil think about that wil see what i place there | 2009-07-29 15:38:00 Author: Unknown User |
Fun! It had been really fun. I really enjoyed your level, good artistic direction, good gameplay and good R1 punishment 4 stars for ya | 2009-07-29 18:52:00 Author: OmegaSlayer Posts: 5112 |
thank you | 2009-07-29 22:51:00 Author: Unknown User |
I enjoyed this level. The visual effect made almost relaxing and it was a fun little platforming level that was quite satisfying. :star: :star: :star: :star: | 2009-07-29 23:25:00 Author: persona3fan93 Posts: 155 |
thank you cool this is the only level that poeple love | 2009-07-29 23:28:00 Author: Unknown User |
Hey there, just played this and it's pretty darn cool. I love the way you've used the lighting settings with that background to create a really cool silhouette. Gameplay wise, I like the fact that all the platforms were grabbable and you did a good job of using the undersides and tops of many of the platforms. There were also some hard to get combos in there for those that are a bit quicker on their feet. Minor points: The little zipline over the fire is pretty cool, but when you die the old one gets left in the way. I suppose it needs to be that way for multiplayer though. The level really is very short. 1 major low point for me was trying to jump on the revolving platforms from the bottom and hitting invisible gas - that really isn't cool. Is there any way you could add an extra couple platforms at the top and shift the revolvers to the right slightly - it would avoid a cheap death there. It's a nice level, let down by the length, 4 stars. If it was longer and a little more in depth it would ahve been 5. | 2009-08-16 16:46:00 Author: rtm223 Posts: 6497 |
ok thanks for the revieuw | 2009-08-16 16:49:00 Author: Unknown User |
Hello, I played your level and I really enjoyed it. I am a sucker for the silhouette lighting, so you had me at hello. Beyond that I enjoyed the gameplay. I love the swinging mechanic, but it can be a bit tricky when you need to go uphill with the swing. Overall, really good stuff here. I liked the look and I liked how it played. It was a tad short and it would be easy to lengthen it just by making it more vertical, but still, it was fun while it lasted. | 2009-08-17 07:33:00 Author: Frazer951 Posts: 117 |
This Level looks great! I especially like the green eliments breaking up the monochrome. I'd like to see more of that sort of thing in this level. It is filled with interesting shapes that invite you to jump around on them. I only found one real issue At the base of the first rotating "X" you have some invisible instant death. not fair. I understand you wasnt the player to go over, but killing them for trying an alternate route doesn't seem right. maybe just and invisible wall. A minor thing is that your level seems very linear. There are no alternate paths, and the player rarely leaves the botom screen's worth of the space. Some more ups and downs would be nice. All-in -all, a verry pretty liiking level. Many creators try to use effects like lilowette to cover-up poor design, or bad game-play. This is not the case, here. Kudos! | 2009-08-17 08:45:00 Author: swanbrown Posts: 898 |
This Level looks great! I especially like the green eliments breaking up the monochrome. I'd like to see more of that sort of thing in this level. It is filled with interesting shapes that invite you to jump around on them. I only found one real issue At the base of the first rotating "X" you have some invisible instant death. not fair. I understand you wasnt the player to go over, but killing them for trying an alternate route doesn't seem right. maybe just and invisible wall. A minor thing is that your level seems very linear. There are no alternate paths, and the player rarely leaves the botom screen's worth of the space. Some more ups and downs would be nice. All-in -all, a verry pretty liiking level. Many creators try to use effects like lilowette to cover-up poor design, or bad game-play. This is not the case, here. Kudos! Thanks every one for the reviews ohyea thnaks swan for that golden tip | 2009-08-17 14:38:00 Author: Unknown User |
Attractive silhouette level, but too simple to satisfy me. | 2009-08-19 01:24:00 Author: Kipmonlin Posts: 251 |
great level i loved the platforms it was quite short but it was fun have a look at my secret car garage as well | 2009-08-19 01:39:00 Author: geddez12 Posts: 338 |
LBPCentral Archive Statistics
Posts: 1077139
Threads: 69970
Members: 9661
Archive-Date: 2019-01-19
Datenschutz
Aus dem Archiv wurden alle persönlichen Daten wie Name, Anschrift, Email etc. - aber auch sämtliche Inhalte wie z.B. persönliche Nachrichten - entfernt.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.
Die Nutzung dieser Webseite erfolgt ohne Speicherung personenbezogener Daten. Es werden keinerlei Cookies, Logs, 3rd-Party-Plugins etc. verwendet.