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#1

horrible gas

Archive: 16 posts


be able to toggle the sound that horrible gas gives off? i dont want my water sounding like it stinks of poo lol2009-07-27 13:15:00

Author:
Bombw87
Posts: 126


Don't think so - it's not a very loud sound so you can try hiding it with something else. Otherwise you are stuck with the "bog of eternal stench", sadly 2009-07-27 13:21:00

Author:
rtm223
Posts: 6497


be able to toggle the sound that horrible gas gives off? i dont want my water sounding like it stinks of poo lol

Lol.

Cover it up with the water sound effects.
2009-07-27 13:31:00

Author:
Adam9001
Posts: 744


I was thinking of this the other day, the sound of flies buzzing around can ruin the atmosphere of your level. To shut it up would be a good option, but its unlikely it will be put in the game. Tweakable materials???2009-07-27 14:34:00

Author:
Leather-Monkey
Posts: 2266


Put a rocket and put the engine to about the left end.
Then it'll make the sound go away but make the water steamy.
2009-07-27 14:49:00

Author:
Unknown User


I have just done some testing, if you have the MGS pack then listen up.

Make glass into plasma, then make the shape of plasma material really big, as big as the stretch of water, then make it really thin so you can barely see it but its still there, then spam it with the water/rain or w/e sound effect you want, cover the whole thing up with invisible sound effects, then you wont hear the plasma. It'll sound like w/e sound effect you put

Remember the L3 copy trick.


And the problem with leonardo's idea is that you can hear the rocket.
2009-07-27 14:50:00

Author:
Adam9001
Posts: 744


And the problem with leonardo's idea is that you can hear the rocket.
But isn't that kinda the point though? To cover up the gas sound?
2009-07-27 15:14:00

Author:
crazymario
Posts: 657


Yeah, it would be good to turn the gas sounds off, as it can sometimes ruin the level's atmosphere, but as already suggested, just use water sounds to cover it up.2009-07-27 21:38:00

Author:
lk9988
Posts: 1077


Everything with a default sound should have it tweakable. Plasma, fire, gas, sticker switches, paintball switches...

You hear me MM? YOu just scurry along and roll that in with my Sound and Music pack please (not the Sound of Music pack though, I don't really fancy that one )
2009-07-28 09:32:00

Author:
rtm223
Posts: 6497


Everything with a default sound should have it tweakable. Plasma, fire, gas, sticker switches, paintball switches...

You hear me MM? YOu just scurry along and roll that in with my Sound and Music pack please (not the Sound of Music pack though, I don't really fancy that one )

Quite right rtm and the speakers should have a tweakable radius too.

BTW I've played levels before where there has been gas but no sound because I remember thinking "How did they make gas without that horrible buzzing flies sound". Can't remember what levels offhand though.
2009-07-28 10:41:00

Author:
mistervista
Posts: 2210


YOu just scurry along and roll that in with my Sound and Music pack please (not the Sound of Music pack though, I don't really fancy that one )

Lol!

Awesome idea alert:

Make your own danger things!!!

You could choose a colour, sounds, if its hot, cold etc. It wouldn't be that hard to use would it?
2009-07-28 12:05:00

Author:
Leather-Monkey
Posts: 2266


It's possible to remove the sound if you don't want the gas to be visible. Use the invisible mateiral trick (Thin line + Rotate + Shrink) and as the gas shrinks it'll get quieter and quieter. Useful for lining hazards that don't need the gas to be visible (Pitfalls, Lasers etc). Pointless if you want the gas to be visable though.2009-07-28 12:12:00

Author:
Mrgenji
Posts: 803


Everything with a default sound should have it tweakable. Plasma, fire, gas, sticker switches, paintball switches...

You hear me MM? YOu just scurry along and roll that in with my Sound and Music pack please (not the Sound of Music pack though, I don't really fancy that one )

That would be really nice! I've had luck with placing other speakers around or if anything is electrified, it tends to drown out the swarm of bees sound.


...and the speakers should have a tweakable radius too.


I've thought that as well. You can use a sensor switch to set a radius for a speaker, but it does seem a bit like a duplication of effort.
2009-07-28 13:14:00

Author:
jwwphotos
Posts: 11383


It does ruin the effect in some levels, I'm trying to create a vortex effect at the moment, its huge, and the sound of the flies completely ruins to immersion.

Plus, the dog has a habit of chasing flies around the room, and jumps up at the front speakers time I'm playing around in the section, confused to where the flies. One of these days he's gonna take a chuck out of one of them.
2009-07-29 22:10:00

Author:
GruntosUK
Posts: 1754


I have just done some testing, if you have the MGS pack then listen up.

Make glass into plasma, then make the shape of plasma material really big, as big as the stretch of water, then make it really thin so you can barely see it but its still there, then spam it with the water/rain or w/e sound effect you want, cover the whole thing up with invisible sound effects, then you wont hear the plasma. It'll sound like w/e sound effect you put

Remember the L3 copy trick.


And the problem with leonardo's idea is that you can hear the rocket.


glass into plasma? HOW?
2009-08-03 15:20:00

Author:
Dexist
Posts: 570


glass into plasma? HOW?

It's in this thread: https://lbpcentral.lbp-hub.com/index.php?t=t=10596


This will teach you how to make an object intoplasma (similar to electrifying it or setting it on fire).
1. Create the object
2. Stick a brain on it (make sure its vulnerable)
3. Stick a leg on the bottom
4. Place a plasma ball in a position that the object will walk into it and the leg will touch it
5. The creature will fall apart and glow like plasma
6. Copy it
7. Capture it
8. Emit it
9. Capture the emitted one
10. Huzzah! It is now made of plasma!

Remember to emit it with infinite lifetime
2009-08-04 11:21:00

Author:
ZramuliZ
Posts: 55


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