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#1

Creators who heart their own work...

Archive: 59 posts


What's your stance on creators hearting their own work? I, personally, don't heart my own levels, because I never saw the point of it, and I think it's just a bit... off or something. I'm not sure exactly the word I'm looking for, I just think there's something wrong with the concept.

Hope I didn't offend anyone who hearts their own levels, I'm just trying to figure out the logic behind it...
2009-07-19 20:06:00

Author:
dandygandy2704
Posts: 1002


Some people will take hearts wherever they can get them. What I find more offputting is people who make multiple PSN accounts so they can heart their own levels 20 times.2009-07-19 20:13:00

Author:
tashi
Posts: 60


I think a lot of creators heart their own work, it's just a way of getting your level played more

I personally wouldn't go through the effort of hearting my own level on multiple accounts though, i think that's cheating a little bit
2009-07-19 20:14:00

Author:
Dexiro
Posts: 2100


I don't find anything bad in hearting your own work if you're happy with it and you actually enjoy the result. I actually heart my own levels, because of the reason I stated above. I do have a problem with hearting your own levels if the creator didn't and actually knew they didn't put much effort into it though.2009-07-19 20:15:00

Author:
lk9988
Posts: 1077


I only realized last month that you could heart your level to refresh the play/heart count, rating and tags without playing through it.

It is kind of odd to heart your own levels. Something I do whenever I have a level doing ok on the pages, is go back and unheart and reheart some of my favorite levels so that anyone who checks my hearted list will hopefully find some underplayed, awesome levels in my recently hearted list.
2009-07-19 20:41:00

Author:
Unknown User


Ok, here's my feelings:

Personally, I absolutely heart my level on multiple accounts and initially give high ratings when I first publish a level.

Now, I know what you're thinking... that's cheating. BUT - I've found that there's more and more instances of players out there low-rating a level initially. So, as an experiment - I posted Splat Invaders Saga (currently a really high rated level with about 17% hearts) out as a new level.... within minutes it was 1 star rated with rubbish tags.

I have several theories for this - a. Some creators want to prevent levels from getting plays and having a decent rating (and could compete with them on cool pages). b. Some kids are doing it to be funny. or c. There's a bunch of 5-year-olds out there that are mashing buttons and causing chaos.

The problem is, this gives a bad impression to anyone else who plays the level and they also low-rate it. So... that pretty much determines the course of the level and can decimate it.

Either way, if I spend 50-60 hours on a level I want to give it a chance and fortify it against unfair ratings - the rating will even out to what it should be in 100 plays or so anyway. I believe initially hearting and high-rating my level allows it to be seen fairly instead of being decimated immediately by immature people.

I'm certainly not trying to cheat, but I think this technique is, unfortunately, a fact of life.
2009-07-19 20:41:00

Author:
CCubbage
Posts: 4430


In regards to the "a." theory, I tend to always get my first 100 plays from this site after I post it.2009-07-19 20:48:00

Author:
Unknown User


Meh, I do. If you can, why not?2009-07-19 20:55:00

Author:
KoRnDawwg
Posts: 1424


I personally heart my own levels regardless of the fact that they are mine; if i am going to play the levelagain, i heart it, otherwise i don't. Also, if the first plays give my level a bad rating, i'd prefer to delete and republish it, rather than cheat; if i have to do this 4 or 5 times.... well, maybe the bad rating may be right, don't you think?2009-07-19 20:57:00

Author:
Shadowheaven
Posts: 378


I heart my own work, but only after someone plays it (and doesn't heart it) so people don't think I'm cheating...
I don't really think of it as a bad thing, because it's like one out of 500 hearts. What's the big deal?
2009-07-19 21:02:00

Author:
tjb0607
Posts: 1054


I heart my own levels. If I don't love them, why make them? I think it just helps get the ball rolling too. If a player sees 4-10 plays with no heart he's thinking "what's wrong with this level?" Having at least 1 I think can tell another player. It's ok to like it - someone else did. Is that cheating? I don't think so.2009-07-19 21:05:00

Author:
Morgana25
Posts: 5983


I don't usually heart my own levels, because i don't like them, but i will heart if the hearted count is 13, because i'm superstitious, call me crazy or whatever, just thought i'd add because this sounds interesting 2009-07-19 21:20:00

Author:
springs86
Posts: 785


I don't usually heart my own levels, because i don't like them, but i will heart if the hearted count is 13, because i'm superstitious, call me crazy or whatever, just thought i'd add because this sounds interesting

that made me laugh

anyway, as i read in some guide somewere in this forum, "if you're not going to heart your level, who will?" - just be honest with yourself
2009-07-19 21:25:00

Author:
Shadowheaven
Posts: 378


I don't like to heart my own levels, because it feels to me, like I'm being egotistical... it's the same reason I don't put my own levels in my Top 20 levels lists, even if I do think some of them are awesome. When I was on the spotlight team for a brief time... OCK and Ccubbage wanted to spotlight Facial Reconstruction, and I asked them not to because I didn't feel comfortable with the idea of using the platform for my own self promotion while I was involved, even if it wasn't me that actually picked it.2009-07-19 21:31:00

Author:
Unknown User


I heart my own levels, absolutely. Why wouldn't I? I only try to make what I enjoy, and if the game allows me to heart them, I don't see the issue at all.

I'm with Cub - I spend between 50 and 200 hours creating a level, and there are numerous things that I KNOW will happen: My wonderful 'Haters and Low-Raters' will appear, giving me 1 star and 'Rubbish' tags. My friends will play it, give it 4 or 5 stars to compensate, and heart it (You do, don't you?! Please! lol)

As the level progresses to stick on the Cool Pages, next comes the spam. On Hyper Sphere, one comment out of every thirty was an actual comment. I've calmed a bit regarding spam. It's okay for people to try and get plays, but NOT every 10 bloody minutes. Yes, I'm looking at you OzzyOzwold, russlesmuscles, ileomario and others.

So, hearting your own levels is just a small luxury to the creator. A pat on the back for your toils.
2009-07-19 21:33:00

Author:
MrsSpookyBuz
Posts: 1492


that made me laugh

anyway, as i read in some guide somewere in this forum, "if you're not going to heart your level, who will?" - just be honest with yourself

Glad it made someone laugh, i only published my levels, to either show what i made or to get trophies, it don't matter who hearts them , if i work hard on something epic though i mite heart it :blush:
2009-07-19 21:33:00

Author:
springs86
Posts: 785


Yep, if you don't think your level deserves a heart then why are you publishing it? Only publish your level when it's ready and worthy of a heart. Maybe others frown upon it - but you've got to beleive it's good.
Heart your levels and give them a play through - that's my opinion on the matter
2009-07-19 21:37:00

Author:
Coxy224
Posts: 2645


Yep, if you don't think your level deserves a heart then why are you publishing it? Only publish your level when it's ready and worthy of a heart. Maybe others frown upon it - but you've got to beleive it's good.
Heart your levels and give them a play through - that's my opinion on the matter

Well it would really be cheating if you heart your padlocks or your "object container" level, that's what i mean; also, you may public something you need some feedback on: at first, i didn't heart the level in my signature, for example, but after lots of feedback (thanks again guys) and editing, i started liking it more and more and lastly i hearted it
2009-07-19 21:43:00

Author:
Shadowheaven
Posts: 378


I don't like to heart my own levels, because it feels to me, like I'm being egotistical... it's the same reason I don't put my own levels in my Top 20 levels lists, even if I do think some of them are awesome. When I was on the spotlight team for a brief time... OCK and Ccubbage wanted to spotlight Facial Reconstruction, and I asked them not to because I didn't feel comfortable with the idea of using the platform for my own self promotion while I was involved, even if it wasn't me that actually picked it.
I still kind of wish we got to spotlight it, though.... back then there were less great levels, and this one was an absolute blast..... I STILL go back and play it every once in a while.

And in the end, I would never have spotlighted a level that didn't deserve it - and that included members of the spotlight.
2009-07-19 21:54:00

Author:
CCubbage
Posts: 4430


Yep, if you don't think your level deserves a heart then why are you publishing it? Only publish your level when it's ready and worthy of a heart. Maybe others frown upon it - but you've got to beleive it's good.
Heart your levels and give them a play through - that's my opinion on the matter

I'm going to start responding to my own threads when I post a level, telling myself that I gave it 5 stars and a heart, that I'm my favorite creator, and that this was the best level I've ever played.


I still kind of wish we got to spotlight it, though.... back then there were less great levels, and this one was an absolute blast..... I STILL go back and play it every once in a while.

And in the end, I would never have spotlighted a level that didn't deserve it - and that included members of the spotlight.

I know, that's just how I am. It's the only level that didn't get spotlighted, and when I relaunched it with a total revamp, CC locked the thread saying I should post a new one because it was such a big change and almost like a new level. I just couldn't wrap my head around the idea of posting a new thread for an old level, and it just didn't feel right... like I would be making too big a deal about it, and saying "hey, look at me!" - if that makes any sense.
2009-07-19 22:06:00

Author:
Unknown User


I heart all my levels, except my key rooms. After all, if I don't heart them, who will? 2009-07-19 22:37:00

Author:
BSprague
Posts: 2325


i heart my levels. anyway, its just 1 heart. it's not like i use multiple accounts to boost my stars/hearts, unlike some despicable people.....

*cough* CCubbage *cough*






lol jk:hero:
2009-07-19 23:13:00

Author:
RickTheRipper
Posts: 345


I heart all my levels, except my key rooms. After all, if I don't heart them, who will?

Key rooms need love too! I heart all my levels, because.... well, why not? You spent time making them - you deserve at least a heart from yourself.

Edit: okay, I don't heart storage levels or levels where I need to send someone an edit-able object, but my key rooms took a long time, so they got hearts... lol.
2009-07-19 23:18:00

Author:
comphermc
Posts: 5338


Key rooms need love too! I heart all my levels, because.... well, why not? You spent time making them - you deserve at least a heart from yourself.

You also have to remember that your key level has 1,000+ plays on it, more than all of my levels combined and doubled.

Actually now that I think about it, it probably has more hearts than all of my levels combined as well, including my own.

That's not really self-pity though, you make great levels. I only post levels I think deserve hearts (besides key rooms), and thus I heart them accordingly.
2009-07-19 23:22:00

Author:
BSprague
Posts: 2325


Well, you're supposed to heart levels that you like right?
So why shouldn't you heart your own levels even you liked them?
Or why publish a level you don't like?
So yeah, i do heart my levels.
Also helps against those people who like low-rating levels for no reason,
2009-07-19 23:28:00

Author:
Silverleon
Posts: 6707


I only heart mine for a while after they're published.. then once it starts off (a few plays, a few hearts) I un-heart them. Although they are my levels, and I did enjoy creating them and playing them, seems weird to heart my own level.

I know I like it, but I don't need to see it on my published page and my hearted levels page.
2009-07-19 23:48:00

Author:
Trap_T
Posts: 431


^^I also can't afford bumping off other people's levels that I want to keep hearted, since it seems I can only have so many.2009-07-19 23:52:00

Author:
Unknown User


Ok, here's my feelings:

Personally, I absolutely heart my level on multiple accounts and initially give high ratings when I first publish a level.

Now, I know what you're thinking... that's cheating. BUT - I've found that there's more and more instances of players out there low-rating a level initially. So, as an experiment - I posted Splat Invaders Saga (currently a really high rated level with about 17% hearts) out as a new level.... within minutes it was 1 star rated with rubbish tags.

I have several theories for this - a. Some creators want to prevent levels from getting plays and having a decent rating (and could compete with them on cool pages). b. Some kids are doing it to be funny. or c. There's a bunch of 5-year-olds out there that are mashing buttons and causing chaos.

The problem is, this gives a bad impression to anyone else who plays the level and they also low-rate it. So... that pretty much determines the course of the level and can decimate it.

Either way, if I spend 50-60 hours on a level I want to give it a chance and fortify it against unfair ratings - the rating will even out to what it should be in 100 plays or so anyway. I believe initially hearting and high-rating my level allows it to be seen fairly instead of being decimated immediately by immature people.

I'm certainly not trying to cheat, but I think this technique is, unfortunately, a fact of life.

What I was about to say has already been said in this post.
2009-07-19 23:53:00

Author:
TheJollyRajah
Posts: 466


It's a waste of the limited amount of hearts you have and adds unnecessary clutter to your hearted level pages. It's also kind of like being back in school and giving yourself a gold star for a job well done when it's your teacher that should be giving you the star. lol :star:2009-07-19 23:56:00

Author:
Reef1978
Posts: 527


It's a waste of the limited amount of hearts you have and adds unnecessary clutter to your hearted level pages. It's also kind of like being back in school and giving yourself a gold star for a job well done when it's your teacher that should be giving you the star. lol :star:

ahahahahhahaha , true
2009-07-20 00:06:00

Author:
springs86
Posts: 785


It's a waste of the limited amount of hearts you have and adds unnecessary clutter to your hearted level pages. It's also kind of like being back in school and giving yourself a gold star for a job well done when it's your teacher that should be giving you the star. lol

Hmmm.... I'm not sure I agree with this at all. Hundreds of levels are published constantly, and giving people an initial good impression of your level to set it apart is only good marketing.

I'm not quite sure how many people who are against this technique have popular levels, but you may not want to knock it before you've tried it. I've been studying the behavior of the players for about 6 months now and tried publishing under different circumstances, and it's difficult to initially do well without hearting your own level.

Any level that is newly published has to go through an enormous amount of scrutiny - a lot of the kids who will be playing it are pre-disposed to think a level that has 30,000 plays and 3000 hearts is better than yours no matter HOW good your level is, and will immediately low-rate it without giving it a chance (many times without even playing it through).

I've taken the SAME LEVEL with NO changes (Splat Invaders II) and published it fresh 3 times.

The first time without help from here AND without giving it any hearts - 2 star rating, rubbish 50 plays.
The second time without giving it any hearts or plays myself, but putting a showcase thread here - 3 stars, tricky, rubbish, 800 plays.
The third time asking some here that enjoyed it to help, and giving it a couple hearts and high ratings myself.... 4 stars, brilliant, 3000 plays.

A lot of the REAL opinions in publishing come when your level hits about page 5 and you start getting some real plays - and any opinion that has occurred before then sticks whether its true on not.

If you look at the opinions of some who have had consistent success on cool pages, such as MrsSpookyBuz, TheJollyRajah, RangerZero, Dobi6... even if it seems cheesy to do it they will agree it works. And until the rating system is revised to do things such as not allow kids to start, exit, and rate immediately without even PLAYING a level it's even necessary to an extent.

You can wait until 100 people from here play it, but the fact if you aren't well known it will take you a while... and you only get 7 days in all to get plays (most creators are fortunate to get 10 plays from here).
2009-07-20 00:16:00

Author:
CCubbage
Posts: 4430


I'm not against helping yourself at all, or working the system. I'm all for it... I'll even help you do it.

I just don't use the heart as self affirmation.
2009-07-20 00:21:00

Author:
Unknown User


I'm not against helping yourself at all, or working the system. I'm all for it... I'll even help you do it.

I just don't use the heart as self affirmation.
THAT I'll totally agree with. I don't keep those hearts (even under the 2 other accounts I have) after publishing. After the first couple hours I want it all to be fair.

It also helps having friends on the PSN that can immediately go in and take a look and give you feedback - I use this a bit more than the showcase. Having you, Jaeyden, xkappax, GrantosUK, Samson107, Takelow, MrsSpookyBuz, OCK, Venemiera.......... and so on to ask for help REALLY helps. This usually helps the level get a few extra good ratings.... unless it stinks.

I just realized while typing this - my friend list looks like a who's-who of LittleBigPlanet creators.
2009-07-20 00:35:00

Author:
CCubbage
Posts: 4430


I have 451 hearts on my Rise of The Snow Queen level.

I have 450 PSN accounts.

I would love to know where the other heart came from!.

Icey
2009-07-20 01:01:00

Author:
IceMaiden
Posts: 1057


I have 451 hearts on my Rise of The Snow Queen level.

I have 450 PSN accounts.

I would love to know where the other heart came from!.

Icey

Your welcome. It was only because I thought it was a H4H level though.
2009-07-20 01:05:00

Author:
BSprague
Posts: 2325


I also do heart my levels in the CCubage's way. Nothing self pretentious and nothing of an affirmation. Only 2 simple reasons:

-Around launch I protect the level from spammers / rating breakers

-Later in, if I think my level is worth it, I want it in my hearted list for other people to consult it. I often site my hearted list to people and many LBPers are actually using it to "keep up" with the good stuff that's out there and some people doing also probably aren't my PSN friends. It's convenient to have your level there for people to try. (if you think it's worth it of course).

.
2009-07-20 01:07:00

Author:
RangerZero
Posts: 3901


Your welcome. It was only because I thought it was a H4H level though.

Thanks for that :hero:

It wasn't you that gave it one star and weird was it?
2009-07-20 01:12:00

Author:
IceMaiden
Posts: 1057


I have 451 hearts on my Rise of The Snow Queen level.

I have 450 PSN accounts.


Lets see..... 450 psn sub-accounts

5 PSN accounts per Playstation 3

What I want to know is..... where in the WORLD do you keep 90 Playstation 3's??? And in the U.S., that would cost roughly $45,000 dollars!

Wow..... you must be rich! So, to get to page 1 of cool levels you just need to pay the maids and butlers to heart all your levels 5 times for each PS3 and play once per account....?

Sweet!
2009-07-20 01:22:00

Author:
CCubbage
Posts: 4430


Thanks for that :hero:

It wasn't you that gave it one star and weird was it?
That was me as well, after I found out that it wasn't a H4H level. I was disappointed, I only needed a few more hearts for the trophy.
2009-07-20 01:27:00

Author:
BSprague
Posts: 2325


Lets see..... 450 psn sub-accounts

5 PSN accounts per Playstation 3

What I want to know is..... where in the WORLD do you keep 90 Playstation 3's??? And in the U.S., that would cost roughly $45,000 dollars!

Wow..... you must be rich! So, to get to page 1 of cool levels you just need to pay the maids and butlers to heart all your levels 5 times for each PS3 and play once per account....?

Sweet!

You can only have 5 master accounts but you can have more normal accounts. If I remember right, the top is 16 in total.

.
2009-07-20 02:06:00

Author:
RangerZero
Posts: 3901


Why wouldn't you heart your own level? You like it, it is your own creation after all so I don't see any logic against it. I don't make multiple accounts and heart it with all of them, that's a little much, but I do tell my friends to play, rate and tag and to heart if they like.2009-07-20 05:03:00

Author:
brnxblze
Posts: 1318


This topic has provoked some good, healthy debate. There are a few differing opinions, and that's all to the good, too.

As with everything else, whether you heart your own levels, the choice is yours.

If you DO, whether you're being egotistical, practical or sensible, it's up to you.
If You DON'T, whether you're being selfless, meek or 'proper', it's up to you.

Good debate, though. I like it.
2009-07-20 08:41:00

Author:
MrsSpookyBuz
Posts: 1492


Hearting your own levels is alright when you first publish it . I think once you get the Create Trophy or you're satisfied with the amount of hearts/plays, you could unheart it since it's just 1 heart missing. When people check your page they'll see it immediately anyways.

... At least its not as bad as voting for yourself in a class election or stuff like that o.o
2009-07-20 09:59:00

Author:
AwesomePossum
Posts: 446


I'm not against helping yourself at all, or working the system. I'm all for it... I'll even help you do it.

I just don't use the heart as self affirmation.

this is pretty much my view on it.
2009-07-20 12:41:00

Author:
Matt 82
Posts: 1096


this is pretty much my view on it.
I'm not sure why anyone would EVER add a heart to their own level for self-affirmation. It sounds like a silly thing to do. It's hard to trick yourself into thinking it wasn't you that put the heart on it.
2009-07-20 13:12:00

Author:
CCubbage
Posts: 4430


I heart levels that I enjoy. I enjoy my levels. Thus, I heart my levels.2009-07-20 14:09:00

Author:
mrsupercomputer
Posts: 1335


I'm not sure why anyone would EVER add a heart to their own level for self-affirmation. It sounds like a silly thing to do. It's hard to trick yourself into thinking it wasn't you that put the heart on it.

That pearl of wisdom coming from experience is it?
2009-07-20 15:06:00

Author:
Matt 82
Posts: 1096


I heart levels that I enjoy. I enjoy my levels. Thus, I heart my levels.

This is also my view on the subject. Nuff said really.
2009-07-20 15:14:00

Author:
wexfordian
Posts: 1904


That pearl of wisdom coming from experience is it?
I'm currently getting LittleBigTherapy.


This is also my view on the subject. Nuff said really.

We used to have good threads to post on. Come on Wex, think of something quick before I fall asleep. Can we re-open the thrupny thread?
2009-07-20 15:18:00

Author:
CCubbage
Posts: 4430


Ok, here's my feelings:

Personally, I absolutely heart my level on multiple accounts and initially give high ratings when I first publish a level.

Now, I know what you're thinking... that's cheating. BUT - I've found that there's more and more instances of players out there low-rating a level initially. So, as an experiment - I posted Splat Invaders Saga (currently a really high rated level with about 17% hearts) out as a new level.... within minutes it was 1 star rated with rubbish tags.

I have several theories for this - a. Some creators want to prevent levels from getting plays and having a decent rating (and could compete with them on cool pages). b. Some kids are doing it to be funny. or c. There's a bunch of 5-year-olds out there that are mashing buttons and causing chaos.

The problem is, this gives a bad impression to anyone else who plays the level and they also low-rate it. So... that pretty much determines the course of the level and can decimate it.

Either way, if I spend 50-60 hours on a level I want to give it a chance and fortify it against unfair ratings - the rating will even out to what it should be in 100 plays or so anyway. I believe initially hearting and high-rating my level allows it to be seen fairly instead of being decimated immediately by immature people.

I'm certainly not trying to cheat, but I think this technique is, unfortunately, a fact of life.

This is a good idea. I might try it. I am just wondering if I make a new PSN account, will I lose any progress in my LittleBigPlanet game? I mean, won't I still have all my items and crap collected? How would my guy get trophies and stuff? Any bad side effects? Sorry, just wondering.
2009-07-20 15:34:00

Author:
Unknown User


This is a good idea. I might try it. I am just wondering if I make a new PSN account, will I lose any progress in my LittleBigPlanet game? I mean, won't I still have all my items and crap collected? How would my guy get trophies and stuff? Any bad side effects? Sorry, just wondering.

Ok, me and CCubage are kinda experts at that. The idea is to give a little boost to your level when you publish it so it cannot be unjustly punished by spammers online and ill intentionned LBPers.

When you create another PSN account, it will have its own LBP save file. This means you might want to either download a safe file from I don't know who and copy it or simply replay the beginning tutorial until you reach the pod and the planets are unlocked (should take maybe 5-10 mins)

If you copy a save file for that account, you won't get trophies. If you want LBP trophies on that account too, you need to start a fresh save game.

.
2009-07-20 15:39:00

Author:
RangerZero
Posts: 3901


I heart levels that I enjoy. I enjoy my levels. Thus, I heart my levels.

This is exactly what I was going to post. I wouldn't publish a level that I didn't like, therefore I heart all of my levels.
2009-07-20 16:09:00

Author:
Dr_Vab
Posts: 134


I seem to have started something here. Thanks, everyone for your input and opinions, it's given me a better understanding of why creators heart their own levels. Please, continue to talk amongst yourselves, if you wish. 2009-07-20 16:27:00

Author:
dandygandy2704
Posts: 1002


We used to have good threads to post on. Come on Wex, think of something quick before I fall asleep. Can we re-open the thrupny thread?

Gotcha!

I just knew you hadn't got 'thrupnies' out of your system.
2009-07-20 23:24:00

Author:
IceMaiden
Posts: 1057


General rule, heart ur own levels if they get rubbish hearts/tags/plays otherwise whats the point 2009-07-20 23:44:00

Author:
springs86
Posts: 785


It is kind of odd to heart your own levels. Something I do whenever I have a level doing ok on the pages, is go back and unheart and reheart some of my favorite levels so that anyone who checks my hearted list will hopefully find some underplayed, awesome levels in my recently hearted list.

I do the same thing...to refresh the list...also, by temporarily hearting my levels (IDK if this works- may only be based on stars and plays??) i can get a boost right off the bat after publishing... (not that I'm trying for pg.1, pg 2 works also ) I just want people (who care) to play them.
2009-07-21 19:42:00

Author:
miltonTPS
Posts: 126


It's also kind of like being back in school and giving yourself a gold star for a job well done when it's your teacher that should be giving you the star. lol

Yeah, and proud of it.
I publish a level only when i think it is good enough to be. And if i think it is good enough, i heart it. Personnaly, I have no problem with this.
However, i never heart one of my levels as soon as i published it. I can't bear to see an heart/play ratio > 1, even for 3 minutes....
2009-07-21 19:45:00

Author:
Takelow
Posts: 1355


I was actually gonna post a thread on this, but did a little search first. Would be good to get everyone's opinion 2 years on.

I only just realised today that you could heart your own levels. I haven't done it yet though. I mean, personally, I like my levels.... I think they deserve a heart. It's like patting yourself on the back for a job well done.

EDIT: Maybe this could be moved to the LBP2 section?
2011-07-27 20:56:00

Author:
Ali_Star
Posts: 4085


Thread is old enough that if you want to continue the conversation you can start a new thread in the LBP2 section.

Locking as necro'd thread.
2011-07-27 21:05:00

Author:
Morgana25
Posts: 5983


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