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#1

Wall jump?!

Archive: 12 posts


While messing around in create mode, i managed to make a wall on wich you can do a sort of wall jump, like in mario 64; the wall was perfectly vertical, was pretty long (about 6-7 screens height) and had a pretty complex shape; i managed to do this wall jump every time i tried, both in create and play mode; i did'nt mess around with any invisible material, and the wall was made of metal, with LOTS of things glued to it.

I just deleted the level i don't know what i was thinking....

Has this happened to anyone else? This could be very useful
2009-07-19 15:34:00

Author:
Shadowheaven
Posts: 378


maybe walljump was already implemented in the game and you managed to enter the SUPER SECRET code :hero:

... but no, this never happened to me :/
2009-07-19 15:53:00

Author:
Yarbone
Posts: 3036


There is a level that has wall jump it is pretty fun
it is called something like The Art of the wall jump
2009-07-20 16:40:00

Author:
deboerdave
Posts: 384


While messing around in create mode, i managed to make a wall on wich you can do a sort of wall jump, like in mario 64

That game is awesome! oh, sorry, off topic :blush:

theres a level published that shows how to do that although in that version the wall is bumpy
2009-07-20 16:44:00

Author:
springs86
Posts: 785


There's a level called "art of the wall-jump!" by PLAPPEH. It uses tiny ridges so the material looks flat, but is bumpy.

A level called "Tutorial: Wall Jump Surfaces and Wall Jumping" by Insanitys1w just has little ledges sticking out.

A level called "Wall jump" by Sio510 has the flattest looking walls, I assume there are minibumps, though.

All of these "walls" I find to be unreliable and irritating.
2009-07-20 19:16:00

Author:
tashi
Posts: 60


it's not like that at all, the wall was absolutely flat, without any invisible material - i'm absolutely sure about it; it was some kind of glitch...2009-07-20 19:49:00

Author:
Shadowheaven
Posts: 378


it's not like that at all, the wall was absolutely flat, without any invisible material - i'm absolutely sure about it; it was some kind of glitch...

Were they close together, because in that case it's a specific glitch.
2009-07-21 13:20:00

Author:
BSprague
Posts: 2325


What do you mean? I'm sorry, i don't get the question... if you mean if there was something glued on the wall's reachable area, the answer is no: there were a lot of things glued to it, but only off-screen2009-07-21 13:57:00

Author:
Shadowheaven
Posts: 378


Were the walls more like: || or | |?2009-07-21 14:01:00

Author:
BSprague
Posts: 2325


it was a single wall, on the right of a huge elevator2009-07-21 14:23:00

Author:
Shadowheaven
Posts: 378


could it have been moving at an imperceptible level?
ive seen some weird things happen when a block of material somehow unglues from it invisible dark matter staple.
2009-07-21 18:13:00

Author:
Deftmute
Posts: 730


If the elevator was constantly working, it's something that has to do with pistons.
In presence of piston working with a short timing and great force and length, the sackboy behaves strangely when you jump.
2009-07-22 07:38:00

Author:
OmegaSlayer
Posts: 5112


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