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The Black Obalisk V1.2

Archive: 4 posts


The Black Obalisk V1.2pyrimidhead
A story level about ascending a tower.
all
After many months, many glitches, and problems, the thrid part of my story is published!

This level is the third in my continuing story line. I recommend you play "Temple of Ecirb" before you play this one, since that is the second part of the story and shells out some concepts and items that you use in this level.
Community Item collection is required for it to work properly.
Pictures will be added later today!
Ty to Ashura and others who helped me get this project finnaly completed!
Try out my level, remember it is a bit difficult at times.
Remember this is a self contained level, all pieces needed to complete it are in this level, not in the temple also, the temple is just to help explain some of the plot.
2009-07-14 03:23:00

Author:
pyrimidhead
Posts: 45


I liked this level, it had a certain charm, and I like dizzying lights. With the lifts, I think you might want to attach sensor switches to them, and set them to directional, inverted. Sometimes I would make it on one, but my son would not, leaving him at one spot to die below.

You could also tweak the lifts so that it required all to move. This might end up causing issues with jumping off though. Usually with lifts I end up placing them along a timer switch, which is basically a lever with a magnetic switch, that gets pushed down. Alongside it is a board with one or several key switches within the middle. This allows the lift to have a small delay so people can jump on and jump off.

here is an example

People jump on

:star:
----{} ->->->activate lift>-x stay activated


People jump off

:star:
-Deactivated-<-<-<-<-<-<-<-<{}activated

It doesn't take up almost any thermometer and can be placed far out of sight so people don't see the action.

Also in the first drop point I had a hard time getting out. I figured it out and thought I was an idiot afterwards. I just kept thinking the switch would do more, or that it was broke. Maybe some arrows pointing down, or add a sound effect with the switch.

Great level, I think it has a lot of potential.
:star::star::star:

If you get a chance I would love a F4F for my level 'Towers of Patheon'
2009-07-16 20:19:00

Author:
nartules
Posts: 38


Looking at my description it looks like the system shifted my stars which should be over the middle of the contraption


0000000000000000x0000000000000
------------------------------------- The x in this diagram would represent where the star should be located.
2009-07-16 20:20:00

Author:
nartules
Posts: 38


Thank you for the comments Ill check out your level tonight.
Also, I have pics to include now form my level!
http://img.photobucket.com/albums/v700/pyrimidhead/APhoto-1.jpg
Some of the scenery outside of the structure, I tried to make it as detailed as the themo would let me.
http://img.photobucket.com/albums/v700/pyrimidhead/APhoto_1-1.jpg
A section of the tower, posted this pic to show the design and colors used for it.
http://img.photobucket.com/albums/v700/pyrimidhead/APhoto_2-1.jpg
A mini boss encountered in the tower.
http://img.photobucket.com/albums/v700/pyrimidhead/APhoto_3-1.jpg
One of the biggest and most detailed rooms in the tower, the core!
2009-07-20 07:26:00

Author:
pyrimidhead
Posts: 45


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