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Dyamic Item Attachment
Archive: 2 posts
I'm kind of stuck with a level I'm trying to make. I have a vehicle which is too small to house items in/on it, but I want players to get an item and take it to the vehicle, and then have it somehow attach to the vehicle, so they can drive off together. If I were just creating it, I'd make a box with the item inside, and just use a string to connect the box to the vehicle. Since it's dynamic, I'm messing around with a flattened box idea, and when the item is on top of the flattened box, the sides fold up and close up. Maybe the box will always be connected to the vehicle with a rod or winch or something. A diagram: Vehicle up here Item A lift Item B Item A and B are approximately the same size. They only need to take one to the lift, which goes up to the vehicle. Any ideas better than a folding box? | 2009-07-04 07:01:00 Author: tashi Posts: 60 |
Tashi, if your going for "cool factor" in your level, I would suggest adding a "Tommy Lift" to the back of the vehicle, which the player could drag the object onto. You can add a grab switch for activating the lift. This approach will accommodate a vehicle that is too small, as you say, to hold objects. Rick | 2009-07-04 08:15:00 Author: RickRock_777 Posts: 1567 |
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