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#1

What kind of enemy, boss characters / patterns, setups will you create?

Archive: 15 posts


http://www.1up.com/do/newsStory?cId=3161593

Enemies and bosses are confirmed.

What sort of characters will you come up with? What patterns will you come up with, and what level scenarios will you have for boss fights?
2007-07-29 17:42:00

Author:
Arta
Posts: 13


I'm going to recreate some of the simple enemies from older games.

Small shapes + stickers = old side scrolling mario goomba thing
2007-07-30 08:26:00

Author:
AoD
Posts: 181


Metal Gear REX, then put it on my inventory and pull it out on any boss the lvl might have.

MWAHAHAHAHAHHAHAHAHAHHAHAHAHA....hey it said boss characters, not boss characters agaisnt me
2007-07-30 09:43:00

Author:
Reshin
Posts: 1081


Good luck with that2007-07-30 10:11:00

Author:
AoD
Posts: 181


i am going to create massive battles like in heavenly sword (you can download the demo now in the ps store!)2007-07-30 10:20:00

Author:
FrankieXL
Posts: 79


My idea for a boss type character is kind of like a Godzilla ripoff. My idea for the level is to construct a building sort of in the shape of a brick wall. Where each piece lays on top of each other on all sides. That will be on the far right of the level.

Then my creation will be on the left. Basically the front of it is going to look like a cardboard-cutout picture of Godzilla. Behind it though is where the main object is going to be. Its going to be set on wheels or block like shapes to give the idea that it is walking...instead of just smooth coasting to the right of the level. I figured I would then jazz it up with creating objects in front of the cardboard cutout like arms that go up and down, legs that sway back and forth, and a mouth that moves up and down. I don't really know how to describe it...but they will all be set up on hinges or something like that.

My hope is that I will be able to have the Godzilla-ripoff slowly make its way to the right and end up to its goal by running into the building and hopefully seeing it fall to pieces. I'm still trying to come up with ideas as to whether or not this level(so call it) would have like an observation deck for the other player sackboys or if they would be able to throw objects at the godzilla monster with like catapaults or dropping rocks from the sky with the jetpacks.
2007-08-01 18:26:00

Author:
Serbius
Posts: 38


well since every one wants me to make a night mare befor chrismiss like halloweenlevel ill try make them simular to the characters in the movie. oogy boogy should be easy to make cause hes a sack monster lol2007-08-01 21:41:00

Author:
Little Crow
Posts: 198


attack of the carboard sackboys

army of sackboys with cardboard boxes
with evil stickers on them


omg i cant w8 for this game!!!!!
2007-11-11 18:55:00

Author:
squashman22
Posts: 83


I was thinking of a gorilla in one of my ideas, going with a rainforest level with snakes, ants and frogs.2008-08-28 03:00:00

Author:
Darth_Spartan
Posts: 813


final boss:

A giant nose shooting buggers.. to beat it, you'll need to throw tissues
2008-08-28 03:37:00

Author:
Stinkin Mushroom
Posts: 117


lol what's with the reviving of threads death spartan?
Anywho i'm gunna make a metal gear boss, a tank boss, all sorts.
2008-08-28 04:07:00

Author:
ryryryan
Posts: 3767


final boss:

A giant nose shooting buggers.. to beat it, you'll need to throw tissues

That has to be the best thing I have ever heard. Please make this!
2008-08-28 13:55:00

Author:
Unknown User


I just started playing God of War again. I think I am going to make a level that you have to climb up and over 'real things' to ge tto the face of a giant person, and have the person swatting at the sackboy, trying to crush him, and knowck him down. Once you get to the face you will have to jump on his head and terrorize him so he will leave your sack family alone.2008-08-28 15:10:00

Author:
trialaccess
Posts: 101


lol what's with the reviving of threads death spartan?
Anywho i'm gunna make a metal gear boss, a tank boss, all sorts.
Just went through and was looking at ones I thought would be interesting.
2008-08-28 15:29:00

Author:
Darth_Spartan
Posts: 813


ghosts and spirits should be fun and challenging2008-08-28 23:40:00

Author:
muttjones
Posts: 843


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